Player Matchup

Vulcan
Vulcan
DropsoN
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 1
Olorun
Olorun
Pluto666
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,633 Elo+
Solo
King Arthur
King Arthur
Skllfi
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Wosirr
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,137 Elo+
Party 1
Hachiman
Hachiman
ZzZhazartZzZ
Hachiman
Level 29
God Stats
9W - 14L
1,443 SR
Queue Stats
100W - 98L
1,490 Elo+
Solo
Team Averages
Level 29
1,489 SR
1,465 Elo+

VS

Team Averages
Level 23
1,594 SR
1,482 Elo+
Fenrir
Fenrir
Aksufeldt
Fenrir
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 26L
1,397 Elo+
Party 2
Sol
Sol
Miralith
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 98L
1,406 Elo+
Party 2
Rama
Rama
SARAPCİ
Rama
Level 26
God Stats
20W - 30L
1,417 SR
Queue Stats
28W - 48L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
dadagd
Kukulkan
Level 26
God Stats
13W - 12L
1,542 SR
Queue Stats
217W - 224L
1,518 Elo+
Solo
Neith
Neith
khaelosse
Neith
Level 5
God Stats
4W - 5L
1,771 SR
Queue Stats
4W - 7L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DropsoN
Vulcan
20
17 / 7 / 13
19,236
1,202
54,444
14,758
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Pluto666
Olorun
20
2 / 8 / 13
14,760
923
14,575
21,162
9,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

King Arthur
Skllfi
King Arthur
20
14 / 7 / 15
18,719
1,170
36,076
37,892
39,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Wosirr
Amaterasu
20
4 / 8 / 18
15,897
994
23,697
33,161
30,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
ZzZhazartZzZ
Hachiman
15
0 / 0 / 0
9,810
613
0
0
0
Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aksufeldt
Fenrir
20
14 / 14 / 7
16,513
1,032
22,305
38,094
20,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 9 / 13
14,822
926
21,017
37,264
12,482
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
20
4 / 10 / 12
14,318
895
15,797
29,144
10,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
dadagd
Kukulkan
20
4 / 2 / 14
16,151
1,009
24,106
11,326
4,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
khaelosse
Neith
20
4 / 2 / 10
14,335
896
13,015
16,443
6,066
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
86
37
Kills
30
30
Deaths
37
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aksufeldt
Fenrir
14
14
7
1.25
W
Vulcan
DropsoN
Vulcan
17
7
13
3.36
L
4
9
13
1.17
W
Olorun
Pluto666
Olorun
2
8
13
1.06
L
Rama
4
10
12
1
W
King Arthur
Skllfi
King Arthur
14
7
15
3.07
W
Amaterasu
Wosirr
Amaterasu
4
8
18
1.63
W
Hachiman
ZzZhazartZzZ
Hachiman
0
0
0
0
L
Kukulkan
dadagd
Kukulkan
4
2
14
5.5
L
Neith
khaelosse
Neith
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,792
Damage
96,240
106,973
Taken
132,271
84,770
Mitigated
53,921
18,043
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aksufeldt
Fenrir
22,305
8,673
0
960
38,094
20,356
0
23,223
14,746
0
34,749
W
Vulcan
DropsoN
Vulcan
54,444
17,584
0
0
14,758
5,353
0
4,712
10,046
89,698
0
L
21,017
5,041
0
6,923
37,264
12,482
0
18,610
18,454
44,217
0
W
Olorun
Pluto666
Olorun
14,575
6,354
513
4,225
21,162
9,437
0
7,101
14,061
39,780
0
L
Rama
15,797
11,164
0
492
29,144
10,427
0
14,510
14,198
0
28,600
W
King Arthur
Skllfi
King Arthur
36,076
2,415
0
6,705
37,892
39,110
0
19,521
18,371
0
73,397
W
Amaterasu
Wosirr
Amaterasu
23,697
10,632
0
6,600
33,161
30,870
0
13,789
18,108
1,439
39,678
W
Hachiman
ZzZhazartZzZ
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
dadagd
Kukulkan
24,106
1,170
0
0
11,326
4,590
0
4,608
6,668
85,255
0
L
Neith
khaelosse
Neith
13,015
6,657
0
1,340
16,443
6,066
0
8,652
7,791
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,422
Gold Earned
76,139
267
Minions Killed
291
9
Camps Cleared
10
1,254,630
Distance Traveled
1,436,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,513
1,032
18
1
6
306,970
1
W
Vulcan
19,236
1,202
104
7
2
336,021
1
L
Sol
14,822
926
52
3
3
311,484
0
W
Olorun
14,760
923
49
3
0
254,276
1
L
Rama
14,318
895
24
2
1
278,359
3
W
King Arthur
18,719
1,170
76
5
4
334,000
2
W
Amaterasu
15,897
994
38
2
3
330,333
1
W
Hachiman
9,810
613
0
0
0
0
0
L
Kukulkan
16,151
1,009
171
11
0
307,240
0
L
Neith
14,335
896
26
2
0
232,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role