Player Matchup

Fenrir
Fenrir
Bronze I
micospa
Fenrir
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
895 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,500 SR
895 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,434 SR
786 MMR
Vulcan
Vulcan
Bronze I
francarlos7
Vulcan
Bronze I
Level 89
God Stats
3W - 4L
1,434 SR
Queue Stats
36W - 89L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
micospa
Fenrir
19
3 / 6 / 0
11,824
739
10,357
18,871
11,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bans
FreyaArachneChang'eBakasuraSet

VS

Bans
KaliCu ChulainnAnubisErlang ShenHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 3 / 0
13,347
834
13,699
12,699
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
0
2
L
Fenrir
micospa
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,357
Damage
13,699
18,871
Taken
12,699
11,445
Mitigated
6,782
3,181
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,699
4,921
0
3,627
12,699
6,782
1,213
4
12,695
95,817
0
L
Fenrir
micospa
Fenrir
10,357
1,541
0
3,181
18,871
11,445
0
13,362
5,085
0
83,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,824
Gold Earned
13,347
128
Minions Killed
152
0
Camps Cleared
0
294,663
Distance Traveled
294,332
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,347
834
152
10
0
294,332
3
L
Fenrir
11,824
739
128
8
0
294,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role