Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Defoudroyeur
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,262 Elo+
Party 1
Kuzenbo
Kuzenbo
Silversurfer822
Kuzenbo
Level 26
God Stats
8W - 5L
1,478 SR
Queue Stats
47W - 54L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
Versace HOF
Tsukuyomi
Level 5
God Stats
4W - 0L
1,333 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Izanami
Izanami
swerkyx
Izanami
Level 27
God Stats
16W - 9L
1,609 SR
Queue Stats
176W - 172L
1,476 Elo+
Solo
Team Averages
Level 42
1,484 SR
1,427 Elo+

VS

Team Averages
Level 22
1,546 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HajiLand
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Solo
Freya
Freya
aetenemts
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Medusa
Medusa
cxanii23
Medusa
Level 29
God Stats
16W - 21L
1,538 SR
Queue Stats
33W - 48L
1,481 Elo+
Solo
Nu Wa
Nu Wa
hazel900
Nu Wa
Level 22
God Stats
6W - 5L
1,693 SR
Queue Stats
14W - 13L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 5
5,933
456
3,239
6,842
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 0 / 2
6,672
513
3,350
3,349
973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 5
6,874
529
2,872
8,294
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Versace HOF
Tsukuyomi
10
0 / 2 / 4
6,131
472
2,454
8,347
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
swerkyx
Izanami
13
7 / 2 / 2
7,699
592
9,103
7,581
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 2 / 0
5,248
404
2,453
3,241
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HajiLand
Cthulhu
8
0 / 2 / 0
4,946
380
4,619
6,877
2,080
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
aetenemts
Freya
10
2 / 6 / 0
5,891
453
4,983
10,127
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
cxanii23
Medusa
10
1 / 2 / 0
6,086
468
1,194
5,743
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
hazel900
Nu Wa
8
0 / 1 / 0
5,331
410
2,518
1,962
926
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
3
4
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
5
3.5
L
Merlin
 
Merlin
0
2
0
0
W
3
0
2
4
L
Cthulhu
HajiLand
Cthulhu
0
2
0
0
W
2
0
5
4.5
W
Tsukuyomi
Versace HOF
Tsukuyomi
0
2
4
1
L
Freya
aetenemts
Freya
2
6
0
0.33
L
Medusa
cxanii23
Medusa
1
2
0
0.5
L
Nu Wa
hazel900
Nu Wa
0
1
0
0
W
Izanami
swerkyx
Izanami
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
15,767
34,413
Taken
27,950
15,232
Mitigated
9,543
9,725
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,239
214
0
2,207
6,842
3,862
783
3,240
3,602
19,813
0
L
Merlin
 
Merlin
2,453
121
0
0
3,241
871
26
1,991
1,175
21,286
0
W
3,350
412
546
267
3,349
973
900
680
2,669
27,652
0
L
Cthulhu
HajiLand
Cthulhu
4,619
0
345
528
6,877
2,080
0
852
6,025
19,410
0
W
2,872
1,189
0
818
8,294
5,673
1,120
4,951
3,343
9,857
0
W
Tsukuyomi
Versace HOF
Tsukuyomi
2,454
245
0
2,557
8,347
2,397
0
1,905
6,442
0
30,003
L
Freya
aetenemts
Freya
4,983
1,880
0
1,846
10,127
4,032
0
2,633
7,469
24,599
0
L
Medusa
cxanii23
Medusa
1,194
145
0
1,569
5,743
1,634
0
2,628
3,065
0
24,775
L
Nu Wa
hazel900
Nu Wa
2,518
929
388
357
1,962
926
774
1,182
755
14,300
0
W
Izanami
swerkyx
Izanami
9,103
5,985
0
3,330
7,581
2,327
1,411
3,797
3,784
0
54,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
27,502
277
Minions Killed
186
0
Camps Cleared
0
1,199,356
Distance Traveled
1,074,245
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,933
456
42
3
0
232,477
0
L
Merlin
5,248
404
33
3
0
217,318
0
W
Ra
6,672
513
53
4
0
234,986
0
L
Cthulhu
4,946
380
25
2
0
234,333
0
W
Kuzenbo
6,874
529
20
2
0
231,954
6
W
Tsukuyomi
6,131
472
61
5
0
265,730
0
L
Freya
5,891
453
54
4
0
239,932
3
L
Medusa
6,086
468
47
4
0
185,601
0
L
Nu Wa
5,331
410
27
2
0
197,061
2
W
Izanami
7,699
592
101
8
0
234,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role