Player Matchup

Vulcan
Vulcan
Anbu116
Vulcan
Level 8
God Stats
17W - 8L
1,542 SR
Queue Stats
18W - 14L
1,346 Elo+
Party 1
Anhur
Anhur
ManticWeb987654
Anhur
Level 24
God Stats
10W - 7L
1,642 SR
Queue Stats
114W - 91L
1,422 Elo+
Party 1
Bellona
Bellona
harryhx2
Bellona
Level 24
God Stats
11W - 13L
1,296 SR
Queue Stats
84W - 91L
1,413 Elo+
Solo
Arachne
Arachne
sebascrack17
Arachne
Level 17
God Stats
3W - 0L
1,794 SR
Queue Stats
8W - 5L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
xPercz
Kuzenbo
Level 27
God Stats
4W - 0L
1,683 SR
Queue Stats
315W - 327L
1,407 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,417 Elo+

VS

Team Averages
Level 22
1,418 SR
1,333 Elo+
Nemesis
Nemesis
Alis492
Nemesis
Level 26
God Stats
22W - 29L
1,573 SR
Queue Stats
730W - 818L
1,245 Elo+
Solo
Cu Chulainn
Cu Chulainn
HAMATOYOSHI456
Cu Chulainn
Level 13
God Stats
10W - 8L
1,355 SR
Queue Stats
243W - 217L
1,468 Elo+
Solo
Olorun
Olorun
Shuda6488
Olorun
Level 18
God Stats
5W - 4L
1,478 SR
Queue Stats
19W - 34L
1,350 Elo+
Solo
Cthulhu
Cthulhu
TheFalcon56
Cthulhu
Level 26
God Stats
0W - 1L
1,183 SR
Queue Stats
2W - 8L
1,171 Elo+
Solo
Set
Set
crifesTV
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anbu116
Vulcan
14
6 / 3 / 6
9,337
519
16,190
6,634
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 3 / 1
8,547
475
6,811
9,407
3,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
harryhx2
Bellona
16
7 / 0 / 1
9,820
546
16,377
11,041
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
sebascrack17
Arachne
14
7 / 3 / 4
9,408
523
8,024
10,004
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
xPercz
Kuzenbo
13
0 / 1 / 8
8,313
462
4,676
8,109
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alis492
Nemesis
13
2 / 7 / 4
8,077
449
3,568
16,665
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
HAMATOYOSHI456
Cu Chulainn
13
1 / 3 / 1
7,743
430
5,635
14,605
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Shuda6488
Olorun
12
0 / 4 / 2
7,103
395
3,690
8,536
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheFalcon56
Cthulhu
12
2 / 4 / 1
7,662
426
6,143
11,128
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 9 / 4
9,114
506
12,422
17,030
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
26
Kills
10
10
Deaths
27
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alis492
Nemesis
2
7
4
0.57
W
Vulcan
Anbu116
Vulcan
6
3
6
3
L
Cu Chulainn
HAMATOYOSHI456
Cu Chulainn
1
3
1
0.5
W
6
3
1
2.17
L
Olorun
Shuda6488
Olorun
0
4
2
0.25
L
Cthulhu
TheFalcon56
Cthulhu
2
4
1
0.63
L
5
9
4
0.78
W
Bellona
harryhx2
Bellona
7
0
1
7.5
W
Arachne
sebascrack17
Arachne
7
3
4
3
W
Kuzenbo
xPercz
Kuzenbo
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,078
Damage
31,458
45,195
Taken
67,964
29,774
Mitigated
34,259
6,989
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alis492
Nemesis
3,568
1,519
318
4,262
16,665
6,157
36
5,537
11,053
0
37,353
W
Vulcan
Anbu116
Vulcan
16,190
4,197
0
335
6,634
2,223
1,792
1,340
5,294
45,506
0
L
Cu Chulainn
HAMATOYOSHI456
Cu Chulainn
5,635
1,208
0
5,037
14,605
9,044
798
4,444
9,813
0
40,072
W
6,811
1,990
0
2,254
9,407
3,471
818
4,191
5,216
0
47,703
L
Olorun
Shuda6488
Olorun
3,690
1,182
225
2,000
8,536
4,042
796
3,950
4,586
43,472
3,571
L
Cthulhu
TheFalcon56
Cthulhu
6,143
348
448
836
11,128
7,113
272
4,858
6,270
27,480
0
L
12,422
7,245
0
3,346
17,030
7,903
136
2,077
14,828
0
52,041
W
Bellona
harryhx2
Bellona
16,377
7,197
0
1,194
11,041
10,673
602
613
10,428
0
62,005
W
Arachne
sebascrack17
Arachne
8,024
5,407
0
1,619
10,004
6,092
28
1,167
8,837
0
53,923
W
Kuzenbo
xPercz
Kuzenbo
4,676
3,144
0
1,587
8,109
7,315
36
2,412
5,697
21,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
39,699
376
Minions Killed
383
0
Camps Cleared
0
1,587,554
Distance Traveled
1,613,661
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,077
449
66
4
0
356,375
1
W
Vulcan
9,337
519
73
4
0
324,045
1
L
Cu Chulainn
7,743
430
85
5
0
338,679
2
W
Anhur
8,547
475
79
4
0
279,758
6
L
Olorun
7,103
395
92
5
0
269,002
4
L
Cthulhu
7,662
426
54
3
0
330,712
1
L
Set
9,114
506
86
5
0
318,893
4
W
Bellona
9,820
546
110
6
0
353,157
5
W
Arachne
9,408
523
79
4
0
290,319
0
W
Kuzenbo
8,313
462
35
2
0
340,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role