Player Matchup

Bellona
Bellona
BeachenBabe67
Bellona
Level 11
God Stats
4W - 9L
1,473 SR
Queue Stats
81W - 101L
1,759 Elo+
Solo
Erlang Shen
Erlang Shen
GirlGuyGame
Erlang Shen
Level 16
God Stats
3W - 0L
1,762 SR
Queue Stats
13W - 4L
1,923 Elo+
Solo
Ymir
Ymir
WhiteCyclone551
Ymir
Level 26
God Stats
2W - 1L
1,274 SR
Queue Stats
30W - 21L
1,683 Elo+
Solo
Skadi
Skadi
lTortilllal
Skadi
Level 26
God Stats
12W - 8L
1,741 SR
Queue Stats
159W - 144L
1,646 Elo+
Solo
Olorun
Olorun
ricsam97
Olorun
Level 13
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 7L
1,808 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,764 Elo+

VS

Team Averages
Level 24
1,483 SR
1,604 Elo+
Thoth
Thoth
Rawtrinity1008
Thoth
Level 29
God Stats
1W - 3L
1,520 SR
Queue Stats
56W - 98L
1,601 Elo+
Solo
Guan Yu
Guan Yu
TheRealHotSauce1
Guan Yu
Level 14
God Stats
0W - 5L
1,310 SR
Queue Stats
126W - 211L
1,499 Elo+
Solo
Ymir
Ymir
XL ReyesG
Ymir
Level 29
God Stats
32W - 16L
1,508 SR
Queue Stats
228W - 179L
1,600 Elo+
Solo
Rama
Rama
driftyxiii
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 91L
1,632 Elo+
Solo
Ne Zha
Ne Zha
lordly-million0
Ne Zha
Level 24
God Stats
33W - 51L
1,576 SR
Queue Stats
239W - 249L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 3 / 6
10,495
456
3,490
15,384
10,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
GirlGuyGame
Erlang Shen
20
13 / 1 / 13
14,155
615
25,801
21,346
18,431
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 20
12,272
534
14,179
22,263
23,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 18
12,227
532
19,168
15,604
6,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ricsam97
Olorun
19
8 / 4 / 16
12,462
542
11,616
20,330
8,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
9,102
396
7,798
13,837
4,811
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 2
9,356
407
8,615
16,593
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
1 / 11 / 6
9,105
396
10,499
25,988
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
4 / 4 / 4
11,432
497
18,643
19,239
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 4 / 4
12,429
540
19,033
21,149
11,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
36
Kills
14
14
Deaths
36
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
3
6
1.67
W
Erlang Shen
GirlGuyGame
Erlang Shen
13
1
13
19.5
L
0
9
6
0.33
L
3
8
2
0.5
W
5
4
20
3.75
L
Ymir
1
11
6
0.36
L
4
4
4
1.5
W
8
2
18
8.5
L
6
4
4
2
W
Olorun
ricsam97
Olorun
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,254
Damage
64,588
94,927
Taken
96,806
66,308
Mitigated
62,909
31,723
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,490
299
0
1,326
15,384
10,012
315
3,901
11,417
0
60,623
W
Erlang Shen
GirlGuyGame
Erlang Shen
25,801
17,094
0
7,219
21,346
18,431
2,401
4,771
16,467
0
118,716
L
7,798
768
0
584
13,837
4,811
489
4,629
9,208
50,147
0
L
8,615
1,679
727
1,774
16,593
17,997
1,475
6,703
9,890
0
21,932
W
14,179
3,335
1,774
3,434
22,263
23,090
207
4,678
17,393
42,478
0
L
Ymir
10,499
2,494
860
4,271
25,988
20,153
0
6,947
19,041
41,250
0
L
18,643
12,236
441
7,519
19,239
8,040
919
3,090
16,149
0
92,044
W
19,168
7,109
0
5,961
15,604
6,743
3,056
2,137
13,392
0
84,922
L
19,033
4,582
0
7,247
21,149
11,908
0
4,426
16,723
0
99,758
W
Olorun
ricsam97
Olorun
11,616
5,341
442
11,567
20,330
8,032
2,308
2,810
17,370
84,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
51,424
555
Minions Killed
473
0
Camps Cleared
0
2,054,754
Distance Traveled
1,898,451
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,495
456
96
4
0
423,295
3
W
Erlang Shen
14,155
615
168
7
0
477,558
0
L
Thoth
9,102
396
88
4
0
337,249
3
L
Guan Yu
9,356
407
29
1
0
412,359
0
W
Ymir
12,272
534
59
3
0
366,057
7
L
Ymir
9,105
396
60
3
0
365,039
2
L
Rama
11,432
497
140
6
0
363,790
2
W
Skadi
12,227
532
114
5
0
414,776
2
L
Ne Zha
12,429
540
156
7
0
420,014
0
W
Olorun
12,462
542
118
5
0
373,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role