Player Matchup

Pele
Pele
DavsGPiñaPatata
Pele
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 125L
1,494 Elo+
Solo
Danzaburou
Danzaburou
FireFenix14
Danzaburou
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 89L
1,487 Elo+
Solo
Ymir
Ymir
GuilleGaymerPro
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kilstraker
Janus
Level 121
God Stats
10W - 15L
1,175 SR
Queue Stats
446W - 440L
1,224 Elo+
Solo
Erlang Shen
Erlang Shen
Radu28
Erlang Shen
Level 77
God Stats
1W - 2L
1,421 SR
Queue Stats
227W - 186L
1,551 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,451 Elo+

VS

Team Averages
Level 102
1,541 SR
1,424 Elo+
Loki
Loki
Chupichu
Loki
Level 68
God Stats
27W - 25L
1,318 SR
Queue Stats
37W - 34L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatPony
Ah Muzen Cab
Level 141
God Stats
14W - 13L
1,659 SR
Queue Stats
102W - 113L
1,460 Elo+
Solo
Anubis
Anubis
Mustasurma
Anubis
Level 142
God Stats
7W - 5L
1,731 SR
Queue Stats
380W - 378L
1,448 Elo+
Solo
Ymir
Ymir
SinTeMoRVl17
Ymir
Level 78
God Stats
41W - 45L
1,544 SR
Queue Stats
67W - 69L
1,482 Elo+
Solo
Janus
Janus
supremepils
Janus
Level 82
God Stats
5W - 5L
1,455 SR
Queue Stats
80W - 78L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,215
565
1,713
7,589
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
FireFenix14
Danzaburou
9
0 / 2 / 1
5,097
463
4,961
6,833
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,868
443
1,334
9,378
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
10
1 / 2 / 0
5,859
533
3,949
4,945
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Radu28
Erlang Shen
9
1 / 5 / 0
5,397
491
5,325
8,748
3,077
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 0 / 0
6,033
548
3,885
5,266
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
FatPony
Ah Muzen Cab
10
3 / 0 / 1
6,025
548
7,070
4,682
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mustasurma
Anubis
12
6 / 2 / 4
7,116
647
7,010
6,416
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 5
5,904
537
3,053
7,429
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 0
6,584
599
3,624
4,972
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
15
15
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
0
3
L
3
3
0
1
W
Ah Muzen Cab
FatPony
Ah Muzen Cab
3
0
1
3.5
L
Danzaburou
FireFenix14
Danzaburou
0
2
1
0.25
L
0
3
0
0
L
Janus
1
2
0
0.5
W
Anubis
Mustasurma
Anubis
6
2
4
4
L
Erlang Shen
Radu28
Erlang Shen
1
5
0
0.2
W
0
1
5
2.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
24,642
37,493
Taken
28,765
11,421
Mitigated
11,399
9,114
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,885
1,649
0
2,734
5,266
1,491
0
178
5,060
0
32,770
L
1,713
427
0
2,686
7,589
2,005
282
2,243
5,309
0
29,698
W
Ah Muzen Cab
FatPony
Ah Muzen Cab
7,070
4,387
759
3,448
4,682
1,437
69
166
4,516
0
36,589
L
Danzaburou
FireFenix14
Danzaburou
4,961
2,072
0
2,862
6,833
1,592
0
1,976
4,823
0
32,093
L
1,334
350
0
2,238
9,378
3,511
0
2,174
7,204
9,232
0
L
Janus
3,949
40
0
390
4,945
1,236
485
2,286
2,575
30,326
0
W
Anubis
Mustasurma
Anubis
7,010
465
0
2,838
6,416
2,424
0
599
5,777
33,711
0
L
Erlang Shen
Radu28
Erlang Shen
5,325
2,969
0
938
8,748
3,077
496
4,827
3,895
0
21,923
W
3,053
970
0
1,726
7,429
4,678
0
1,377
6,038
26,324
0
W
3,624
340
0
680
4,972
1,369
0
2,591
2,091
39,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
31,662
256
Minions Killed
339
0
Camps Cleared
0
1,016,435
Distance Traveled
1,043,669
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,033
548
68
6
0
252,468
0
L
Pele
6,215
565
61
6
0
244,118
3
W
Ah Muzen Cab
6,025
548
83
8
0
212,447
2
L
Danzaburou
5,097
463
78
7
0
171,930
1
L
Ymir
4,868
443
22
2
0
188,980
3
L
Janus
5,859
533
56
5
0
189,593
3
W
Anubis
7,116
647
79
7
0
167,796
4
L
Erlang Shen
5,397
491
39
4
0
221,814
1
W
Ymir
5,904
537
33
3
0
194,975
4
W
Janus
6,584
599
76
7
0
215,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role