Player Matchup

Ao Kuang
Ao Kuang
DCHICK
Ao Kuang
Level 121
God Stats
4W - 8L
1,454 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Dj Ladylox
Heimdallr
Level 124
God Stats
1W - 4L
1,206 SR
Queue Stats
116W - 119L
1,557 Elo+
Solo
Hercules
Hercules
LaffingGoat
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Odin
Odin
RagexVirus
Odin
Level 83
God Stats
5W - 6L
1,424 SR
Queue Stats
530W - 493L
1,568 Elo+
Solo
Scylla
Scylla
icankikurbut
Scylla
Level 159
God Stats
51W - 50L
1,731 SR
Queue Stats
1,439W - 1,406L
1,584 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,538 Elo+

VS

Team Averages
Level 107
1,623 SR
1,622 Elo+
Loki
Loki
DTAVLO
Loki
Level 64
God Stats
2W - 11L
1,784 SR
Queue Stats
128W - 106L
1,599 Elo+
Solo
Izanami
Izanami
DanielriosS
Izanami
Level 108
God Stats
13W - 12L
1,718 SR
Queue Stats
509W - 536L
1,495 Elo+
Solo
Merlin
Merlin
NotoriousM26
Merlin
Level 129
God Stats
20W - 25L
1,500 SR
Queue Stats
177W - 204L
1,607 Elo+
Solo
Bacchus
Bacchus
Sniper Man 1231
Bacchus
Level 101
God Stats
1W - 0L
1,607 SR
Queue Stats
10W - 5L
1,736 Elo+
Solo
Hercules
Hercules
chaacnorriz
Hercules
Level 134
God Stats
6W - 5L
1,505 SR
Queue Stats
93W - 75L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DCHICK
Ao Kuang
14
3 / 9 / 1
9,334
667
7,402
14,666
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Dj Ladylox
Heimdallr
16
0 / 3 / 2
8,963
640
6,898
10,876
4,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
LaffingGoat
Hercules
13
0 / 5 / 0
7,441
532
3,832
11,525
5,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 1
7,917
566
5,185
14,875
13,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
16
2 / 1 / 1
9,665
690
15,582
6,506
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DTAVLO
Loki
16
4 / 1 / 8
9,835
703
11,787
7,934
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
DanielriosS
Izanami
17
1 / 1 / 11
10,012
715
9,269
9,409
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
9 / 2 / 7
11,877
848
12,940
7,434
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 13
9,895
707
6,219
13,517
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
chaacnorriz
Hercules
17
5 / 1 / 10
10,637
760
9,499
11,683
9,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
21
21
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DCHICK
Ao Kuang
3
9
1
0.39
W
Loki
DTAVLO
Loki
4
1
8
8
W
Izanami
DanielriosS
Izanami
1
1
11
6.5
L
Heimdallr
Dj Ladylox
Heimdallr
0
3
2
0.33
L
Hercules
LaffingGoat
Hercules
0
5
0
0
W
Merlin
9
2
7
6.25
L
0
3
1
0.17
W
2
0
13
8.5
W
Hercules
chaacnorriz
Hercules
5
1
10
10
L
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
49,714
58,448
Taken
49,977
33,556
Mitigated
36,206
6,285
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DCHICK
Ao Kuang
7,402
1,136
0
2,077
14,666
7,790
0
3,840
10,571
14,858
1,221
W
Loki
DTAVLO
Loki
11,787
2,562
0
410
7,934
3,998
1
2,886
4,906
0
29,521
W
Izanami
DanielriosS
Izanami
9,269
6,994
0
1,559
9,409
3,902
2,159
4,466
4,857
0
48,122
L
Heimdallr
Dj Ladylox
Heimdallr
6,898
1,338
0
1,446
10,876
4,757
0
2,473
8,363
0
39,932
L
Hercules
LaffingGoat
Hercules
3,832
902
255
1,474
11,525
5,283
0
5,851
5,426
0
17,033
W
Merlin
12,940
438
0
1,559
7,434
3,196
303
3,706
3,675
38,975
0
L
5,185
727
0
150
14,875
13,526
0
4,440
10,163
0
20,553
W
6,219
544
0
4,388
13,517
15,226
0
5,644
7,609
12,884
0
W
Hercules
chaacnorriz
Hercules
9,499
1,796
0
2,564
11,683
9,884
0
5,563
5,818
0
27,897
L
Scylla
15,582
1,140
0
883
6,506
2,200
0
1,951
4,457
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
52,256
246
Minions Killed
308
7
Camps Cleared
8
1,253,099
Distance Traveled
1,415,152
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,334
667
20
1
4
211,414
0
W
Loki
9,835
703
37
3
1
276,306
4
W
Izanami
10,012
715
136
10
3
262,989
2
L
Heimdallr
8,963
640
83
6
2
267,666
2
L
Hercules
7,441
532
38
3
0
215,626
0
W
Merlin
11,877
848
78
6
2
244,405
2
L
Odin
7,917
566
42
3
0
291,816
4
W
Bacchus
9,895
707
10
1
0
275,070
1
W
Hercules
10,637
760
47
3
2
356,382
1
L
Scylla
9,665
690
63
5
1
266,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role