Player Matchup

Guan Yu
Guan Yu
El_Mata_Toto_
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 2
Sol
Sol
Mandito203
Sol
Level 77
God Stats
2W - 1L
1,709 SR
Queue Stats
16W - 6L
1,498 Elo+
Party 2
Set
Set
She A Scram
Set
Level 118
God Stats
1W - 0L
1,564 SR
Queue Stats
10W - 6L
1,321 Elo+
Party 2
Team Averages
Level 70
1,591 SR
1,387 Elo+

VS

Team Averages
Level 45
1,409 SR
1,285 Elo+
Chaac
Chaac
LueTheDonWon
Chaac
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 148L
1,246 Elo+
Party 1
Chang'e
Chang'e
VerHussler
Chang'e
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 185L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
vietnam_sapa
Danzaburou
Level 72
God Stats
1W - 5L
1,228 SR
Queue Stats
283W - 334L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 4 / 11
7,303
730
5,134
11,150
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
12 / 0 / 4
9,171
917
10,353
6,276
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 2 / 8
8,380
838
10,399
7,077
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,481
748
6,106
12,593
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
VerHussler
Chang'e
9
0 / 6 / 3
5,939
594
3,449
10,005
3,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vietnam_sapa
Danzaburou
10
3 / 7 / 3
7,509
751
6,192
9,720
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
6
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
4
11
1.63
L
3
5
3
0.9
W
12
0
4
14
W
5
2
8
4.5
L
Chang'e
VerHussler
Chang'e
0
6
3
0.25
L
Danzaburou
vietnam_sapa
Danzaburou
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
15,747
24,503
Taken
32,318
13,013
Mitigated
16,721
7,036
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
5,134
951
1,061
2,425
11,150
5,294
191
2,283
8,667
0
14,846
L
6,106
626
306
3,736
12,593
9,770
0
3,469
9,124
5,251
15,363
W
10,353
3,064
0
2,974
6,276
2,803
2,261
1,368
4,710
30,626
1,277
W
10,399
4,331
0
576
7,077
4,916
0
1,263
5,748
0
37,317
L
Chang'e
VerHussler
Chang'e
3,449
616
1,022
2,080
10,005
3,934
0
3,903
6,102
14,332
0
L
Danzaburou
vietnam_sapa
Danzaburou
6,192
2,188
135
1,891
9,720
3,017
0
2,588
7,132
0
23,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
20,929
117
Minions Killed
85
0
Camps Cleared
0
517,114
Distance Traveled
437,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,303
730
15
2
0
187,701
0
L
Chaac
7,481
748
27
3
0
158,183
0
W
Sol
9,171
917
52
5
0
157,360
0
W
Set
8,380
838
50
5
0
172,053
2
L
Chang'e
5,939
594
23
2
0
138,865
0
L
Danzaburou
7,509
751
35
4
0
140,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role