Player Matchup

Cthulhu
Cthulhu
Delveri
Cthulhu
Level 3
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 5L
1,702 Elo+
Party 1
Loki
Loki
JackFire69
Loki
Level 9
God Stats
1W - 3L
1,720 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 1
Discordia
Discordia
JustASparrow
Discordia
Level 16
God Stats
2W - 6L
1,534 SR
Queue Stats
6W - 10L
1,311 Elo+
Solo
Anubis
Anubis
SMetashka
Anubis
Level 12
God Stats
8W - 4L
1,583 SR
Queue Stats
17W - 18L
1,381 Elo+
Solo
Chernobog
Chernobog
asersone
Chernobog
Level 6
God Stats
1W - 4L
1,510 SR
Queue Stats
15W - 26L
1,396 Elo+
Party 1
Team Averages
Level 9
1,618 SR
1,423 Elo+

VS

Team Averages
Level 16
1,444 SR
1,318 Elo+
Loki
Loki
GizzoFX
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,085 Elo+
Party 2
Cthulhu
Cthulhu
Khaniii
Cthulhu
Level 4
God Stats
3W - 2L
1,173 SR
Queue Stats
13W - 13L
1,085 Elo+
Party 2
Bellona
Bellona
MaximusPlatypus
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,471 Elo+
Solo
Hera
Hera
OdalGraygrove
Hera
Level 28
God Stats
2W - 3L
1,317 SR
Queue Stats
10W - 14L
1,443 Elo+
Solo
Neith
Neith
SaltyBadDog
Neith
Level 29
God Stats
21W - 10L
1,729 SR
Queue Stats
84W - 88L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delveri
Cthulhu
13
1 / 10 / 0
8,855
403
6,485
20,762
17,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 8 / 2
10,642
484
7,616
14,536
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
JustASparrow
Discordia
14
2 / 7 / 1
9,149
416
10,064
9,149
2,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SMetashka
Anubis
15
4 / 9 / 1
9,708
441
6,215
14,771
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
asersone
Chernobog
14
0 / 10 / 2
8,598
391
3,979
18,248
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GizzoFX
Loki
16
4 / 7 / 11
11,610
528
8,062
14,843
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Khaniii
Cthulhu
18
8 / 2 / 11
13,014
592
7,928
17,832
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 13
13,463
612
12,934
19,959
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 2 / 11
12,771
581
12,597
9,399
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
16 / 1 / 6
13,837
629
17,221
15,708
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
11
Kills
44
44
Deaths
14
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Delveri
Cthulhu
1
10
0
0.1
W
Loki
GizzoFX
Loki
4
7
11
1.36
L
4
8
2
0.63
L
Discordia
JustASparrow
Discordia
2
7
1
0.36
W
Cthulhu
Khaniii
Cthulhu
8
2
11
6.75
W
9
2
13
7.75
W
7
2
11
6.25
L
Anubis
SMetashka
Anubis
4
9
1
0.5
W
16
1
6
19
L
Chernobog
asersone
Chernobog
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
58,742
77,466
Taken
77,741
37,580
Mitigated
48,800
11,843
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Delveri
Cthulhu
6,485
488
0
1,048
20,762
17,776
428
6,381
13,874
33,170
0
W
Loki
GizzoFX
Loki
8,062
2,197
0
3,314
14,843
4,990
1,218
4,490
10,353
0
59,214
L
7,616
1,801
0
3,136
14,536
4,514
0
2,398
12,027
0
50,392
L
Discordia
JustASparrow
Discordia
10,064
708
0
150
9,149
2,658
455
2,034
6,820
35,725
0
W
Cthulhu
Khaniii
Cthulhu
7,928
496
101
2,626
17,832
16,644
730
5,274
12,558
45,852
0
W
12,934
2,810
0
8,763
19,959
18,329
2,384
7,080
12,402
0
77,083
W
12,597
3,423
0
2,388
9,399
3,155
2,409
5,540
3,809
73,651
0
L
Anubis
SMetashka
Anubis
6,215
47
0
3,072
14,771
6,764
872
4,751
9,722
54,769
0
W
17,221
5,791
0
5,418
15,708
5,682
5,271
4,098
11,533
0
97,315
L
Chernobog
asersone
Chernobog
3,979
3,356
0
4,437
18,248
5,868
549
4,417
13,769
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
64,695
396
Minions Killed
540
0
Camps Cleared
0
1,740,185
Distance Traveled
2,153,566
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,855
403
71
3
0
383,383
2
W
Loki
11,610
528
78
4
0
419,731
0
L
Loki
10,642
484
93
4
0
417,678
2
L
Discordia
9,149
416
58
3
0
361,678
0
W
Cthulhu
13,014
592
60
3
0
464,471
1
W
Bellona
13,463
612
165
8
0
449,265
2
W
Hera
12,771
581
120
5
0
435,570
5
L
Anubis
9,708
441
101
5
0
302,161
2
W
Neith
13,837
629
117
5
0
384,529
2
L
Chernobog
8,598
391
73
3
0
275,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role