Player Matchup

Apollo
Apollo
GodDeek
Apollo
Level 14
God Stats
31W - 18L
1,865 SR
Queue Stats
205W - 201L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Jacobm4533
Kukulkan
Level 9
God Stats
7W - 5L
1,382 SR
Queue Stats
88W - 96L
1,278 Elo+
Party 1
Poseidon
Poseidon
JiveSo
Poseidon
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
339W - 394L
1,415 Elo+
Solo
Khepri
Khepri
JohnnyLaing
Khepri
Level 8
God Stats
1W - 0L
1,423 SR
Queue Stats
44W - 34L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
melviandbill
Heimdallr
Level 17
God Stats
8W - 4L
1,148 SR
Queue Stats
32W - 24L
1,182 Elo+
Solo
Team Averages
Level 10
1,463 SR
1,366 Elo+

VS

Team Averages
Level 19
1,492 SR
1,473 Elo+
Xing Tian
Xing Tian
BananaShake09
Xing Tian
Level 29
God Stats
6W - 3L
1,430 SR
Queue Stats
56W - 63L
1,516 Elo+
Solo
Izanami
Izanami
DeadAngell4
Izanami
Level 29
God Stats
0W - 1L
1,329 SR
Queue Stats
10W - 13L
1,425 Elo+
Solo
Merlin
Merlin
Yoinkus V6
Merlin
Level 16
God Stats
0W - 1L
1,700 SR
Queue Stats
13W - 15L
1,424 Elo+
Solo
Anhur
Anhur
alexak07
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
iLemonaide
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GodDeek
Apollo
17
15 / 1 / 7
11,164
620
12,303
12,231
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jacobm4533
Kukulkan
13
1 / 2 / 6
7,874
437
5,862
3,911
1,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
JiveSo
Poseidon
15
9 / 4 / 12
9,702
539
11,859
6,983
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
2 / 0 / 6
8,518
473
3,914
3,984
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
melviandbill
Heimdallr
17
11 / 0 / 10
10,926
607
12,693
12,750
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BananaShake09
Xing Tian
13
2 / 1 / 3
7,631
424
5,797
13,410
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DeadAngell4
Izanami
9
1 / 12 / 0
6,441
358
2,841
12,421
3,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Yoinkus V6
Merlin
11
2 / 13 / 1
6,952
386
4,689
12,258
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
alexak07
Anhur
10
1 / 11 / 2
6,649
369
5,059
16,522
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 1
6,615
368
1,716
12,283
8,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
38
Kills
6
7
Deaths
40
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BananaShake09
Xing Tian
2
1
3
3.5
L
Izanami
DeadAngell4
Izanami
1
12
0
0.08
W
Apollo
GodDeek
Apollo
15
1
7
18.5
W
Kukulkan
Jacobm4533
Kukulkan
1
2
6
2
W
Poseidon
JiveSo
Poseidon
9
4
12
3.75
W
Khepri
2
0
6
5
L
Merlin
Yoinkus V6
Merlin
2
13
1
0.19
L
Anhur
alexak07
Anhur
1
11
2
0.18
L
0
3
1
0.17
W
Heimdallr
melviandbill
Heimdallr
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
20,102
39,859
Taken
66,894
18,009
Mitigated
27,288
13,922
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BananaShake09
Xing Tian
5,797
460
0
2,268
13,410
5,949
0
2,781
10,579
38,530
0
L
Izanami
DeadAngell4
Izanami
2,841
1,957
380
1,020
12,421
3,489
1,450
2,644
9,579
0
23,069
W
Apollo
GodDeek
Apollo
12,303
8,409
0
7,809
12,231
4,521
1,859
2,369
9,710
0
70,725
W
Kukulkan
Jacobm4533
Kukulkan
5,862
344
0
166
3,911
1,618
726
2,585
1,304
37,082
0
W
Poseidon
JiveSo
Poseidon
11,859
1,690
0
609
6,983
2,051
515
1,536
5,359
51,676
0
W
Khepri
3,914
914
0
1,235
3,984
4,581
1,012
1,844
2,121
11,881
0
L
Merlin
Yoinkus V6
Merlin
4,689
223
0
281
12,258
4,030
756
1,402
10,726
32,169
0
L
Anhur
alexak07
Anhur
5,059
2,322
0
3,585
16,522
5,518
0
7,032
9,040
0
22,887
L
1,716
291
0
0
12,283
8,302
256
6,832
5,335
17,680
0
W
Heimdallr
melviandbill
Heimdallr
12,693
7,718
0
4,103
12,750
5,238
4,245
3,291
9,163
0
65,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
34,288
380
Minions Killed
244
0
Camps Cleared
0
1,430,185
Distance Traveled
1,316,136
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,631
424
67
4
0
301,210
3
L
Izanami
6,441
358
49
3
0
222,122
1
W
Apollo
11,164
620
123
7
0
298,429
3
W
Kukulkan
7,874
437
65
4
0
278,262
2
W
Poseidon
9,702
539
67
4
0
266,013
1
W
Khepri
8,518
473
15
1
0
308,811
2
L
Merlin
6,952
386
59
3
0
247,392
2
L
Anhur
6,649
369
46
3
0
248,968
0
L
Ares
6,615
368
23
1
0
296,444
0
W
Heimdallr
10,926
607
110
6
0
278,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role