Player Matchup

Loki
Loki
Bobstalgia
Loki
Level 5
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 6L
1,361 Elo+
Party 2
Ymir
Ymir
Rezkii CDXX
Ymir
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 39L
1,310 Elo+
Party 3
Medusa
Medusa
Sirastroking
Medusa
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 37L
1,165 Elo+
Party 3
Achilles
Achilles
TayoFromTX
Achilles
Level 29
God Stats
1W - 2L
1,518 SR
Queue Stats
30W - 20L
1,556 Elo+
Party 2
Scylla
Scylla
WessFromTX
Scylla
Level 10
God Stats
2W - 2L
1,277 SR
Queue Stats
22W - 9L
1,624 Elo+
Party 2
Team Averages
Level 12
1,522 SR
1,403 Elo+

VS

Team Averages
Level 12
1,422 SR
1,466 Elo+
Ra
Ra
DwarfInAStar
Ra
Level 6
God Stats
5W - 2L
1,421 SR
Queue Stats
68W - 65L
1,380 Elo+
Party 1
Hera
Hera
Plathead
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,617 Elo+
Solo
Ymir
Ymir
omawamoshindeiru
Ymir
Level 13
God Stats
2W - 1L
1,545 SR
Queue Stats
40W - 40L
1,441 Elo+
Party 1
Artemis
Artemis
ory1914
Artemis
Level 5
God Stats
1W - 1L
1,185 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Fenrir
Fenrir
zekejeagar
Fenrir
Level 6
God Stats
29W - 26L
1,457 SR
Queue Stats
81W - 83L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,382
434
4,279
12,618
3,671
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 1
6,784
399
4,418
15,232
5,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
3 / 6 / 2
7,208
424
8,718
11,125
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TayoFromTX
Achilles
14
2 / 8 / 3
8,634
508
5,736
17,992
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
WessFromTX
Scylla
12
0 / 5 / 0
6,942
408
3,896
10,076
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
10,593
623
7,399
5,531
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
6 / 4 / 3
11,957
703
17,582
8,858
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 11
9,660
568
9,356
13,661
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ory1914
Artemis
12
4 / 5 / 6
8,452
497
8,497
12,869
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
zekejeagar
Fenrir
16
10 / 1 / 4
10,335
608
8,450
10,438
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
29
29
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
7
0
3
8.5
W
Hera
6
4
3
1.88
L
2
7
1
0.36
L
Medusa
3
6
2
0.67
L
Achilles
TayoFromTX
Achilles
2
8
3
0.44
L
Scylla
WessFromTX
Scylla
0
5
0
0
W
2
0
11
7.5
W
Artemis
ory1914
Artemis
4
5
6
1.4
W
Fenrir
zekejeagar
Fenrir
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
51,284
67,043
Taken
51,357
30,296
Mitigated
26,857
9,419
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
1,090
0
2,672
12,618
3,671
0
3,993
8,513
0
30,005
W
7,399
302
1,747
2,461
5,531
2,386
2,073
898
4,515
69,609
0
W
Hera
17,582
6,484
0
3,045
8,858
3,338
3,992
0
8,533
92,739
0
L
4,418
1,202
0
1,172
15,232
5,080
0
7,535
7,571
19,406
0
L
Medusa
8,718
4,545
0
1,284
11,125
3,237
0
3,854
7,258
0
33,780
L
Achilles
TayoFromTX
Achilles
5,736
1,390
0
2,831
17,992
15,633
0
12,921
4,609
0
38,612
L
Scylla
WessFromTX
Scylla
3,896
103
0
1,460
10,076
2,675
0
5,077
4,755
34,217
0
W
9,356
1,657
258
3,217
13,661
12,145
419
3,477
10,088
47,173
0
W
Artemis
ory1914
Artemis
8,497
3,827
0
4,205
12,869
4,617
3,438
3,062
9,733
0
32,672
W
Fenrir
zekejeagar
Fenrir
8,450
1,475
0
4,190
10,438
4,371
1,252
563
9,799
0
48,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
50,997
264
Minions Killed
521
0
Camps Cleared
0
1,499,488
Distance Traveled
1,549,935
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,382
434
62
4
0
322,112
0
W
Ra
10,593
623
120
7
0
365,268
4
W
Hera
11,957
703
191
11
0
259,400
2
L
Ymir
6,784
399
22
1
0
281,279
0
L
Medusa
7,208
424
36
2
0
319,917
2
L
Achilles
8,634
508
78
5
0
288,863
2
L
Scylla
6,942
408
66
4
0
287,317
2
W
Ymir
9,660
568
65
4
0
286,692
1
W
Artemis
8,452
497
63
4
0
258,672
1
W
Fenrir
10,335
608
82
5
0
379,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role