Player Matchup

Scylla
Scylla
SERTIC22
Scylla
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 189L
1,534 Elo+
Party 1
Thanatos
Thanatos
SirGeorgeo
Thanatos
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 11L
1,527 Elo+
Party 1
Medusa
Medusa
TheRealKd99
Medusa
Level 40
God Stats
33W - 35L
1,610 SR
Queue Stats
143W - 120L
1,570 Elo+
Party 1
Team Averages
Level 69
1,537 SR
1,544 Elo+

VS

Team Averages
Level 25
1,575 SR
1,507 Elo+
Zeus
Zeus
Miliontunic892
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 119L
1,500 Elo+
Solo
Cupid
Cupid
Scooby088
Cupid
Level 15
God Stats
7W - 8L
1,610 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Warhornpro
Cthulhu
Level 16
God Stats
6W - 6L
1,616 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SERTIC22
Scylla
14
9 / 1 / 5
10,901
779
14,322
10,288
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SirGeorgeo
Thanatos
14
12 / 4 / 6
11,325
809
14,321
15,742
6,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
2 / 0 / 10
9,623
687
3,409
6,137
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
8,165
583
3,976
9,757
1,984
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Scooby088
Cupid
13
2 / 8 / 2
9,335
667
6,087
11,930
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Warhornpro
Cthulhu
13
3 / 7 / 2
10,024
716
7,020
15,232
11,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
23
Kills
5
5
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Scylla
SERTIC22
Scylla
9
1
5
11.5
L
Cupid
Scooby088
Cupid
2
8
2
0.38
W
Thanatos
SirGeorgeo
Thanatos
12
4
6
3.75
W
Medusa
2
0
10
7
L
Cthulhu
Warhornpro
Cthulhu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
17,083
32,167
Taken
36,919
13,020
Mitigated
18,280
14,115
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,976
1,084
147
433
9,757
1,984
0
3,574
6,103
21,139
0
W
Scylla
SERTIC22
Scylla
14,322
359
0
4,075
10,288
3,641
1,036
4,028
6,260
57,028
0
L
Cupid
Scooby088
Cupid
6,087
2,817
399
865
11,930
4,463
196
4,328
7,296
0
23,129
W
Thanatos
SirGeorgeo
Thanatos
14,321
3,478
0
9,488
15,742
6,516
546
4,779
10,963
0
39,537
W
Medusa
3,409
1,302
0
552
6,137
2,863
1,995
2,401
3,736
0
37,557
L
Cthulhu
Warhornpro
Cthulhu
7,020
466
405
954
15,232
11,833
0
5,650
9,166
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
27,524
181
Minions Killed
107
0
Camps Cleared
0
787,704
Distance Traveled
644,828
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,165
583
30
2
0
180,542
0
W
Scylla
10,901
779
76
5
0
245,415
2
L
Cupid
9,335
667
38
3
0
212,804
0
W
Thanatos
11,325
809
44
3
0
253,951
2
W
Medusa
9,623
687
61
4
0
288,338
1
L
Cthulhu
10,024
716
39
3
0
251,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role