Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Shadow_of_Akkira
Scylla
Level 120
God Stats
6W - 3L
1,862 SR
Queue Stats
56W - 35L
1,638 Elo+
Solo
Hercules
Hercules
SplashDC
Hercules
Level 68
God Stats
2W - 2L
1,311 SR
Queue Stats
140W - 135L
1,466 Elo+
Solo
Skadi
Skadi
SuicidalRapture
Skadi
Level 128
God Stats
3W - 1L
1,330 SR
Queue Stats
381W - 396L
1,491 Elo+
Solo
Yemoja
Yemoja
leandroauditore4
Yemoja
Level 156
God Stats
1W - 0L
1,356 SR
Queue Stats
6W - 6L
1,320 Elo+
Solo
Team Averages
Level 113
1,472 SR
1,483 Elo+

VS

Team Averages
Level 95
1,459 SR
1,441 Elo+
Rama
Rama
C4M1L016
Rama
Level 122
God Stats
18W - 21L
1,542 SR
Queue Stats
251W - 250L
1,561 Elo+
Solo
Yemoja
Yemoja
SettedOne96
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 305L
1,490 Elo+
Solo
King Arthur
King Arthur
SilverCrow809
King Arthur
Level 84
God Stats
7W - 17L
1,286 SR
Queue Stats
169W - 153L
1,504 Elo+
Solo
Ymir
Ymir
Useensole1973
Ymir
Level 61
God Stats
5W - 7L
1,469 SR
Queue Stats
26W - 36L
1,368 Elo+
Solo
The Morrigan
The Morrigan
pattacan
The Morrigan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 2 / 1
8,277
552
4,224
9,936
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 2
7,886
526
7,546
6,123
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SplashDC
Hercules
13
1 / 1 / 1
7,307
487
4,442
9,313
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 2
7,118
475
8,470
9,021
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,792
453
5,051
6,998
3,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 3 / 3
6,687
446
5,543
13,838
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
12
3 / 1 / 2
7,755
517
4,518
7,031
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SilverCrow809
King Arthur
13
2 / 2 / 0
7,562
504
5,652
12,865
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 1 / 1
8,081
539
6,070
9,319
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
pattacan
The Morrigan
10
1 / 3 / 1
6,791
453
2,828
5,115
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
1
2.25
L
Rama
1
3
3
0.83
L
Yemoja
3
1
2
4
W
3
1
2
4
L
King Arthur
SilverCrow809
King Arthur
2
2
0
1
W
Hercules
SplashDC
Hercules
1
1
1
1.5
W
1
2
2
1
L
1
1
1
1.5
W
1
2
2
1
L
The Morrigan
pattacan
The Morrigan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
24,611
41,391
Taken
48,168
18,437
Mitigated
20,178
12,982
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,224
2,388
0
1,220
9,936
4,724
0
3,078
6,576
0
53,834
L
Rama
5,543
3,699
0
5,900
13,838
4,138
986
3,159
10,617
0
41,702
L
Yemoja
4,518
567
2,937
2,954
7,031
3,024
224
3,390
3,537
26,563
0
W
7,546
415
0
595
6,123
1,983
1,076
3,697
2,130
41,468
0
L
King Arthur
SilverCrow809
King Arthur
5,652
589
0
5,270
12,865
7,259
31
1,816
10,606
0
35,152
W
Hercules
SplashDC
Hercules
4,442
1,140
0
4,571
9,313
5,930
37
565
8,229
1,685
28,857
W
8,470
3,996
0
2,605
9,021
2,641
582
1,952
7,025
0
43,561
L
6,070
598
0
3,009
9,319
4,249
0
1,747
7,432
61,628
0
W
5,051
984
1,598
2,393
6,998
3,159
590
3,266
3,646
26,485
0
L
The Morrigan
pattacan
The Morrigan
2,828
690
0
1,245
5,115
1,508
0
2,165
2,697
30,754
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
36,876
375
Minions Killed
393
0
Camps Cleared
0
1,291,068
Distance Traveled
1,247,116
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,277
552
97
6
0
269,021
2
L
Rama
6,687
446
73
5
0
224,366
1
L
Yemoja
7,755
517
58
4
0
261,152
1
W
Scylla
7,886
526
83
6
0
261,882
7
L
King Arthur
7,562
504
66
4
0
275,031
5
W
Hercules
7,307
487
66
4
0
300,853
2
W
Skadi
7,118
475
82
5
0
224,705
2
L
Ymir
8,081
539
126
8
0
297,405
2
W
Yemoja
6,792
453
47
3
0
234,607
4
L
The Morrigan
6,791
453
70
5
0
189,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role