Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LaluyPK
Ra
Level 18
God Stats
0W - 3L
1,196 SR
Queue Stats
27W - 23L
1,666 Elo+
Solo
Bellona
Bellona
LowerWest645
Bellona
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 14L
1,942 Elo+
Solo
Ymir
Ymir
My Leg9468
Ymir
Level 29
God Stats
7W - 7L
1,682 SR
Queue Stats
162W - 126L
1,670 Elo+
Solo
Chiron
Chiron
Tawdo
Chiron
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 227L
1,627 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,681 Elo+

VS

Team Averages
Level 16
1,734 SR
1,725 Elo+
Danzaburou
Danzaburou
BatmanIsTitus
Danzaburou
Level 23
God Stats
27W - 14L
1,995 SR
Queue Stats
60W - 60L
1,871 Elo+
Solo
Achilles
Achilles
Beads-Dayo
Achilles
Level 26
God Stats
10W - 6L
1,780 SR
Queue Stats
274W - 116L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
LatexVelma
Cthulhu
Level 15
God Stats
47W - 31L
1,553 SR
Queue Stats
333W - 266L
1,686 Elo+
Solo
Set
Set
l-_-lJoKeR
Set
Level 3
God Stats
5W - 1L
1,842 SR
Queue Stats
23W - 5L
1,830 Elo+
Party 1
Cabrakan
Cabrakan
nS Mirxcle
Cabrakan
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
274W - 291L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 6 / 3
7,119
509
7,410
13,216
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 0
4,827
345
454
2,747
682
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
LowerWest645
Bellona
12
2 / 5 / 1
7,186
513
8,975
16,424
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 4 / 2
7,786
556
7,221
12,389
6,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Tawdo
Chiron
11
1 / 7 / 4
6,770
484
5,191
9,119
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BatmanIsTitus
Danzaburou
14
6 / 1 / 1
9,631
688
6,864
8,908
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Beads-Dayo
Achilles
11
3 / 6 / 3
6,937
496
6,742
11,090
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
LatexVelma
Cthulhu
13
4 / 1 / 2
7,858
561
7,161
9,333
5,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 2
9,605
686
12,868
12,329
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
nS Mirxcle
Cabrakan
13
2 / 1 / 3
7,795
557
6,460
7,926
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
23
23
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
6
3
0.75
W
Danzaburou
BatmanIsTitus
Danzaburou
6
1
1
6.5
W
Achilles
Beads-Dayo
Achilles
3
6
3
0.75
L
0
1
0
0
W
Cthulhu
LatexVelma
Cthulhu
4
1
2
5
L
Bellona
LowerWest645
Bellona
2
5
1
0.5
L
5
4
2
1.5
L
Chiron
Tawdo
Chiron
1
7
4
0.43
W
8
2
2
4.5
W
Cabrakan
nS Mirxcle
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
40,095
53,895
Taken
49,586
24,983
Mitigated
28,698
14,740
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,410
5,409
0
3,059
13,216
4,652
0
847
12,369
0
25,759
W
Danzaburou
BatmanIsTitus
Danzaburou
6,864
2,548
0
3,318
8,908
3,394
2,634
2,187
5,871
0
62,643
W
Achilles
Beads-Dayo
Achilles
6,742
3,084
0
1,331
11,090
6,173
808
1,912
8,652
0
30,649
L
454
0
99
939
2,747
682
0
0
2,747
12,663
0
W
Cthulhu
LatexVelma
Cthulhu
7,161
679
0
4,747
9,333
5,275
220
1,076
8,202
48,754
0
L
Bellona
LowerWest645
Bellona
8,975
4,784
0
8,146
16,424
11,174
0
5,924
10,025
314
42,872
L
7,221
1,418
0
625
12,389
6,098
0
3,262
9,127
17,307
0
L
Chiron
Tawdo
Chiron
5,191
2,233
146
1,726
9,119
2,377
545
3,113
6,006
0
27,145
W
12,868
7,034
0
4,796
12,329
5,893
0
2,473
9,688
0
67,598
W
Cabrakan
nS Mirxcle
Cabrakan
6,460
938
0
2,998
7,926
7,963
34
341
7,518
36,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
41,826
264
Minions Killed
451
0
Camps Cleared
0
1,055,993
Distance Traveled
1,300,729
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,119
509
62
4
0
264,992
5
W
Danzaburou
9,631
688
125
9
0
227,511
0
W
Achilles
6,937
496
46
3
0
251,159
0
L
Ra
4,827
345
29
2
0
90,100
2
W
Cthulhu
7,858
561
76
5
0
284,671
4
L
Bellona
7,186
513
104
7
0
242,814
1
L
Ymir
7,786
556
18
1
0
260,490
2
L
Chiron
6,770
484
51
4
0
197,597
0
W
Set
9,605
686
125
9
0
293,784
3
W
Cabrakan
7,795
557
79
6
0
243,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role