Player Matchup

Artemis
Artemis
KillerWilker
Artemis
Level 109
God Stats
5W - 1L
1,738 SR
Queue Stats
30W - 21L
1,768 Elo+
Solo
Danzaburou
Danzaburou
rafa515_
Danzaburou
Level 27
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 3L
1,689 Elo+
Solo
Merlin
Merlin
ron1910
Merlin
Level 22
God Stats
31W - 19L
1,628 SR
Queue Stats
108W - 89L
1,440 Elo+
Solo
Team Averages
Level 53
1,679 SR
1,632 Elo+

VS

Team Averages
Level 115
1,516 SR
1,579 Elo+
Khepri
Khepri
Byaakuz
Khepri
Level 109
God Stats
13W - 3L
1,553 SR
Queue Stats
270W - 196L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
aChurch
Baron Samedi
Level 109
God Stats
17W - 11L
1,416 SR
Queue Stats
312W - 220L
1,623 Elo+
Party 1
Skadi
Skadi
xGoldWingsx
Skadi
Level 128
God Stats
62W - 73L
1,578 SR
Queue Stats
191W - 214L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KillerWilker
Artemis
14
1 / 4 / 3
10,741
632
10,143
13,642
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
rafa515_
Danzaburou
12
1 / 7 / 2
10,000
588
7,301
15,198
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ron1910
Merlin
16
4 / 4 / 2
11,532
678
17,515
11,147
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Byaakuz
Khepri
15
3 / 1 / 10
12,148
715
9,193
20,318
26,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
aChurch
Baron Samedi
16
7 / 3 / 6
11,816
695
16,059
13,350
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 7
11,594
682
8,600
10,504
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Byaakuz
Khepri
3
1
10
8
L
Artemis
KillerWilker
Artemis
1
4
3
0.63
W
Baron Samedi
aChurch
Baron Samedi
7
3
6
3.33
L
Danzaburou
rafa515_
Danzaburou
1
7
2
0.29
L
Merlin
ron1910
Merlin
4
4
2
1.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
33,852
39,987
Taken
44,172
14,400
Mitigated
39,571
6,998
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Byaakuz
Khepri
9,193
253
486
3,233
20,318
26,586
367
6,316
14,002
30,638
0
L
Artemis
KillerWilker
Artemis
10,143
4,271
0
2,741
13,642
4,904
135
9,614
3,527
0
51,114
W
Baron Samedi
aChurch
Baron Samedi
16,059
680
2,148
5,076
13,350
8,117
680
6,842
6,508
61,971
0
L
Danzaburou
rafa515_
Danzaburou
7,301
859
0
4,007
15,198
5,385
132
8,769
6,147
0
34,367
L
Merlin
ron1910
Merlin
17,515
839
0
250
11,147
4,111
0
5,996
4,885
63,881
0
W
8,600
3,001
0
1,217
10,504
4,868
2,245
4,383
6,121
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
35,558
218
Minions Killed
191
0
Camps Cleared
0
826,148
Distance Traveled
884,500
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,148
715
32
2
0
307,507
2
L
Artemis
10,741
632
70
4
0
291,416
0
W
Baron Samedi
11,816
695
94
6
0
290,863
3
L
Danzaburou
10,000
588
47
3
0
243,074
4
L
Merlin
11,532
678
101
6
0
291,658
2
W
Skadi
11,594
682
65
4
0
286,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role