Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I2 Eterny I2
Medusa
Level 106
God Stats
11W - 8L
1,810 SR
Queue Stats
265W - 249L
1,423 Elo+
Solo
Odin
Odin
LUMINOXX626
Odin
Level 121
God Stats
6W - 10L
1,500 SR
Queue Stats
386W - 424L
1,430 Elo+
Solo
Yemoja
Yemoja
Slamurai_SloChug
Yemoja
Level 157
God Stats
13W - 9L
1,674 SR
Queue Stats
187W - 181L
1,356 Elo+
Solo
Scylla
Scylla
moietplusinc
Scylla
Level 160
God Stats
5W - 2L
1,525 SR
Queue Stats
143W - 126L
1,480 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,438 Elo+

VS

Team Averages
Level 92
1,533 SR
1,478 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TheLystro
Bacchus
Level 78
God Stats
0W - 2L
1,442 SR
Queue Stats
27W - 43L
1,397 Elo+
Solo
Izanami
Izanami
TheMeatBunker
Izanami
Level 66
God Stats
17W - 6L
1,559 SR
Queue Stats
29W - 24L
1,510 Elo+
Solo
Bakasura
Bakasura
addiCHIDO
Bakasura
Level 61
God Stats
16W - 26L
1,510 SR
Queue Stats
317W - 323L
1,447 Elo+
Solo
Xbalanque
Xbalanque
mtizle
Xbalanque
Level 106
God Stats
179W - 120L
1,656 SR
Queue Stats
970W - 933L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 3 / 4
8,256
550
6,256
13,435
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
14
4 / 0 / 3
8,566
571
7,623
6,857
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 1 / 1
8,385
559
6,229
8,117
3,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
7,684
512
3,676
6,778
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
4 / 2 / 4
8,085
539
6,874
6,915
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 3 / 1
7,670
511
3,822
8,705
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheLystro
Bacchus
11
2 / 3 / 2
6,830
455
2,373
13,723
10,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
12
1 / 2 / 2
7,287
486
3,464
7,106
2,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
addiCHIDO
Bakasura
12
1 / 6 / 2
7,390
493
7,251
11,201
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
mtizle
Xbalanque
12
2 / 1 / 1
7,464
498
5,674
7,587
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
8
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
3
4
2.33
L
Agni
 
Agni
1
3
1
0.5
W
Medusa
4
0
3
5.5
W
0
1
1
0.5
W
2
2
4
2
L
Bacchus
TheLystro
Bacchus
2
3
2
1
L
Izanami
1
2
2
1
L
Bakasura
addiCHIDO
Bakasura
1
6
2
0.33
W
Scylla
4
2
4
3
L
Xbalanque
mtizle
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
22,584
42,102
Taken
48,322
16,500
Mitigated
23,299
13,937
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,256
3,819
123
5,309
13,435
5,613
0
1,723
11,154
0
51,902
L
Agni
 
Agni
3,822
308
0
2,056
8,705
3,699
0
4,254
4,451
47,454
0
W
Medusa
7,623
3,838
0
3,841
6,857
2,323
304
695
6,162
0
58,447
W
6,229
94
0
1,359
8,117
3,443
95
0
7,907
0
45,374
W
3,676
859
869
2,186
6,778
2,858
300
1,405
5,117
24,665
0
L
Bacchus
TheLystro
Bacchus
2,373
181
0
3,054
13,723
10,382
81
2,739
10,984
22,670
0
L
Izanami
3,464
2,500
0
3,015
7,106
2,204
0
2,048
5,058
0
46,519
L
Bakasura
addiCHIDO
Bakasura
7,251
4,893
0
1,981
11,201
4,414
1,016
1,397
9,804
0
37,309
W
Scylla
6,874
717
0
250
6,915
2,263
0
2,372
4,283
48,810
0
L
Xbalanque
mtizle
Xbalanque
5,674
2,957
0
1,570
7,587
2,600
340
112
7,475
0
36,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
36,641
422
Minions Killed
399
0
Camps Cleared
0
1,411,790
Distance Traveled
1,400,073
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,256
550
99
7
0
294,724
0
L
Agni
7,670
511
107
7
0
269,768
0
W
Medusa
8,566
571
114
8
0
291,773
6
W
Odin
8,385
559
99
7
0
317,369
3
W
Yemoja
7,684
512
35
2
0
228,085
2
L
Bacchus
6,830
455
23
2
0
286,851
1
L
Izanami
7,287
486
99
7
0
267,148
4
L
Bakasura
7,390
493
94
6
0
310,958
4
W
Scylla
8,085
539
75
5
0
279,839
9
L
Xbalanque
7,464
498
76
5
0
265,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role