Player Matchup

Ravana
Ravana
Budcakes
Ravana
Level 26
God Stats
19W - 17L
1,487 SR
Queue Stats
51W - 55L
1,406 Elo+
Party 2
Rama
Rama
Halvoc
Rama
Level 28
God Stats
1W - 2L
1,762 SR
Queue Stats
55W - 60L
1,396 Elo+
Party 2
He Bo
He Bo
Josue-Jormundgar
He Bo
Level 7
God Stats
2W - 3L
1,600 SR
Queue Stats
11W - 8L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Muukla
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,120 Elo+
Solo
Ganesha
Ganesha
lauuraa
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,368 Elo+

VS

Team Averages
Level 15
1,476 SR
1,442 Elo+
Erlang Shen
Erlang Shen
Beads-Dayo
Erlang Shen
Level 26
God Stats
21W - 11L
1,736 SR
Queue Stats
274W - 116L
1,691 Elo+
Party 3
Fafnir
Fafnir
FafnirOP5289
Fafnir
Level 2
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Cabrakan
Cabrakan
LongBobcat30456
Cabrakan
Level 29
God Stats
1W - 2L
1,313 SR
Queue Stats
448W - 408L
1,405 Elo+
Party 1
Bellona
Bellona
TheMachine1995
Bellona
Level 17
God Stats
29W - 38L
1,583 SR
Queue Stats
64W - 89L
1,405 Elo+
Solo
Set
Set
l-_-lJoKeR
Set
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Budcakes
Ravana
7
2 / 5 / 0
4,980
498
4,177
5,987
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rama
Halvoc
Rama
7
0 / 4 / 1
4,570
457
2,314
7,650
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
3,826
383
377
4,566
575
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Muukla
Kukulkan
8
0 / 8 / 0
4,455
446
1,832
5,788
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
lauuraa
Ganesha
4
0 / 7 / 1
4,052
405
934
5,845
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beads-Dayo
Erlang Shen
11
8 / 0 / 10
6,877
688
9,759
7,885
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
7
3 / 1 / 0
5,460
546
3,626
4,398
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
9
2 / 1 / 4
5,690
569
2,140
3,748
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 0
6,569
657
2,419
3,776
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
11 / 0 / 4
7,264
726
5,756
5,129
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
28
28
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Beads-Dayo
Erlang Shen
8
0
10
13
L
Ravana
Budcakes
Ravana
2
5
0
0.4
W
Fafnir
3
1
0
3
L
Rama
Halvoc
Rama
0
4
1
0.13
L
0
4
0
0
W
Cabrakan
2
1
4
4
L
Kukulkan
Muukla
Kukulkan
0
8
0
0
W
4
0
0
4
W
11
0
4
13
L
Ganesha
lauuraa
Ganesha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
23,700
29,836
Taken
24,936
9,183
Mitigated
13,821
2,372
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Beads-Dayo
Erlang Shen
9,759
6,843
0
4,090
7,885
3,244
0
2,209
5,676
0
32,177
L
Ravana
Budcakes
Ravana
4,177
1,987
0
803
5,987
3,148
0
511
5,476
0
27,266
W
Fafnir
3,626
1,122
234
2,364
4,398
2,361
85
170
4,228
20,514
0
L
Rama
Halvoc
Rama
2,314
2,129
0
1,463
7,650
2,109
0
4,483
3,167
0
14,564
L
377
283
0
0
4,566
575
0
0
4,566
2,386
0
W
Cabrakan
2,140
683
0
622
3,748
2,614
194
82
3,666
17,228
1,538
L
Kukulkan
Muukla
Kukulkan
1,832
1,044
0
10
5,788
1,396
0
0
5,788
11,731
0
W
2,419
552
0
541
3,776
3,639
1,866
169
3,607
0
28,767
W
5,756
3,004
0
2,381
5,129
1,963
0
513
4,616
0
38,349
L
Ganesha
lauuraa
Ganesha
934
499
0
96
5,845
1,955
0
588
5,257
1,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
31,860
103
Minions Killed
273
0
Camps Cleared
0
761,509
Distance Traveled
997,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,877
688
46
5
0
233,128
2
L
Ravana
4,980
498
45
5
0
167,274
0
W
Fafnir
5,460
546
25
3
0
176,172
1
L
Rama
4,570
457
26
3
0
173,553
0
L
He Bo
3,826
383
6
1
0
138,489
0
W
Cabrakan
5,690
569
41
4
0
184,389
0
L
Kukulkan
4,455
446
25
3
0
144,950
2
W
Bellona
6,569
657
77
8
0
189,116
0
W
Set
7,264
726
84
8
0
214,417
2
L
Ganesha
4,052
405
1
0
0
137,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role