Player Matchup

Neith
Neith
C_MilaBR
Neith
Level 68
God Stats
8W - 11L
1,500 SR
Queue Stats
309W - 295L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Nyxse__
Heimdallr
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
687W - 649L
1,485 Elo+
Party 1
Chang'e
Chang'e
PancracioUwU
Chang'e
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Zyshir
Fenrir
Level 42
God Stats
7W - 16L
1,164 SR
Queue Stats
220W - 287L
1,421 Elo+
Solo
Ganesha
Ganesha
heloiisamore
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 358L
1,347 Elo+
Party 1
Team Averages
Level 75
1,433 SR
1,452 Elo+

VS

Team Averages
Level 74
1,411 SR
1,476 Elo+
Xbalanque
Xbalanque
Chanddler
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,573 Elo+
Solo
Hera
Hera
Ralzack
Hera
Level 77
God Stats
3W - 3L
1,477 SR
Queue Stats
106W - 95L
1,467 Elo+
Solo
Loki
Loki
alecmolonxd
Loki
Level 49
God Stats
18W - 19L
1,285 SR
Queue Stats
152W - 231L
1,421 Elo+
Solo
King Arthur
King Arthur
darquiii
King Arthur
Level 100
God Stats
5W - 6L
1,292 SR
Queue Stats
908W - 921L
1,424 Elo+
Solo
Ganesha
Ganesha
thomyzbn
Ganesha
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
736W - 713L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C_MilaBR
Neith
10
0 / 4 / 0
5,826
388
5,020
9,393
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Nyxse__
Heimdallr
12
0 / 3 / 2
6,930
462
9,621
9,108
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PancracioUwU
Chang'e
13
3 / 2 / 3
7,770
518
6,191
6,980
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zyshir
Fenrir
12
6 / 3 / 1
7,591
506
7,119
10,611
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
heloiisamore
Ganesha
11
0 / 6 / 5
6,194
413
2,890
13,363
7,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chanddler
Xbalanque
18
10 / 0 / 2
10,543
703
14,763
11,663
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Ralzack
Hera
13
2 / 3 / 2
8,027
535
5,267
6,438
2,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
8,327
555
3,476
8,564
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
darquiii
King Arthur
14
1 / 1 / 0
8,459
564
5,039
14,103
7,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
thomyzbn
Ganesha
12
1 / 3 / 8
7,939
529
7,785
12,061
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
18
18
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
C_MilaBR
Neith
0
4
0
0
W
Xbalanque
Chanddler
Xbalanque
10
0
2
11
L
Heimdallr
Nyxse__
Heimdallr
0
3
2
0.33
L
Chang'e
PancracioUwU
Chang'e
3
2
3
2.25
W
Hera
Ralzack
Hera
2
3
2
1
L
Fenrir
Zyshir
Fenrir
6
3
1
2.17
W
4
2
2
2.5
W
King Arthur
darquiii
King Arthur
1
1
0
1
L
Ganesha
heloiisamore
Ganesha
0
6
5
0.42
W
Ganesha
thomyzbn
Ganesha
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
36,330
49,455
Taken
52,829
18,005
Mitigated
24,803
15,030
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C_MilaBR
Neith
5,020
2,265
0
4,125
9,393
2,129
0
1,641
7,752
0
28,575
W
Xbalanque
Chanddler
Xbalanque
14,763
9,153
0
7,167
11,663
4,660
2,464
524
11,139
0
86,403
L
Heimdallr
Nyxse__
Heimdallr
9,621
4,657
0
2,545
9,108
3,388
0
742
8,366
0
47,132
L
Chang'e
PancracioUwU
Chang'e
6,191
506
398
2,230
6,980
1,977
0
3,336
3,644
41,646
0
W
Hera
Ralzack
Hera
5,267
971
263
1,674
6,438
2,010
650
3,474
2,630
45,641
0
L
Fenrir
Zyshir
Fenrir
7,119
2,419
0
2,823
10,611
3,414
0
3,220
7,235
0
35,527
W
3,476
472
0
2,740
8,564
2,730
104
2,029
6,431
0
48,598
W
King Arthur
darquiii
King Arthur
5,039
676
0
5,933
14,103
7,644
371
0
14,103
0
47,269
L
Ganesha
heloiisamore
Ganesha
2,890
549
419
2,490
13,363
7,097
0
4,113
9,250
22,918
0
W
Ganesha
thomyzbn
Ganesha
7,785
589
318
2,237
12,061
7,759
114
2,516
9,445
26,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
43,295
316
Minions Killed
440
0
Camps Cleared
0
1,399,572
Distance Traveled
1,590,575
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,826
388
58
4
0
244,404
2
W
Xbalanque
10,543
703
151
10
0
290,491
3
L
Heimdallr
6,930
462
84
6
0
265,513
0
L
Chang'e
7,770
518
98
7
0
290,520
7
W
Hera
8,027
535
93
6
0
289,966
3
L
Fenrir
7,591
506
62
4
0
292,416
5
W
Loki
8,327
555
82
5
0
350,187
4
W
King Arthur
8,459
564
91
6
0
356,634
4
L
Ganesha
6,194
413
14
1
0
306,719
6
W
Ganesha
7,939
529
23
2
0
303,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role