Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AllOuttaEstusX_X
Amaterasu
Level 144
God Stats
3W - 2L
1,617 SR
Queue Stats
15W - 18L
1,560 Elo+
Party 2
Apollo
Apollo
KbN Shadoww
Apollo
Level 148
God Stats
62W - 44L
1,465 SR
Queue Stats
585W - 549L
1,534 Elo+
Solo
Hades
Hades
Nahue_AA
Hades
Level 116
God Stats
2W - 1L
1,844 SR
Queue Stats
320W - 346L
1,531 Elo+
Solo
Chang'e
Chang'e
Rawnald-Raygun
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,396 Elo+
Party 2
Team Averages
Level 127
1,585 SR
1,504 Elo+

VS

Team Averages
Level 122
1,639 SR
1,578 Elo+
Raijin
Raijin
Cruelkillah
Raijin
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 327L
1,552 Elo+
Party 1
Neith
Neith
HallOrNuttin
Neith
Level 148
God Stats
16W - 9L
1,693 SR
Queue Stats
372W - 365L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NuuWavee
Cu Chulainn
Level 116
God Stats
18W - 12L
1,798 SR
Queue Stats
217W - 184L
1,586 Elo+
Party 1
Mercury
Mercury
PyroGho-st
Mercury
Level 104
God Stats
13W - 10L
1,704 SR
Queue Stats
671W - 589L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Symbr0_
Jormungandr
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
301W - 255L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 1 / 0
2,609
522
108
894
220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
6
2 / 1 / 1
3,635
727
1,502
2,870
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
5
1 / 0 / 1
3,312
662
1,109
1,673
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Nahue_AA
Hades
4
0 / 0 / 0
3,009
602
388
1,583
672
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
3,132
626
939
2,256
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
3 / 1 / 0
4,119
824
1,720
2,557
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 0
3,363
673
1,940
1,127
227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NuuWavee
Cu Chulainn
6
0 / 0 / 0
3,633
727
654
2,758
882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
PyroGho-st
Mercury
6
0 / 0 / 2
3,425
685
513
1,464
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Symbr0_
Jormungandr
5
0 / 2 / 1
3,101
620
1,050
3,452
2,329
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Amaterasu
2
1
1
2.5
W
Raijin
3
1
0
3
W
1
0
0
1
L
Apollo
1
0
1
1.5
L
Hades
Nahue_AA
Hades
0
0
0
0
W
Cu Chulainn
NuuWavee
Cu Chulainn
0
0
0
0
W
Mercury
PyroGho-st
Mercury
0
0
2
1
L
0
2
1
0.25
W
Jormungandr
Symbr0_
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,046
Damage
5,877
9,276
Taken
11,358
3,179
Mitigated
4,376
3,579
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
108
0
0
184
894
220
0
353
519
0
1,898
L
Amaterasu
1,502
536
0
816
2,870
1,392
0
605
2,265
0
7,859
W
Raijin
1,720
587
0
1,032
2,557
606
0
634
1,801
13,269
0
W
1,940
704
0
837
1,127
227
235
0
1,127
0
14,183
L
Apollo
1,109
707
0
1,013
1,673
349
0
445
1,228
0
9,435
L
Hades
Nahue_AA
Hades
388
250
0
1,106
1,583
672
0
0
1,583
8,637
0
W
Cu Chulainn
NuuWavee
Cu Chulainn
654
182
0
379
2,758
882
666
388
2,370
0
15,881
W
Mercury
PyroGho-st
Mercury
513
256
0
194
1,464
332
0
165
1,281
0
12,786
L
939
34
44
416
2,256
546
0
1,189
911
7,815
0
W
Jormungandr
Symbr0_
Jormungandr
1,050
210
0
1,160
3,452
2,329
32
0
3,452
7,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,697
Gold Earned
17,641
75
Minions Killed
153
0
Camps Cleared
0
328,012
Distance Traveled
447,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,609
522
6
1
0
24,612
0
L
Amaterasu
3,635
727
13
3
0
102,311
2
W
Raijin
4,119
824
33
7
0
82,226
2
W
Neith
3,363
673
27
5
0
79,730
0
L
Apollo
3,312
662
23
5
0
71,316
1
L
Hades
3,009
602
20
4
0
44,733
0
W
Cu Chulainn
3,633
727
46
9
0
86,206
1
W
Mercury
3,425
685
30
6
0
116,729
0
L
Chang'e
3,132
626
13
3
0
85,040
2
W
Jormungandr
3,101
620
17
3
0
82,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role