Player Matchup

Izanami
Izanami
Magne111
Izanami
Level 19
God Stats
3W - 6L
1,305 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Thor
Thor
Shadytmatt53
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,426 Elo+
Solo
Yemoja
Yemoja
ZambA1ssass1n
Yemoja
Level 28
God Stats
0W - 1L
1,700 SR
Queue Stats
25W - 28L
1,318 Elo+
Solo
Kukulkan
Kukulkan
ZombittenKitten
Kukulkan
Level 28
God Stats
26W - 37L
1,412 SR
Queue Stats
179W - 229L
1,336 Elo+
Solo
Anubis
Anubis
mstebly
Anubis
Level 18
God Stats
7W - 5L
1,663 SR
Queue Stats
23W - 39L
1,236 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,363 Elo+

VS

Team Averages
Level 17
1,435 SR
1,304 Elo+
Neith
Neith
Griffon5455
Neith
Level 14
God Stats
48W - 46L
1,555 SR
Queue Stats
161W - 162L
1,422 Elo+
Solo
Bellona
Bellona
Jet1110
Bellona
Level 8
God Stats
6W - 12L
1,262 SR
Queue Stats
6W - 14L
1,259 Elo+
Solo
Fenrir
Fenrir
XGN BeArSbOy
Fenrir
Level 16
God Stats
7W - 18L
1,500 SR
Queue Stats
261W - 256L
1,500 Elo+
Solo
Thor
Thor
electricninja88
Thor
Level 22
God Stats
30W - 31L
1,358 SR
Queue Stats
85W - 97L
1,211 Elo+
Solo
Baba Yaga
Baba Yaga
ittz_Feli7w7
Baba Yaga
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 28L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magne111
Izanami
19
6 / 10 / 3
13,872
991
18,463
36,739
14,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 7 / 7
13,700
979
11,698
23,486
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 8 / 11
15,310
1,094
17,843
26,853
39,677
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
20
5 / 6 / 6
13,892
992
30,992
16,203
7,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
mstebly
Anubis
15
0 / 2 / 2
10,585
756
937
2,750
1,057
Team 1 Tickets

42

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
13,824
987
20,755
20,525
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Jet1110
Bellona
20
4 / 1 / 16
13,603
972
17,531
19,906
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
19
6 / 8 / 12
13,569
969
17,980
20,514
9,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 3 / 12
13,988
999
13,127
12,429
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ittz_Feli7w7
Baba Yaga
20
13 / 3 / 13
16,159
1,154
28,604
15,431
7,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
18
Kills
33
33
Deaths
18
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Bellona
Jet1110
Bellona
4
1
16
12
L
Izanami
Magne111
Izanami
6
10
3
0.75
L
5
7
7
1.21
W
Fenrir
6
8
12
1.5
L
2
8
11
0.94
L
Kukulkan
5
6
6
1.33
W
7
3
12
4.33
W
Baba Yaga
ittz_Feli7w7
Baba Yaga
13
3
13
6.5
L
Anubis
mstebly
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,933
Damage
97,997
106,031
Taken
88,805
73,233
Mitigated
48,080
16,603
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,755
12,413
0
6,408
20,525
8,509
0
13,253
7,272
0
56,539
W
Bellona
Jet1110
Bellona
17,531
3,723
0
1,457
19,906
16,649
0
9,702
10,204
0
22,583
L
Izanami
Magne111
Izanami
18,463
13,067
753
2,071
36,739
14,678
0
9,958
26,481
0
37,863
L
11,698
2,726
0
555
23,486
10,758
0
5,886
17,323
0
26,228
W
Fenrir
17,980
3,912
0
399
20,514
9,941
0
10,363
10,151
0
28,911
L
17,843
3,888
6,628
6,596
26,853
39,677
0
8,115
18,495
41,105
0
L
Kukulkan
30,992
4,665
0
0
16,203
7,063
0
3,904
12,224
81,405
0
W
13,127
3,008
0
1,055
12,429
5,253
0
6,851
5,578
0
26,486
W
Baba Yaga
ittz_Feli7w7
Baba Yaga
28,604
3,306
0
1,699
15,431
7,728
0
9,603
5,828
60,111
0
L
Anubis
mstebly
Anubis
937
30
0
0
2,750
1,057
0
741
1,959
1,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,359
Gold Earned
71,143
236
Minions Killed
248
3
Camps Cleared
2
971,820
Distance Traveled
1,256,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,824
987
92
7
1
248,865
0
W
Bellona
13,603
972
9
1
0
285,937
1
L
Izanami
13,872
991
41
3
2
247,410
0
L
Thor
13,700
979
41
3
0
227,873
0
W
Fenrir
13,569
969
22
2
0
223,706
0
L
Yemoja
15,310
1,094
38
3
0
223,961
0
L
Kukulkan
13,892
992
116
8
1
226,867
0
W
Thor
13,988
999
31
2
0
257,416
1
W
Baba Yaga
16,159
1,154
94
7
1
240,756
0
L
Anubis
10,585
756
0
0
0
45,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role