Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Manu_MataGuiris-
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
PrintSafe2606
Heimdallr
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
86W - 77L
1,486 Elo+
Party 3
Nemesis
Nemesis
SxchafterxOG
Nemesis
Level 110
God Stats
8W - 8L
1,500 SR
Queue Stats
675W - 606L
1,612 Elo+
Solo
Loki
Loki
XxARM5TR0NGxX
Loki
Level 152
God Stats
2W - 1L
1,715 SR
Queue Stats
109W - 81L
1,657 Elo+
Party 3
Team Averages
Level 120
1,500 SR
1,551 Elo+

VS

Team Averages
Level 125
1,431 SR
1,540 Elo+
Nemesis
Nemesis
KianGrn
Nemesis
Level 69
God Stats
11W - 9L
1,521 SR
Queue Stats
643W - 620L
1,399 Elo+
Solo
Ymir
Ymir
Kuronathor
Ymir
Level 148
God Stats
83W - 71L
1,362 SR
Queue Stats
308W - 355L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
LJOatsSoSimple
Danzaburou
Level 105
God Stats
22W - 17L
1,500 SR
Queue Stats
496W - 442L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
Rydog_893
Sun Wukong
Level 158
God Stats
5W - 5L
1,461 SR
Queue Stats
266W - 300L
1,578 Elo+
Party 2
Nox
Nox
Son of Madoc
Nox
Level 143
God Stats
4W - 2L
1,312 SR
Queue Stats
608W - 569L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 6 / 1
5,926
423
2,064
10,657
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 1
6,288
449
3,244
9,186
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
PrintSafe2606
Heimdallr
10
0 / 5 / 2
6,479
463
4,677
11,447
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SxchafterxOG
Nemesis
12
2 / 3 / 0
7,182
513
7,762
11,344
5,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 5 / 0
7,135
510
6,387
12,430
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KianGrn
Nemesis
13
3 / 1 / 8
7,525
538
4,343
6,589
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 4 / 6
7,293
521
4,748
9,163
4,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LJOatsSoSimple
Danzaburou
15
7 / 0 / 3
9,709
694
10,427
9,103
3,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Rydog_893
Sun Wukong
15
4 / 2 / 2
8,654
618
7,649
13,996
9,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 8
8,050
575
7,668
6,538
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
22
22
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
W
Nemesis
KianGrn
Nemesis
3
1
8
7
W
6
4
6
2.25
W
Danzaburou
LJOatsSoSimple
Danzaburou
7
0
3
8.5
L
0
3
1
0.17
L
Heimdallr
PrintSafe2606
Heimdallr
0
5
2
0.2
W
Sun Wukong
Rydog_893
Sun Wukong
4
2
2
2.5
W
2
0
8
6
L
Nemesis
SxchafterxOG
Nemesis
2
3
0
0.67
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
34,835
55,064
Taken
45,389
20,491
Mitigated
21,926
14,645
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,064
572
0
1,082
10,657
4,502
0
3,710
6,947
0
19,289
W
Nemesis
KianGrn
Nemesis
4,343
1,304
0
3,328
6,589
2,094
45
130
6,459
0
36,630
W
4,748
1,435
284
1,304
9,163
4,627
494
1,025
8,138
12,504
0
W
Danzaburou
LJOatsSoSimple
Danzaburou
10,427
3,846
0
6,141
9,103
3,208
722
2,089
7,014
0
62,959
L
3,244
1,851
0
3,910
9,186
2,558
0
588
8,598
34,358
0
L
Heimdallr
PrintSafe2606
Heimdallr
4,677
701
0
2,199
11,447
4,254
0
4,182
7,265
0
34,697
W
Sun Wukong
Rydog_893
Sun Wukong
7,649
1,334
0
4,391
13,996
9,435
0
0
13,996
0
50,803
W
7,668
958
0
1,250
6,538
2,562
0
0
6,538
55,466
0
L
Nemesis
SxchafterxOG
Nemesis
7,762
3,167
0
4,218
11,344
5,026
184
1,741
9,603
0
40,055
L
6,387
1,847
0
3,236
12,430
4,151
0
2,195
10,235
0
40,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
41,231
332
Minions Killed
423
0
Camps Cleared
0
1,336,596
Distance Traveled
1,407,583
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,926
423
32
2
0
276,081
5
W
Nemesis
7,525
538
64
5
0
326,147
4
W
Ymir
7,293
521
15
1
0
284,282
6
W
Danzaburou
9,709
694
119
9
0
260,849
3
L
Chronos
6,288
449
68
5
0
246,778
1
L
Heimdallr
6,479
463
73
5
0
260,960
2
W
Sun Wukong
8,654
618
118
8
0
272,503
4
W
Nox
8,050
575
107
8
0
263,802
3
L
Nemesis
7,182
513
84
6
0
290,905
1
L
Loki
7,135
510
75
5
0
261,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role