Player Matchup

Jing Wei
Jing Wei
Eglandîr
Jing Wei
Level 28
God Stats
3W - 4L
1,308 SR
Queue Stats
10W - 11L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
Lukewaves
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 42L
1,770 Elo+
Party 1
Chang'e
Chang'e
SteveBrah
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 26L
1,801 Elo+
Party 1
Cthulhu
Cthulhu
choppy06
Cthulhu
Level 29
God Stats
15W - 4L
1,283 SR
Queue Stats
36W - 21L
1,521 Elo+
Party 3
Cerberus
Cerberus
grimjaj
Cerberus
Level 28
God Stats
17W - 4L
1,618 SR
Queue Stats
34W - 13L
1,616 Elo+
Party 3
Team Averages
Level 29
1,442 SR
1,636 Elo+

VS

Team Averages
Level 21
1,502 SR
1,521 Elo+
Heimdallr
Heimdallr
Excaliburrit0
Heimdallr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,507 Elo+
Solo
Camazotz
Camazotz
MajsterKaryu
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 63L
1,548 Elo+
Party 2
Merlin
Merlin
Negroid12
Merlin
Level 17
God Stats
20W - 31L
1,641 SR
Queue Stats
80W - 90L
1,567 Elo+
Solo
Ymir
Ymir
Suitryù
Ymir
Level 24
God Stats
1W - 1L
1,754 SR
Queue Stats
51W - 38L
1,561 Elo+
Party 2
Thanatos
Thanatos
zomboider22
Thanatos
Level 7
God Stats
0W - 5L
1,114 SR
Queue Stats
8W - 13L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eglandîr
Jing Wei
19
5 / 2 / 26
11,818
985
18,044
13,681
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Lukewaves
Ne Zha
19
16 / 4 / 10
13,532
1,128
24,282
13,297
5,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SteveBrah
Chang'e
19
3 / 0 / 25
12,201
1,017
16,673
7,885
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
choppy06
Cthulhu
19
9 / 0 / 24
13,104
1,092
15,143
10,565
10,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
grimjaj
Cerberus
20
7 / 1 / 25
12,420
1,035
18,047
17,183
17,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

232

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Excaliburrit0
Heimdallr
17
2 / 7 / 4
11,067
922
20,410
20,427
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
MajsterKaryu
Camazotz
17
1 / 7 / 4
10,551
879
8,327
22,415
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Negroid12
Merlin
17
2 / 10 / 2
11,031
919
13,044
15,596
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
1 / 9 / 4
11,691
974
8,950
23,219
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
zomboider22
Thanatos
16
1 / 7 / 4
10,350
863
5,423
14,618
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
25
40
Kills
7
7
Deaths
40
110
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Eglandîr
Jing Wei
5
2
26
9
L
Heimdallr
Excaliburrit0
Heimdallr
2
7
4
0.57
W
Ne Zha
Lukewaves
Ne Zha
16
4
10
5.25
L
Camazotz
MajsterKaryu
Camazotz
1
7
4
0.43
L
Merlin
Negroid12
Merlin
2
10
2
0.3
W
Chang'e
SteveBrah
Chang'e
3
0
25
15.5
L
Ymir
1
9
4
0.33
W
Cthulhu
choppy06
Cthulhu
9
0
24
21
W
Cerberus
grimjaj
Cerberus
7
1
25
19.5
L
Thanatos
zomboider22
Thanatos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,189
Damage
56,154
62,611
Taken
96,275
46,672
Mitigated
53,690
21,481
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Eglandîr
Jing Wei
18,044
13,686
365
3,028
13,681
6,890
0
4,284
9,113
0
28,804
L
Heimdallr
Excaliburrit0
Heimdallr
20,410
12,215
0
1,802
20,427
7,874
0
8,054
12,234
0
41,824
W
Ne Zha
Lukewaves
Ne Zha
24,282
7,136
0
1,949
13,297
5,974
0
4,806
8,304
0
46,212
L
Camazotz
MajsterKaryu
Camazotz
8,327
2,025
0
3,968
22,415
11,385
0
13,148
8,908
0
24,020
L
Merlin
Negroid12
Merlin
13,044
592
0
423
15,596
5,244
0
8,559
6,985
52,107
0
W
Chang'e
SteveBrah
Chang'e
16,673
1,435
7,307
4,693
7,885
5,271
0
3,327
4,329
49,838
0
L
Ymir
8,950
974
0
696
23,219
21,380
0
11,656
11,187
23,286
0
W
Cthulhu
choppy06
Cthulhu
15,143
1,047
940
128
10,565
10,597
0
4,322
5,898
27,389
0
W
Cerberus
grimjaj
Cerberus
18,047
650
0
3,071
17,183
17,940
0
4,754
12,018
26,277
0
L
Thanatos
zomboider22
Thanatos
5,423
936
0
2,890
14,618
7,807
0
7,406
7,098
404
15,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,075
Gold Earned
54,690
235
Minions Killed
217
9
Camps Cleared
9
1,305,492
Distance Traveled
1,105,618
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,818
985
29
2
0
270,916
1
L
Heimdallr
11,067
922
53
4
3
208,401
0
W
Ne Zha
13,532
1,128
34
3
5
241,487
3
L
Camazotz
10,551
879
28
2
0
251,034
2
L
Merlin
11,031
919
93
8
2
216,423
1
W
Chang'e
12,201
1,017
118
10
3
232,002
0
L
Ymir
11,691
974
26
2
0
187,504
1
W
Cthulhu
13,104
1,092
23
2
1
250,858
0
W
Cerberus
12,420
1,035
31
3
0
310,229
0
L
Thanatos
10,350
863
17
1
4
242,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role