Player Matchup

Discordia
Discordia
Azizcycle
Discordia
Level 18
God Stats
1W - 1L
1,369 SR
Queue Stats
76W - 83L
1,595 Elo+
Party 1
Awilix
Awilix
ThuGzQ8
Awilix
Level 23
God Stats
19W - 22L
1,561 SR
Queue Stats
300W - 407L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VoyevodaKW
Kumbhakarna
Level 25
God Stats
9W - 14L
1,682 SR
Queue Stats
155W - 223L
1,425 Elo+
Party 1
Neith
Neith
tmeem1
Neith
Level 11
God Stats
1W - 4L
1,219 SR
Queue Stats
33W - 47L
1,539 Elo+
Party 1
Tyr
Tyr
witherhoard
Tyr
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 234L
1,615 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,508 Elo+

VS

Team Averages
Level 22
1,501 SR
1,679 Elo+
Hercules
Hercules
Divided1
Hercules
Level 10
God Stats
1W - 0L
1,277 SR
Queue Stats
5W - 3L
1,625 Elo+
Solo
Sylvanus
Sylvanus
JamSet
Sylvanus
Level 28
God Stats
4W - 3L
1,660 SR
Queue Stats
58W - 39L
1,737 Elo+
Party 3
Nemesis
Nemesis
Syslex
Nemesis
Level 32
God Stats
45W - 20L
1,299 SR
Queue Stats
324W - 200L
1,731 Elo+
Party 2
Medusa
Medusa
Szadouu
Medusa
Level 28
God Stats
15W - 6L
1,767 SR
Queue Stats
58W - 36L
1,751 Elo+
Party 3
Raijin
Raijin
kevincillooo
Raijin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azizcycle
Discordia
18
8 / 10 / 6
12,700
529
22,576
17,689
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
ThuGzQ8
Awilix
18
7 / 8 / 9
12,420
518
12,834
21,028
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
VoyevodaKW
Kumbhakarna
16
2 / 6 / 12
10,684
445
8,307
20,518
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
tmeem1
Neith
17
4 / 6 / 14
10,645
444
20,264
14,321
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 6
10,803
450
10,982
23,656
22,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Divided1
Hercules
16
2 / 5 / 5
10,914
455
8,168
21,279
23,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
JamSet
Sylvanus
16
1 / 6 / 16
11,568
482
10,182
24,196
24,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Syslex
Nemesis
20
14 / 2 / 11
15,777
657
22,206
19,713
13,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Szadouu
Medusa
19
9 / 5 / 12
12,898
537
20,495
21,390
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
12 / 5 / 7
13,740
573
16,008
15,380
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
23
Kills
38
38
Deaths
23
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
Azizcycle
Discordia
8
10
6
1.1
W
Hercules
Divided1
Hercules
2
5
5
0.9
W
Sylvanus
JamSet
Sylvanus
1
6
16
1.5
W
Nemesis
Syslex
Nemesis
14
2
11
9.75
W
Medusa
Szadouu
Medusa
9
5
12
3
L
Awilix
ThuGzQ8
Awilix
7
8
9
1.44
L
Kumbhakarna
VoyevodaKW
Kumbhakarna
2
6
12
1.33
W
Raijin
12
5
7
3.1
L
Neith
tmeem1
Neith
4
6
14
1.83
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,963
Damage
77,059
97,212
Taken
101,958
66,155
Mitigated
77,958
16,519
Healing
25,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Azizcycle
Discordia
22,576
972
134
2,091
17,689
6,433
974
5,289
12,142
73,205
0
W
Hercules
Divided1
Hercules
8,168
2,682
0
5,544
21,279
23,981
166
2,554
18,725
362
39,216
W
Sylvanus
JamSet
Sylvanus
10,182
2,575
2,129
4,772
24,196
24,611
1,469
9,282
14,914
37,491
0
W
Nemesis
Syslex
Nemesis
22,206
11,546
0
1,650
19,713
13,404
3,322
5,248
14,465
0
148,149
W
Medusa
Szadouu
Medusa
20,495
10,432
1,112
9,604
21,390
9,035
2,979
8,423
12,967
0
72,655
L
Awilix
ThuGzQ8
Awilix
12,834
5,223
0
4,788
21,028
7,761
509
5,040
15,712
0
74,439
L
Kumbhakarna
VoyevodaKW
Kumbhakarna
8,307
740
0
1,820
20,518
24,242
561
5,693
14,474
27,892
0
W
Raijin
16,008
611
0
543
15,380
6,927
1,236
5,376
10,004
70,671
0
L
Neith
tmeem1
Neith
20,264
10,069
0
2,461
14,321
4,825
1,178
5,206
8,831
0
57,715
L
10,982
3,011
0
5,225
23,656
22,894
797
4,096
18,997
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,252
Gold Earned
64,897
423
Minions Killed
525
0
Camps Cleared
0
2,072,555
Distance Traveled
2,107,017
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,700
529
99
4
0
400,061
1
W
Hercules
10,914
455
67
3
0
380,422
0
W
Sylvanus
11,568
482
51
2
0
386,537
4
W
Nemesis
15,777
657
205
9
0
525,832
1
W
Medusa
12,898
537
95
4
0
414,731
5
L
Awilix
12,420
518
123
5
0
453,045
0
L
Kumbhakarna
10,684
445
23
1
0
444,643
1
W
Raijin
13,740
573
107
4
0
399,495
1
L
Neith
10,645
444
97
4
0
350,050
5
L
Tyr
10,803
450
81
3
0
424,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role