Player Matchup

Loki
Loki
Reyes_920
Loki
Level 15
God Stats
11W - 12L
1,529 SR
Queue Stats
68W - 78L
1,545 Elo+
Solo
Ares
Ares
SpiderNFlyz
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Ulf_Einherjar
Agni
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
159W - 146L
1,556 Elo+
Solo
Zeus
Zeus
WiseAlejandro48
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
nittneychic
Bellona
Level 26
God Stats
2W - 3L
1,758 SR
Queue Stats
76W - 65L
1,849 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,590 Elo+

VS

Team Averages
Level 22
1,475 SR
1,512 Elo+
Nemesis
Nemesis
DemonicAkaza
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,389 Elo+
Solo
Pele
Pele
Kennymendash
Pele
Level 29
God Stats
20W - 10L
1,426 SR
Queue Stats
179W - 167L
1,560 Elo+
Solo
Jing Wei
Jing Wei
RICHIE DEVILLE
Jing Wei
Level 28
God Stats
17W - 8L
1,537 SR
Queue Stats
45W - 29L
1,705 Elo+
Solo
Nu Wa
Nu Wa
comic_hostelry1
Nu Wa
Level 14
God Stats
5W - 4L
1,441 SR
Queue Stats
9W - 15L
1,397 Elo+
Solo
Ymir
Ymir
thejlas1
Ymir
Level 29
God Stats
8W - 5L
1,472 SR
Queue Stats
107W - 122L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 8 / 0
7,737
860
875
10,566
3,870
14
2 / 9 / 2
9,401
1,045
7,201
23,295
24,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 2
8,748
972
8,843
9,822
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 9 / 0
7,860
873
6,770
13,280
9,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
nittneychic
Bellona
14
0 / 5 / 4
8,492
944
11,928
21,221
14,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonicAkaza
Nemesis
17
8 / 1 / 17
10,859
1,207
12,049
9,660
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 16
10,008
1,112
10,335
9,400
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
16
8 / 2 / 14
10,816
1,202
15,307
11,053
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 0 / 21
10,468
1,163
16,056
2,953
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
9 / 0 / 19
10,941
1,216
17,385
11,038
11,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
124
4
Kills
37
37
Deaths
4
8
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DemonicAkaza
Nemesis
8
1
17
16.5
W
6
1
16
14
W
Jing Wei
8
2
14
7.5
L
Loki
0
8
0
0
L
2
9
2
0.33
L
2
6
2
0.5
L
0
9
0
0
W
6
0
21
16.5
L
Bellona
nittneychic
Bellona
0
5
4
0.4
W
Ymir
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
71,132
78,184
Taken
44,104
55,945
Mitigated
26,008
2,036
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DemonicAkaza
Nemesis
12,049
6,802
0
2,469
9,660
4,629
0
4,226
5,434
0
22,227
W
10,335
3,101
0
1,606
9,400
4,226
0
4,927
4,473
0
24,108
W
Jing Wei
15,307
13,287
450
3,769
11,053
4,887
0
5,625
5,428
0
26,278
L
Loki
875
225
0
0
10,566
3,870
0
6,143
4,423
0
4,779
L
7,201
1,003
0
671
23,295
24,563
0
8,922
14,373
21,830
0
L
8,843
1,095
0
0
9,822
3,379
0
6,165
3,657
19,650
0
L
6,770
2,193
0
641
13,280
9,617
0
4,656
8,624
17,637
0
W
16,056
3,789
438
512
2,953
1,050
0
1,673
1,280
38,165
0
L
Bellona
nittneychic
Bellona
11,928
5,059
0
724
21,221
14,516
0
7,555
13,666
0
31,665
W
Ymir
17,385
4,701
0
915
11,038
11,216
0
6,363
4,675
33,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
53,092
110
Minions Killed
190
3
Camps Cleared
6
610,082
Distance Traveled
928,957
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,859
1,207
24
3
3
210,363
1
W
Pele
10,008
1,112
41
5
0
194,087
0
W
Jing Wei
10,816
1,202
27
3
2
182,275
0
L
Loki
7,737
860
6
1
0
96,814
0
L
Ares
9,401
1,045
16
2
3
157,650
1
L
Agni
8,748
972
27
3
0
107,157
0
L
Zeus
7,860
873
24
3
0
97,492
1
W
Nu Wa
10,468
1,163
53
6
0
171,015
0
L
Bellona
8,492
944
37
4
0
150,969
0
W
Ymir
10,941
1,216
45
5
1
171,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role