Player Matchup

Janus
Janus
ButterThisGuy
Janus
Level 29
God Stats
2W - 1L
1,570 SR
Queue Stats
71W - 25L
1,763 Elo+
Solo
Ne Zha
Ne Zha
CUATROARMAS26
Ne Zha
Level 4
God Stats
2W - 1L
1,263 SR
Queue Stats
6W - 6L
1,496 Elo+
Solo
Cabrakan
Cabrakan
ColonelTurban
Cabrakan
Level 8
God Stats
3W - 2L
1,874 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
NutttttDeztroyer
Apollo
Level 63
God Stats
30W - 31L
1,500 SR
Queue Stats
103W - 123L
1,593 Elo+
Party 1
Tyr
Tyr
ThiccVicc
Tyr
Level 27
God Stats
18W - 14L
1,750 SR
Queue Stats
548W - 524L
1,631 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,597 Elo+

VS

Team Averages
Level 24
1,589 SR
1,563 Elo+
Bacchus
Bacchus
Bigfatzach11
Bacchus
Level 15
God Stats
5W - 8L
1,650 SR
Queue Stats
14W - 15L
1,441 Elo+
Solo
Scylla
Scylla
BirdTEAO
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,580 Elo+
Solo
Mercury
Mercury
NotKooduh
Mercury
Level 29
God Stats
3W - 1L
1,722 SR
Queue Stats
87W - 63L
1,704 Elo+
Solo
Heimdallr
Heimdallr
gavdeady
Heimdallr
Level 29
God Stats
31W - 24L
1,571 SR
Queue Stats
317W - 261L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
heyimkate
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 4
13,523
676
16,439
10,607
4,349
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 0 / 0
5,737
287
0
433
78
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Cabrakan
ColonelTurban
Cabrakan
13
3 / 4 / 8
8,635
432
7,615
12,725
14,774
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 7
10,324
516
13,112
14,337
5,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 0
9,600
480
3,556
15,139
8,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigfatzach11
Bacchus
12
1 / 4 / 6
8,342
417
4,920
10,347
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
BirdTEAO
Scylla
14
1 / 4 / 1
9,153
458
2,870
6,659
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
NotKooduh
Mercury
18
4 / 3 / 3
10,568
528
6,170
13,816
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
gavdeady
Heimdallr
15
4 / 6 / 3
9,645
482
8,841
17,400
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
heyimkate
Erlang Shen
16
5 / 3 / 1
10,336
517
11,000
11,554
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
20
Kills
15
15
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bigfatzach11
Bacchus
1
4
6
1
L
Scylla
BirdTEAO
Scylla
1
4
1
0.38
W
12
0
4
14
W
0
0
0
0
W
Cabrakan
ColonelTurban
Cabrakan
3
4
8
1.75
L
Mercury
NotKooduh
Mercury
4
3
3
1.83
W
5
5
7
1.7
W
0
6
0
0
L
Heimdallr
gavdeady
Heimdallr
4
6
3
0.92
L
Erlang Shen
heyimkate
Erlang Shen
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
33,801
53,241
Taken
59,776
32,974
Mitigated
29,180
13,931
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bigfatzach11
Bacchus
4,920
663
0
1,244
10,347
6,399
81
3,983
6,286
17,636
0
L
Scylla
BirdTEAO
Scylla
2,870
318
0
500
6,659
2,497
381
3,672
2,919
44,667
0
W
16,439
1,535
0
3,344
10,607
4,349
608
1,819
8,788
119,250
0
W
0
0
0
0
433
78
0
0
433
0
874
W
Cabrakan
ColonelTurban
Cabrakan
7,615
1,144
228
809
12,725
14,774
0
2,541
10,184
25,275
0
L
Mercury
NotKooduh
Mercury
6,170
3,660
0
1,829
13,816
5,449
0
6,445
7,177
0
91,911
W
13,112
8,148
0
6,488
14,337
5,220
664
2,890
11,447
0
69,205
W
3,556
819
0
3,062
15,139
8,553
348
540
14,599
0
59,554
L
Heimdallr
gavdeady
Heimdallr
8,841
3,953
0
3,719
17,400
6,610
0
6,081
11,259
0
65,305
L
Erlang Shen
heyimkate
Erlang Shen
11,000
6,285
0
5,048
11,554
8,225
0
3,409
8,081
0
64,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
48,044
462
Minions Killed
494
0
Camps Cleared
0
1,706,928
Distance Traveled
1,821,025
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,342
417
29
1
0
353,585
2
L
Scylla
9,153
458
107
5
0
338,957
5
W
Janus
13,523
676
197
10
0
461,243
7
W
Ne Zha
5,737
287
4
0
0
19,361
0
W
Cabrakan
8,635
432
30
2
0
393,280
7
L
Mercury
10,568
528
145
7
0
466,559
3
W
Apollo
10,324
516
108
5
0
416,071
2
W
Tyr
9,600
480
123
6
0
416,973
0
L
Heimdallr
9,645
482
108
5
0
346,212
2
L
Erlang Shen
10,336
517
105
5
0
315,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role