Player Matchup

Guan Yu
Guan Yu
ArtificialFlavor
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LeK1LL3RK1R1T0
Chaac
Level 69
God Stats
4W - 0L
1,584 SR
Queue Stats
263W - 159L
1,682 Elo+
Party 1
Chronos
Chronos
Pipisi
Chronos
Level 88
God Stats
12W - 3L
1,616 SR
Queue Stats
159W - 45L
1,797 Elo+
Party 1
Fenrir
Fenrir
dedectus
Fenrir
Level 66
God Stats
16W - 8L
1,554 SR
Queue Stats
300W - 216L
1,759 Elo+
Party 1
He Bo
He Bo
migado
He Bo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 122L
1,716 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,691 Elo+

VS

Team Averages
Level 77
1,512 SR
1,476 Elo+
The Morrigan
The Morrigan
ElPatofake
The Morrigan
Level 25
God Stats
1W - 4L
1,525 SR
Queue Stats
10W - 10L
1,595 Elo+
Party 2
Ravana
Ravana
HashiramaSenju79
Ravana
Level 105
God Stats
10W - 14L
1,453 SR
Queue Stats
855W - 843L
1,403 Elo+
Party 2
Neith
Neith
Musambe_Tutu1
Neith
Level 107
God Stats
19W - 11L
1,257 SR
Queue Stats
765W - 739L
1,416 Elo+
Party 2
Bacchus
Bacchus
a-L-e_97-
Bacchus
Level 46
God Stats
8W - 15L
1,816 SR
Queue Stats
365W - 449L
1,472 Elo+
Solo
Horus
Horus
heeymax
Horus
Level 101
God Stats
13W - 15L
1,508 SR
Queue Stats
220W - 249L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,792
579
2,488
4,809
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,016
602
4,516
8,235
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Pipisi
Chronos
10
0 / 0 / 3
5,180
518
3,283
3,292
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
dedectus
Fenrir
10
1 / 2 / 2
5,659
566
1,957
6,085
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
migado
He Bo
10
2 / 2 / 0
5,815
582
2,419
3,264
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElPatofake
The Morrigan
10
2 / 2 / 1
5,983
598
1,336
4,484
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 2
5,331
533
3,033
3,429
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
5,190
519
2,441
3,968
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
a-L-e_97-
Bacchus
6
0 / 2 / 0
4,275
428
400
5,254
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
heeymax
Horus
10
2 / 2 / 0
5,697
570
4,894
6,219
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
6
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
The Morrigan
ElPatofake
The Morrigan
2
2
1
1.25
L
1
1
2
2
W
2
2
0
1
L
0
1
0
0
W
Chronos
Pipisi
Chronos
0
0
3
1.5
L
Bacchus
a-L-e_97-
Bacchus
0
2
0
0
W
Fenrir
dedectus
Fenrir
1
2
2
1
L
Horus
heeymax
Horus
2
2
0
1
W
He Bo
migado
He Bo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
12,104
25,685
Taken
23,354
9,450
Mitigated
10,689
10,918
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,488
346
585
2,162
4,809
2,302
0
152
4,657
0
18,954
L
The Morrigan
ElPatofake
The Morrigan
1,336
388
0
500
4,484
2,192
0
2,343
2,141
27,946
2,506
L
3,033
947
0
1,424
3,429
1,187
0
166
3,263
0
23,667
W
4,516
1,678
0
3,406
8,235
3,495
0
0
8,235
0
31,758
L
2,441
880
0
1,655
3,968
801
0
1,384
2,462
0
26,480
W
Chronos
Pipisi
Chronos
3,283
742
0
697
3,292
1,001
153
248
3,044
34,164
0
L
Bacchus
a-L-e_97-
Bacchus
400
38
0
1,437
5,254
1,966
0
1,604
3,567
7,325
0
W
Fenrir
dedectus
Fenrir
1,957
623
0
3,524
6,085
1,812
0
220
5,865
0
27,813
L
Horus
heeymax
Horus
4,894
2,397
0
2,526
6,219
4,543
0
0
6,219
0
26,678
W
He Bo
migado
He Bo
2,419
117
0
544
3,264
840
0
911
2,353
29,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
26,476
304
Minions Killed
260
0
Camps Cleared
0
958,292
Distance Traveled
881,706
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,792
579
46
5
0
204,501
3
L
The Morrigan
5,983
598
67
7
0
171,906
0
L
Ravana
5,331
533
56
6
0
216,350
2
W
Chaac
6,016
602
69
7
0
182,123
5
L
Neith
5,190
519
65
7
0
155,844
3
W
Chronos
5,180
518
60
6
0
168,247
3
L
Bacchus
4,275
428
15
2
0
173,109
3
W
Fenrir
5,659
566
59
6
0
223,118
3
L
Horus
5,697
570
57
6
0
164,497
2
W
He Bo
5,815
582
70
7
0
180,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role