Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
HDotKayy
Eset
Level 125
God Stats
1W - 1L
1,901 SR
Queue Stats
125W - 112L
1,547 Elo+
Party 2
Thanatos
Thanatos
RedDragon62001
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,612 Elo+
Party 3
Amaterasu
Amaterasu
TomCollins10
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,562 Elo+
Party 2
Izanami
Izanami
rubeneitor3000
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,774 Elo+
Party 3
Team Averages
Level 108
1,580 SR
1,599 Elo+

VS

Team Averages
Level 140
1,601 SR
1,641 Elo+
Fenrir
Fenrir
FE4R Kyugon
Fenrir
Level 160
God Stats
7W - 3L
1,798 SR
Queue Stats
465W - 366L
1,715 Elo+
Party 1
Chiron
Chiron
FE4R OniChan
Chiron
Level 160
God Stats
15W - 7L
1,894 SR
Queue Stats
912W - 765L
1,692 Elo+
Party 1
Janus
Janus
Trapzzeeh
Janus
Level 154
God Stats
10W - 7L
1,315 SR
Queue Stats
233W - 172L
1,707 Elo+
Party 1
Chang'e
Chang'e
joao9090
Chang'e
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 44L
1,495 Elo+
Solo
Sylvanus
Sylvanus
twinbornbark
Sylvanus
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
163W - 174L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 0
5,221
522
4,035
5,375
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
9
0 / 2 / 0
5,042
504
4,579
4,825
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
7
0 / 4 / 0
4,706
471
1,868
7,340
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
TomCollins10
Amaterasu
10
1 / 2 / 0
5,759
576
4,177
5,878
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,267
427
2,915
6,517
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 5
5,824
582
2,891
7,358
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
6 / 0 / 2
6,636
664
6,967
5,593
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Trapzzeeh
Janus
10
2 / 0 / 3
5,467
547
3,293
1,984
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
joao9090
Chang'e
11
2 / 1 / 2
6,133
613
2,991
5,755
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
twinbornbark
Sylvanus
9
0 / 0 / 9
5,773
577
2,599
7,882
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
14
14
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Fenrir
4
1
5
6.5
W
Chiron
6
0
2
7
L
Eset
0
2
0
0
L
Thanatos
0
4
0
0
L
Amaterasu
TomCollins10
Amaterasu
1
2
0
0.5
W
Janus
Trapzzeeh
Janus
2
0
3
3.5
W
Chang'e
joao9090
Chang'e
2
1
2
3
L
0
5
0
0
W
Sylvanus
twinbornbark
Sylvanus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
18,741
29,935
Taken
28,572
12,640
Mitigated
12,298
13,065
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,035
1,673
1,178
2,667
5,375
3,838
0
1,899
3,473
19,711
3,490
W
Fenrir
2,891
646
0
2,903
7,358
2,578
0
2,013
5,247
0
24,087
W
Chiron
6,967
2,612
556
1,835
5,593
1,544
0
436
5,119
0
39,929
L
Eset
4,579
548
0
1,285
4,825
1,827
0
2,196
2,579
31,176
0
L
Thanatos
1,868
800
0
4,999
7,340
1,999
0
640
6,649
0
23,082
L
Amaterasu
TomCollins10
Amaterasu
4,177
1,152
0
1,751
5,878
3,818
0
3,040
2,579
0
31,273
W
Janus
Trapzzeeh
Janus
3,293
342
0
772
1,984
645
0
815
1,093
40,915
0
W
Chang'e
joao9090
Chang'e
2,991
513
261
3,830
5,755
2,980
0
180
5,549
32,601
0
L
2,915
1,860
0
1,185
6,517
1,158
0
745
5,772
0
14,769
W
Sylvanus
twinbornbark
Sylvanus
2,599
1,085
1,173
3,013
7,882
4,551
0
4,365
3,351
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
29,833
250
Minions Killed
307
0
Camps Cleared
0
911,328
Distance Traveled
984,131
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,221
522
47
5
0
166,791
3
W
Fenrir
5,824
582
52
5
0
213,067
1
W
Chiron
6,636
664
76
8
0
187,142
3
L
Eset
5,042
504
67
7
0
172,262
4
L
Thanatos
4,706
471
41
4
0
185,584
0
L
Amaterasu
5,759
576
67
7
0
204,188
2
W
Janus
5,467
547
86
9
0
205,558
5
W
Chang'e
6,133
613
73
7
0
191,904
2
L
Izanami
4,267
427
28
3
0
182,503
1
W
Sylvanus
5,773
577
20
2
0
186,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role