Player Matchup

Danzaburou
Danzaburou
CraZyDiamnd_
Danzaburou
Level 17
God Stats
6W - 5L
1,427 SR
Queue Stats
33W - 31L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
KrakenDeCarne
Sun Wukong
Level 14
God Stats
2W - 0L
1,628 SR
Queue Stats
20W - 17L
1,530 Elo+
Party 1
Ra
Ra
YMIRthaLegrand
Ra
Level 68
God Stats
7W - 5L
1,529 SR
Queue Stats
54W - 51L
1,431 Elo+
Party 1
Team Averages
Level 33
1,528 SR
1,463 Elo+

VS

Team Averages
Level 57
1,488 SR
1,288 Elo+
Nemesis
Nemesis
Harpiya
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Thoth
Thoth
LightofHeaVen90
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nlegendy
Rama
Level 6
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CraZyDiamnd_
Danzaburou
11
6 / 0 / 4
8,417
765
5,735
3,625
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
KrakenDeCarne
Sun Wukong
10
3 / 1 / 6
7,854
714
5,940
8,539
6,124
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 8
8,114
738
6,415
6,275
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Harpiya
Nemesis
9
0 / 6 / 2
6,396
581
1,946
8,459
3,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
5,976
543
1,780
1,603
552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
11
2 / 5 / 0
7,403
673
4,705
11,882
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CraZyDiamnd_
Danzaburou
6
0
4
8
L
Nemesis
Harpiya
Nemesis
0
6
2
0.17
W
Sun Wukong
KrakenDeCarne
Sun Wukong
3
1
6
6
L
0
0
1
0.5
L
Rama
2
5
0
0.4
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
8,431
18,439
Taken
21,944
9,672
Mitigated
7,577
4,963
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CraZyDiamnd_
Danzaburou
5,735
1,208
0
290
3,625
1,375
1,232
372
3,253
0
18,795
L
Nemesis
Harpiya
Nemesis
1,946
721
0
465
8,459
3,137
0
2,001
6,326
0
9,623
W
Sun Wukong
KrakenDeCarne
Sun Wukong
5,940
1,165
0
1,018
8,539
6,124
487
237
8,302
0
18,483
L
1,780
194
0
423
1,603
552
0
536
1,039
10,446
0
L
Rama
4,705
3,650
0
2,156
11,882
3,888
0
3,532
8,124
0
28,783
W
6,415
455
1,235
2,420
6,275
2,173
794
1,212
5,063
47,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
19,775
128
Minions Killed
73
0
Camps Cleared
0
605,118
Distance Traveled
428,249
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,417
765
21
2
0
199,294
1
L
Nemesis
6,396
581
12
1
0
206,106
0
W
Sun Wukong
7,854
714
33
3
0
194,966
2
L
Thoth
5,976
543
15
1
0
56,755
1
L
Rama
7,403
673
46
4
0
165,388
1
W
Ra
8,114
738
74
7
0
210,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role