Player Matchup

Danzaburou
Danzaburou
D1rt1Tr4sh
Danzaburou
Level 27
God Stats
7W - 6L
1,685 SR
Queue Stats
30W - 28L
1,648 Elo+
Solo
Ares
Ares
Fropy18
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,650 Elo+
Solo
Nemesis
Nemesis
Keatwolf31
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Kukulkan
Kukulkan
King23Sniper
Kukulkan
Level 8
God Stats
21W - 9L
1,779 SR
Queue Stats
32W - 29L
1,691 Elo+
Solo
Olorun
Olorun
dru cam
Olorun
Level 5
God Stats
4W - 8L
1,631 SR
Queue Stats
5W - 10L
1,612 Elo+
Solo
Team Averages
Level 10
1,619 SR
1,655 Elo+

VS

Team Averages
Level 20
1,665 SR
1,611 Elo+
Apollo
Apollo
Blind_Prinny
Apollo
Level 17
God Stats
3W - 2L
1,659 SR
Queue Stats
43W - 22L
1,676 Elo+
Party 1
Nox
Nox
CelestialR
Nox
Level 30
God Stats
3W - 4L
1,756 SR
Queue Stats
6W - 4L
1,772 Elo+
Solo
Ares
Ares
TrifflinKev
Ares
Level 8
God Stats
37W - 19L
1,872 SR
Queue Stats
58W - 44L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
comic_hostelry1
Nu Wa
Level 14
God Stats
5W - 4L
1,561 SR
Queue Stats
9W - 15L
1,456 Elo+
Solo
Pele
Pele
three-loaf
Pele
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
54W - 38L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1rt1Tr4sh
Danzaburou
15
1 / 6 / 2
10,053
1,005
12,786
19,601
8,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Fropy18
Ares
15
0 / 4 / 3
9,946
995
5,142
22,690
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Keatwolf31
Nemesis
14
0 / 9 / 2
8,724
872
1,983
12,458
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
King23Sniper
Kukulkan
15
2 / 5 / 1
9,978
998
9,108
13,133
5,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
dru cam
Olorun
14
1 / 5 / 1
9,023
902
5,462
13,572
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

60

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
11 / 3 / 14
12,176
1,218
26,780
9,518
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 9
10,442
1,044
6,719
4,850
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 19
11,613
1,161
11,499
14,235
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 0 / 15
10,374
1,037
12,157
2,705
966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 1 / 12
12,098
1,210
19,453
10,233
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
4
Kills
29
29
Deaths
4
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
3
14
6
W
4
0
9
8.5
L
Danzaburou
D1rt1Tr4sh
Danzaburou
1
6
2
0.33
L
Ares
Fropy18
Ares
0
4
3
0.38
L
Nemesis
Keatwolf31
Nemesis
0
9
2
0.11
L
Kukulkan
King23Sniper
Kukulkan
2
5
1
0.5
W
4
0
19
13.5
W
1
0
15
8.5
L
Olorun
dru cam
Olorun
1
5
1
0.3
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
76,608
81,454
Taken
41,541
47,279
Mitigated
30,151
8,833
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
26,780
15,085
0
1,751
9,518
4,143
0
4,594
4,924
0
45,044
W
6,719
810
974
627
4,850
2,133
0
2,725
2,125
16,238
0
L
Danzaburou
D1rt1Tr4sh
Danzaburou
12,786
5,811
0
4,221
19,601
8,668
0
8,027
11,480
0
44,663
L
Ares
Fropy18
Ares
5,142
820
0
1,344
22,690
22,826
0
7,711
14,787
16,211
0
L
Nemesis
Keatwolf31
Nemesis
1,983
1,656
0
415
12,458
4,474
0
5,737
6,621
0
4,674
L
Kukulkan
King23Sniper
Kukulkan
9,108
422
0
0
13,133
5,504
0
4,858
8,235
41,014
0
W
11,499
273
0
1,385
14,235
17,890
0
6,758
7,477
16,798
0
W
12,157
1,951
417
333
2,705
966
0
1,476
1,229
39,250
0
L
Olorun
dru cam
Olorun
5,462
3,577
454
2,399
13,572
5,807
0
3,921
9,651
15,808
0
W
19,453
6,434
0
2,018
10,233
5,019
0
4,159
6,074
305
47,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
56,703
177
Minions Killed
211
2
Camps Cleared
14
755,029
Distance Traveled
942,037
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,176
1,218
44
4
1
173,043
1
W
Nox
10,442
1,044
34
3
0
184,295
0
L
Danzaburou
10,053
1,005
67
7
0
153,661
0
L
Ares
9,946
995
16
2
0
168,198
0
L
Nemesis
8,724
872
4
0
1
117,607
0
L
Kukulkan
9,978
998
79
8
0
177,918
2
W
Ares
11,613
1,161
9
1
1
220,417
2
W
Nu Wa
10,374
1,037
72
7
1
149,934
0
L
Olorun
9,023
902
11
1
1
137,645
0
W
Pele
12,098
1,210
52
5
11
214,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role