Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Visions Solo
Mulan
Level 149
God Stats
12W - 3L
1,549 SR
Queue Stats
48W - 33L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
WizenedScarab98
Danzaburou
Level 109
God Stats
51W - 49L
1,493 SR
Queue Stats
76W - 94L
1,406 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,494 Elo+

VS

Team Averages
Level 61
1,403 SR
1,390 Elo+
Danzaburou
Danzaburou
CALLMEBOSSMAN71
Danzaburou
Level 39
God Stats
46W - 49L
1,258 SR
Queue Stats
185W - 241L
1,414 Elo+
Party 1
Fenrir
Fenrir
Vuthra
Fenrir
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 40L
1,185 Elo+
Solo
Zhong Kui
Zhong Kui
theSailorManiac
Zhong Kui
Level 103
God Stats
8W - 9L
1,451 SR
Queue Stats
235W - 262L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 7 / 11
12,660
703
9,059
13,285
6,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 7 / 9
13,600
756
14,146
18,220
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WizenedScarab98
Danzaburou
18
8 / 2 / 7
14,075
782
11,983
15,696
5,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CALLMEBOSSMAN71
Danzaburou
11
0 / 4 / 3
9,978
554
2,818
5,471
1,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Vuthra
Fenrir
15
3 / 14 / 6
12,252
681
9,462
19,878
7,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
theSailorManiac
Zhong Kui
19
13 / 4 / 2
14,303
795
22,590
18,464
12,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
16
16
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
7
11
1.5
L
Danzaburou
CALLMEBOSSMAN71
Danzaburou
0
4
3
0.38
W
9
7
9
1.93
L
Fenrir
Vuthra
Fenrir
3
14
6
0.43
W
Danzaburou
WizenedScarab98
Danzaburou
8
2
7
5.75
L
Zhong Kui
theSailorManiac
Zhong Kui
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
34,870
47,201
Taken
43,813
24,344
Mitigated
22,265
8,700
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,059
1,846
1,101
1,468
13,285
6,516
372
6,193
6,854
33,557
0
L
Danzaburou
CALLMEBOSSMAN71
Danzaburou
2,818
115
0
376
5,471
1,780
117
685
4,786
0
16,671
W
14,146
2,486
0
2,915
18,220
11,897
376
9,750
8,155
0
40,194
L
Fenrir
Vuthra
Fenrir
9,462
1,453
0
1,438
19,878
7,720
0
4,193
15,685
0
35,350
W
Danzaburou
WizenedScarab98
Danzaburou
11,983
4,664
525
2,691
15,696
5,931
2,392
6,252
9,176
0
82,096
L
Zhong Kui
theSailorManiac
Zhong Kui
22,590
1,299
0
8,461
18,464
12,765
1,270
4,244
14,220
89,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
36,533
176
Minions Killed
201
0
Camps Cleared
0
905,225
Distance Traveled
757,738
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,660
703
30
2
0
252,292
4
L
Danzaburou
9,978
554
29
2
0
150,469
0
W
Mulan
13,600
756
33
2
0
304,315
4
L
Fenrir
12,252
681
41
2
0
284,482
1
W
Danzaburou
14,075
782
113
6
0
348,618
1
L
Zhong Kui
14,303
795
131
7
0
322,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role