Player Matchup

Merlin
Merlin
Diamond IV
Difficult ok
Merlin
Diamond IV
Level 160
God Stats
14W - 16L
1,845 SR
Queue Stats
534W - 508L
2,297 MMR
Party 2
Hou Yi
Hou Yi
Masters
Karpys
Hou Yi
Masters
Level 160
God Stats
12W - 8L
1,881 SR
Queue Stats
157W - 79L
2,577 MMR
Solo
Cupid
Cupid
Diamond IV
Lyaic
Cupid
Diamond IV
Level 67
God Stats
4W - 2L
2,024 SR
Queue Stats
104W - 80L
2,348 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Marauder
Cu Chulainn
Diamond III
Level 156
God Stats
3W - 4L
1,557 SR
Queue Stats
128W - 106L
2,437 MMR
Party 2
Sobek
Sobek
Diamond II
Verteil
Sobek
Diamond II
Level 160
God Stats
6W - 6L
2,017 SR
Queue Stats
192W - 133L
2,339 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,865 SR
2,399 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,738 SR
2,429 MMR
Ravana
Ravana
Diamond III
BaronKit
Ravana
Diamond III
Level 160
God Stats
5W - 4L
1,802 SR
Queue Stats
144W - 128L
2,327 MMR
Party 1
Agni
Agni
Diamond III
Nasify
Agni
Diamond III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 124L
2,318 MMR
Solo
Thanatos
Thanatos
Grandmaster
UroburoBebo
Thanatos
Grandmaster
Level 160
God Stats
33W - 15L
1,935 SR
Queue Stats
84W - 59L
2,906 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
iWeagle
Nu Wa
Diamond IV
Level 146
God Stats
7W - 5L
1,954 SR
Queue Stats
65W - 49L
2,275 MMR
Party 1
Artio
Artio
Diamond I
lAkame_
Artio
Diamond I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 286L
2,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 8 / 0
11,993
480
7,709
13,884
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Karpys
Hou Yi
19
4 / 7 / 1
13,126
525
11,236
20,774
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Lyaic
Cupid
19
0 / 4 / 1
11,426
457
3,978
20,693
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Marauder
Cu Chulainn
18
0 / 7 / 1
11,575
463
7,811
18,224
13,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Verteil
Sobek
16
1 / 5 / 1
9,604
384
7,551
28,326
21,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ScyllaSetJanusDanzaburouNemesis

VS

Bans
Chang'ePersephoneApolloSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BaronKit
Ravana
20
6 / 0 / 11
12,879
515
13,122
13,086
7,595
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Nasify
Agni
19
2 / 1 / 11
12,901
516
9,376
10,187
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
UroburoBebo
Thanatos
20
15 / 1 / 7
16,413
657
20,548
18,999
14,426
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
iWeagle
Nu Wa
19
0 / 5 / 12
12,109
484
13,000
11,654
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
lAkame_
Artio
20
7 / 1 / 6
13,641
546
14,723
24,039
29,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
7
Kills
30
31
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
BaronKit
Ravana
6
0
11
11.5
L
Merlin
2
8
0
0.25
L
Hou Yi
Karpys
Hou Yi
4
7
1
0.64
L
Cupid
Lyaic
Cupid
0
4
1
0.13
L
Cu Chulainn
Marauder
Cu Chulainn
0
7
1
0.07
W
Agni
Nasify
Agni
2
1
11
7.5
W
Thanatos
UroburoBebo
Thanatos
15
1
7
18.5
L
Sobek
Verteil
Sobek
1
5
1
0.3
W
Nu Wa
iWeagle
Nu Wa
0
5
12
1.2
W
Artio
lAkame_
Artio
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
70,769
101,901
Taken
77,965
51,764
Mitigated
59,836
32,240
Healing
48,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BaronKit
Ravana
13,122
3,151
0
2,203
13,086
7,595
667
5,514
7,441
0
73,232
L
Merlin
7,709
222
0
1,356
13,884
4,312
0
4,238
9,416
94,573
0
L
Hou Yi
Karpys
Hou Yi
11,236
5,331
0
6,089
20,774
6,354
1,072
8,590
11,664
0
96,911
L
Cupid
Lyaic
Cupid
3,978
1,941
432
9,858
20,693
6,392
0
4,649
15,738
0
114,848
L
Cu Chulainn
Marauder
Cu Chulainn
7,811
2,191
0
2,225
18,224
13,488
157
9,140
8,829
0
82,558
W
Agni
Nasify
Agni
9,376
342
0
2,166
10,187
3,906
2,001
2,944
7,129
89,844
0
W
Thanatos
UroburoBebo
Thanatos
20,548
7,680
0
27,311
18,999
14,426
2,302
4,191
14,732
0
124,927
L
Sobek
Verteil
Sobek
7,551
140
593
11,687
28,326
21,218
148
12,985
14,485
40,299
0
W
Nu Wa
iWeagle
Nu Wa
13,000
2,682
0
1,959
11,654
4,084
3,512
1,553
10,047
89,778
0
W
Artio
lAkame_
Artio
14,723
1,782
578
14,017
24,039
29,825
344
1,559
22,462
74,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
67,943
721
Minions Killed
728
0
Camps Cleared
0
2,126,534
Distance Traveled
2,539,356
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,879
515
88
4
0
558,324
4
L
Merlin
11,993
480
182
7
0
408,522
8
L
Hou Yi
13,126
525
185
7
0
381,940
4
L
Cupid
11,426
457
164
7
0
435,251
3
L
Cu Chulainn
11,575
463
150
6
0
441,306
9
W
Agni
12,901
516
177
7
0
489,912
11
W
Thanatos
16,413
657
207
8
0
558,485
5
L
Sobek
9,604
384
40
2
0
459,515
7
W
Nu Wa
12,109
484
129
5
0
433,087
3
W
Artio
13,641
546
127
5
0
499,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role