Player Matchup

Scylla
Scylla
LawlietEdit
Scylla
Level 29
God Stats
3W - 2L
1,180 SR
Queue Stats
175W - 175L
1,504 Elo+
Solo
Heimdallr
Heimdallr
ToxicatedZambie
Heimdallr
Level 16
God Stats
8W - 16L
1,438 SR
Queue Stats
10W - 33L
1,147 Elo+
Party 1
Chaac
Chaac
hunter41612
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,373 SR
1,384 Elo+

VS

Team Averages
Level 25
1,526 SR
1,454 Elo+
Hachiman
Hachiman
Jackrotten182
Hachiman
Level 20
God Stats
2W - 3L
1,579 SR
Queue Stats
7W - 12L
1,359 Elo+
Solo
Hera
Hera
LucasKhage
Hera
Level 36
God Stats
26W - 22L
1,500 SR
Queue Stats
93W - 115L
1,338 Elo+
Solo
Mulan
Mulan
Teinnoir
Mulan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 4 / 5
12,868
757
17,481
10,382
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ToxicatedZambie
Heimdallr
14
3 / 8 / 7
11,802
694
7,643
14,054
6,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 7
11,876
699
9,462
14,777
15,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jackrotten182
Hachiman
15
9 / 6 / 5
12,331
725
15,095
14,694
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 12
10,714
630
11,187
13,411
6,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
Teinnoir
Mulan
14
4 / 5 / 8
10,767
633
5,619
14,621
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
17
Kills
15
15
Deaths
17
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Jackrotten182
Hachiman
9
6
5
1.92
W
Scylla
9
4
5
2.88
L
2
6
12
1.33
L
Mulan
Teinnoir
Mulan
4
5
8
1.6
W
Heimdallr
ToxicatedZambie
Heimdallr
3
8
7
0.81
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
31,901
39,213
Taken
42,726
25,856
Mitigated
25,862
5,325
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Jackrotten182
Hachiman
15,095
9,362
0
2,118
14,694
6,199
1,102
6,405
8,289
0
38,984
W
Scylla
17,481
1,209
0
1,631
10,382
3,596
1,056
3,347
7,035
66,232
0
L
11,187
4,107
0
4,704
13,411
6,904
110
4,123
9,288
51,974
0
L
Mulan
Teinnoir
Mulan
5,619
1,680
0
1,912
14,621
12,759
424
7,041
7,580
0
27,952
W
Heimdallr
ToxicatedZambie
Heimdallr
7,643
3,732
0
219
14,054
6,427
1,648
4,733
9,321
0
29,846
W
9,462
1,302
0
3,475
14,777
15,833
308
3,430
11,347
0
43,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
33,812
185
Minions Killed
161
0
Camps Cleared
0
778,819
Distance Traveled
948,096
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,331
725
49
3
0
261,601
0
W
Scylla
12,868
757
93
5
0
255,573
0
L
Hera
10,714
630
73
4
0
346,741
1
L
Mulan
10,767
633
39
2
0
339,754
3
W
Heimdallr
11,802
694
41
2
0
204,094
2
W
Chaac
11,876
699
51
3
0
319,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role