Player Matchup

Vamana
Vamana
Cayetano1197
Vamana
Level 11
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 63L
1,046 Elo+
Party 1
Hel
Hel
FaZeWiChI38
Hel
Level 5
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 9L
1,209 Elo+
Party 1
Nu Wa
Nu Wa
Marta23100
Nu Wa
Level 9
God Stats
12W - 27L
1,052 SR
Queue Stats
32W - 80L
1,074 Elo+
Party 1
Team Averages
Level 8
1,237 SR
1,109 Elo+

VS

Team Averages
Level 57
1,531 SR
1,467 Elo+
Ra
Ra
Gamehubler
Ra
Level 23
God Stats
3W - 4L
1,375 SR
Queue Stats
15W - 23L
1,310 Elo+
Solo
Medusa
Medusa
Pliush1nis
Medusa
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
95W - 91L
1,523 Elo+
Party 2
Nemesis
Nemesis
VigisLT
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
0 / 4 / 2
4,132
689
756
6,260
3,303
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
2 / 8 / 1
5,213
869
963
6,767
1,716
Nu Wa
6
2 / 9 / 1
4,699
783
2,374
8,226
3,121
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 1 / 9
7,211
1,202
6,796
2,958
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Pliush1nis
Medusa
9
10 / 1 / 6
6,714
1,119
5,835
4,720
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
VigisLT
Nemesis
8
2 / 3 / 13
5,945
991
3,550
4,382
1,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
21
21
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
2
0.25
L
2
8
1
0.31
W
9
1
9
13.5
L
Nu Wa
2
9
1
0.28
W
Medusa
Pliush1nis
Medusa
10
1
6
13
W
Nemesis
VigisLT
Nemesis
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,093
Damage
16,181
21,253
Taken
12,060
8,140
Mitigated
3,717
368
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
756
80
0
0
6,260
3,303
0
2,456
3,660
0
3,384
L
963
520
0
353
6,767
1,716
0
1,427
5,176
4,022
0
W
6,796
849
528
1,509
2,958
901
444
1,286
1,672
28,707
0
L
Nu Wa
2,374
595
0
15
8,226
3,121
0
2,391
5,621
8,141
0
W
Medusa
Pliush1nis
Medusa
5,835
3,286
0
825
4,720
1,482
1,455
1,400
3,320
0
23,205
W
Nemesis
VigisLT
Nemesis
3,550
1,549
0
104
4,382
1,334
508
988
3,394
0
7,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,044
Gold Earned
19,870
16
Minions Killed
93
0
Camps Cleared
0
256,353
Distance Traveled
327,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,132
689
2
0
0
90,542
0
L
Hel
5,213
869
5
1
0
87,575
0
W
Ra
7,211
1,202
50
8
0
126,493
1
L
Nu Wa
4,699
783
9
2
0
78,236
0
W
Medusa
6,714
1,119
33
6
0
100,191
2
W
Nemesis
5,945
991
10
2
0
100,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role