Player Matchup

Set
Set
DoctorMentiras
Set
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 117L
1,871 Elo+
Party 1
Chaac
Chaac
Gaia27
Chaac
Level 17
God Stats
35W - 24L
1,623 SR
Queue Stats
42W - 35L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
Oupiers
Aphrodite
Level 22
God Stats
62W - 34L
1,671 SR
Queue Stats
72W - 49L
1,634 Elo+
Party 1
Cupid
Cupid
RagnarHeavyDK
Cupid
Level 28
God Stats
8W - 0L
2,048 SR
Queue Stats
115W - 84L
1,662 Elo+
Party 1
Agni
Agni
Yaghombre
Agni
Level 28
God Stats
10W - 3L
1,780 SR
Queue Stats
90W - 64L
1,745 Elo+
Party 1
Team Averages
Level 22
1,724 SR
1,711 Elo+

VS

Team Averages
Level 12
1,373 SR
1,504 Elo+
Guan Yu
Guan Yu
Klintery
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KlubDLoosers
Fenrir
Level 6
God Stats
1W - 3L
1,237 SR
Queue Stats
5W - 8L
1,520 Elo+
Solo
Agni
Agni
Mepcyxa
Agni
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,657 Elo+
Solo
King Arthur
King Arthur
Schrudel
King Arthur
Level 29
God Stats
2W - 8L
1,463 SR
Queue Stats
280W - 275L
1,547 Elo+
Solo
Cthulhu
Cthulhu
stein-kerckhoffs
Cthulhu
Level 20
God Stats
21W - 32L
1,164 SR
Queue Stats
99W - 124L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
25 / 2 / 2
11,951
629
24,999
15,689
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gaia27
Chaac
15
2 / 2 / 6
9,463
498
11,780
12,715
14,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Oupiers
Aphrodite
14
1 / 0 / 10
9,157
482
5,275
9,107
9,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 9
9,044
476
11,134
13,890
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
5 / 1 / 12
10,033
528
9,895
7,887
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Klintery
Guan Yu
1
0 / 4 / 0
5,016
264
369
3,308
1,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
0 / 12 / 2
6,665
351
3,865
17,555
5,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Mepcyxa
Agni
10
0 / 10 / 1
6,198
326
3,314
13,294
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Schrudel
King Arthur
16
5 / 5 / 0
9,594
505
10,849
22,692
19,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 2
7,308
385
8,503
20,099
11,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
36
Kills
6
6
Deaths
39
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
25
2
2
13
W
Chaac
Gaia27
Chaac
2
2
6
2.5
L
Guan Yu
Klintery
Guan Yu
0
4
0
0
L
Fenrir
0
12
2
0.08
L
Agni
Mepcyxa
Agni
0
10
1
0.05
W
Aphrodite
Oupiers
Aphrodite
1
0
10
6
W
3
1
9
7.5
L
King Arthur
Schrudel
King Arthur
5
5
0
1
W
Agni
5
1
12
11
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,083
Damage
26,900
59,288
Taken
76,948
41,837
Mitigated
40,794
27,176
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,999
12,422
0
2,595
15,689
8,904
495
2,590
13,049
0
94,433
W
Chaac
Gaia27
Chaac
11,780
2,088
0
3,315
12,715
14,857
808
1,687
11,028
0
54,502
L
Guan Yu
Klintery
Guan Yu
369
194
0
50
3,308
1,120
0
152
3,146
0
3,468
L
Fenrir
3,865
1,248
0
2,982
17,555
5,439
0
4,335
12,934
0
19,149
L
Agni
Mepcyxa
Agni
3,314
547
0
0
13,294
3,276
0
3,248
9,936
20,953
0
W
Aphrodite
Oupiers
Aphrodite
5,275
1,113
4,646
7,316
9,107
9,449
1,604
3,006
6,101
27,253
0
W
11,134
6,543
206
7,136
13,890
5,415
2,762
3,550
10,154
0
56,401
L
King Arthur
Schrudel
King Arthur
10,849
1,996
87
4,030
22,692
19,004
0
4,177
18,274
0
45,477
W
Agni
9,895
520
171
1,791
7,887
3,212
2,267
984
6,903
59,673
0
L
8,503
931
183
1,232
20,099
11,955
0
2,539
17,488
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,648
Gold Earned
34,781
468
Minions Killed
173
0
Camps Cleared
0
1,561,323
Distance Traveled
1,308,327
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,951
629
146
8
0
369,162
1
W
Chaac
9,463
498
85
4
0
273,438
0
L
Guan Yu
5,016
264
2
0
0
102,486
0
L
Fenrir
6,665
351
46
2
0
279,333
2
L
Agni
6,198
326
19
1
0
286,588
1
W
Aphrodite
9,157
482
46
2
0
295,123
0
W
Cupid
9,044
476
91
5
0
278,743
0
L
King Arthur
9,594
505
66
3
0
344,493
0
W
Agni
10,033
528
100
5
0
344,857
0
L
Cthulhu
7,308
385
40
2
0
295,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role