Player Matchup

Achilles
Achilles
Bloodyweebborn
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 107L
1,518 Elo+
Party 1
Artemis
Artemis
KdunkS91
Artemis
Level 8
God Stats
2W - 2L
1,298 SR
Queue Stats
23W - 20L
1,800 Elo+
Party 2
Ganesha
Ganesha
Pixerbo
Ganesha
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,425 Elo+
Party 1
Serqet
Serqet
XHoneyxMonsterX
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Zeref872
Nu Wa
Level 6
God Stats
13W - 10L
1,524 SR
Queue Stats
42W - 50L
1,479 Elo+
Party 1
Team Averages
Level 24
1,464 SR
1,563 Elo+

VS

Team Averages
Level 14
1,504 SR
1,475 Elo+
Danzaburou
Danzaburou
Benoff85
Danzaburou
Level 18
God Stats
6W - 5L
1,520 SR
Queue Stats
19W - 20L
1,551 Elo+
Solo
Loki
Loki
IceMrCrazy
Loki
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
VolodMir
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
jesali35
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,358 Elo+
Solo
Xbalanque
Xbalanque
zito313
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 130L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
11 / 1 / 25
13,320
1,211
23,285
16,125
23,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
KdunkS91
Artemis
20
9 / 0 / 28
13,417
1,220
23,841
9,161
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Pixerbo
Ganesha
19
0 / 4 / 29
11,833
1,076
5,024
11,400
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 3 / 16
14,252
1,296
24,910
11,183
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Zeref872
Nu Wa
19
10 / 1 / 21
12,556
1,141
16,916
9,458
3,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benoff85
Danzaburou
16
2 / 5 / 5
10,911
992
14,530
28,225
9,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 14 / 3
10,357
942
5,835
20,253
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 12 / 4
10,676
971
9,617
16,047
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
jesali35
Thanatos
16
1 / 7 / 4
10,199
927
8,818
16,268
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
zito313
Xbalanque
15
1 / 10 / 5
9,915
901
10,865
20,094
6,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
30
48
Kills
9
9
Deaths
48
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Benoff85
Danzaburou
2
5
5
0.9
W
Achilles
11
1
25
23.5
L
3
14
3
0.32
W
Artemis
KdunkS91
Artemis
9
0
28
23
W
Ganesha
Pixerbo
Ganesha
0
4
29
3.63
L
2
12
4
0.33
W
18
3
16
8.67
W
Nu Wa
Zeref872
Nu Wa
10
1
21
20.5
L
Thanatos
jesali35
Thanatos
1
7
4
0.43
L
Xbalanque
zito313
Xbalanque
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,976
Damage
49,665
57,327
Taken
100,887
48,463
Mitigated
34,629
13,833
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Benoff85
Danzaburou
14,530
4,841
0
4,201
28,225
9,658
0
4,492
22,623
0
42,685
W
Achilles
23,285
10,689
813
3,015
16,125
23,656
0
3,009
13,116
0
39,160
L
5,835
722
0
547
20,253
6,779
0
4,964
14,896
0
18,902
W
Artemis
KdunkS91
Artemis
23,841
11,758
0
5,041
9,161
4,019
0
1,802
7,359
0
47,010
W
Ganesha
Pixerbo
Ganesha
5,024
943
0
1,009
11,400
11,627
0
1,908
9,492
11,325
0
L
9,617
1,248
714
1,016
16,047
5,539
0
3,867
12,155
29,571
0
W
24,910
13,225
0
1,558
11,183
5,303
0
1,944
9,239
0
42,640
W
Nu Wa
Zeref872
Nu Wa
16,916
6,432
397
2,000
9,458
3,858
0
954
8,504
28,778
0
L
Thanatos
jesali35
Thanatos
8,818
2,534
0
5,401
16,268
5,671
0
3,820
12,349
0
28,450
L
Xbalanque
zito313
Xbalanque
10,865
6,029
0
1,319
20,094
6,982
0
4,797
14,929
0
26,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
52,058
189
Minions Killed
173
6
Camps Cleared
3
981,410
Distance Traveled
808,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,911
992
40
4
2
190,887
0
W
Achilles
13,320
1,211
39
4
0
213,111
0
L
Loki
10,357
942
17
2
0
183,204
0
W
Artemis
13,417
1,220
58
5
0
209,309
0
W
Ganesha
11,833
1,076
4
0
0
173,620
0
L
Ra
10,676
971
49
4
0
128,329
0
W
Serqet
14,252
1,296
41
4
5
205,498
0
W
Nu Wa
12,556
1,141
47
4
1
179,872
0
L
Thanatos
10,199
927
49
4
1
181,006
0
L
Xbalanque
9,915
901
18
2
0
125,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role