Player Matchup

Danzaburou
Danzaburou
MayjorLeeHigh
Danzaburou
Level 103
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
The P1edge
Kukulkan
Level 117
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Hercules
Hercules
TheThighlander
Hercules
Level 64
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,617 Elo+

VS

Team Averages
Level 120
1,567 SR
1,602 Elo+
Pele
Pele
Spectral-Indian
Pele
Level 127
God Stats
27W - 17L
1,500 SR
Queue Stats
319W - 274L
1,794 Elo+
Solo
Cerberus
Cerberus
Toxic_Gamer_12G
Cerberus
Level 101
God Stats
30W - 18L
1,702 SR
Queue Stats
372W - 408L
1,510 Elo+
Solo
Hera
Hera
mtzpro
Hera
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MayjorLeeHigh
Danzaburou
9
1 / 4 / 0
7,260
605
4,214
7,237
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
The P1edge
Kukulkan
11
0 / 2 / 0
6,967
581
2,286
5,343
1,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
10
0 / 3 / 1
7,672
639
2,962
9,859
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
8,282
690
2,825
4,515
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
3 / 0 / 3
8,948
746
7,222
7,221
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
mtzpro
Hera
13
4 / 0 / 5
8,877
740
7,925
3,069
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MayjorLeeHigh
Danzaburou
1
4
0
0.25
W
2
1
4
4
L
Kukulkan
The P1edge
Kukulkan
0
2
0
0
L
Hercules
0
3
1
0.17
W
Cerberus
3
0
3
4.5
W
Hera
mtzpro
Hera
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,462
Damage
17,972
22,439
Taken
14,805
8,332
Mitigated
9,587
6,489
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MayjorLeeHigh
Danzaburou
4,214
1,330
0
1,286
7,237
1,544
0
4,573
2,420
0
21,254
W
2,825
633
0
970
4,515
2,381
163
218
4,297
0
26,128
L
Kukulkan
The P1edge
Kukulkan
2,286
352
0
1,231
5,343
1,390
0
3,603
1,656
26,255
0
L
Hercules
2,962
718
498
3,474
9,859
5,398
0
6,480
3,152
0
13,162
W
Cerberus
7,222
197
0
2,095
7,221
6,205
0
1,090
6,131
25,108
0
W
Hera
mtzpro
Hera
7,925
1,526
0
0
3,069
1,001
798
1,028
2,041
33,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,899
Gold Earned
26,107
107
Minions Killed
142
0
Camps Cleared
0
613,289
Distance Traveled
689,321
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,260
605
43
4
0
184,234
4
W
Pele
8,282
690
44
4
0
226,752
3
L
Kukulkan
6,967
581
45
4
0
203,785
6
L
Hercules
7,672
639
19
2
0
225,270
2
W
Cerberus
8,948
746
35
3
0
243,902
5
W
Hera
8,877
740
63
5
0
218,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role