Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Legind07
Nu Wa
Level 129
God Stats
5W - 4L
1,266 SR
Queue Stats
275W - 269L
1,506 Elo+
Solo
Chaac
Chaac
TalkingHead22
Chaac
Level 113
God Stats
3W - 2L
1,715 SR
Queue Stats
44W - 66L
1,351 Elo+
Solo
Artemis
Artemis
ToNiCx2
Artemis
Level 133
God Stats
2W - 5L
1,205 SR
Queue Stats
418W - 403L
1,515 Elo+
Solo
Chang'e
Chang'e
smartoldcracker
Chang'e
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
348W - 364L
1,404 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,455 Elo+

VS

Team Averages
Level 128
1,549 SR
1,554 Elo+
Rama
Rama
Bastianitox_
Rama
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 119L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glok-213
Tsukuyomi
Level 141
God Stats
1W - 3L
1,695 SR
Queue Stats
114W - 114L
1,567 Elo+
Party 1
Mulan
Mulan
Mr_FatherTime
Mulan
Level 131
God Stats
0W - 1L
1,552 SR
Queue Stats
103W - 112L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
TruuGriit
Baron Samedi
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
272W - 272L
1,612 Elo+
Solo
Da Ji
Da Ji
sebitrnka
Da Ji
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 152L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 6 / 20
11,658
686
16,918
13,763
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Legind07
Nu Wa
20
12 / 4 / 21
13,973
822
26,919
18,552
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 7 / 28
13,131
772
18,235
28,560
31,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
ToNiCx2
Artemis
20
10 / 6 / 17
13,032
767
23,154
17,200
10,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
11 / 6 / 17
14,247
838
19,004
23,674
15,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
11,038
649
16,866
20,216
7,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Glok-213
Tsukuyomi
20
15 / 5 / 11
15,423
907
27,093
32,469
16,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 12 / 13
11,329
666
11,533
22,712
13,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TruuGriit
Baron Samedi
18
3 / 9 / 13
11,103
653
17,195
20,245
14,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
sebitrnka
Da Ji
18
3 / 9 / 13
11,635
684
10,207
18,054
7,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
88
42
Kills
29
29
Deaths
42
103
Assists
59
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
6
20
2.5
L
5
7
9
1.36
L
Tsukuyomi
Glok-213
Tsukuyomi
15
5
11
4.1
W
Nu Wa
Legind07
Nu Wa
12
4
21
5.63
L
3
12
13
0.79
W
4
7
28
2.57
W
Artemis
ToNiCx2
Artemis
10
6
17
3.08
L
Baron Samedi
TruuGriit
Baron Samedi
3
9
13
1.06
L
Da Ji
sebitrnka
Da Ji
3
9
13
1.06
W
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,230
Damage
82,894
101,749
Taken
113,696
70,379
Mitigated
60,372
50,276
Healing
43,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,918
520
792
2,004
13,763
5,118
895
2,875
10,548
26,013
0
L
16,866
7,015
2,686
3,648
20,216
7,838
1,322
10,569
9,337
0
42,514
L
Tsukuyomi
Glok-213
Tsukuyomi
27,093
6,382
909
17,467
32,469
16,999
728
18,612
13,701
0
91,326
W
Nu Wa
Legind07
Nu Wa
26,919
9,824
3,858
5,970
18,552
8,091
1,030
3,440
14,987
57,986
0
L
11,533
850
1,864
1,907
22,712
13,628
208
11,421
11,073
0
23,067
W
18,235
2,639
1,706
9,778
28,560
31,337
1,102
5,612
22,723
772
34,181
W
Artemis
ToNiCx2
Artemis
23,154
10,765
685
1,970
17,200
10,622
3,173
2,615
14,360
0
36,264
L
Baron Samedi
TruuGriit
Baron Samedi
17,195
421
6,006
4,033
20,245
14,259
30
12,426
7,691
36,548
0
L
Da Ji
sebitrnka
Da Ji
10,207
901
2,515
2,572
18,054
7,648
0
9,593
8,284
0
15,380
W
19,004
588
12,226
11,287
23,674
15,211
463
2,653
20,746
33,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,041
Gold Earned
60,528
161
Minions Killed
224
0
Camps Cleared
0
1,419,623
Distance Traveled
1,236,241
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,658
686
22
1
0
277,532
1
L
Rama
11,038
649
64
4
0
216,278
0
L
Tsukuyomi
15,423
907
105
6
0
314,482
1
W
Nu Wa
13,973
822
55
3
0
282,108
2
L
Mulan
11,329
666
18
1
0
213,620
0
W
Chaac
13,131
772
36
2
0
274,769
1
W
Artemis
13,032
767
19
1
0
281,667
0
L
Baron Samedi
11,103
653
24
1
0
274,048
0
L
Da Ji
11,635
684
13
1
0
217,813
0
W
Chang'e
14,247
838
29
2
0
303,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role