Player Matchup

Set
Set
Bananaband43
Set
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 93L
1,393 Elo+
Solo
Khepri
Khepri
BelgianWaffleZ_
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 288L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Daredevilase
Xbalanque
Level 129
God Stats
3W - 2L
1,513 SR
Queue Stats
210W - 229L
1,464 Elo+
Solo
Ra
Ra
JESSlCAKE
Ra
Level 124
God Stats
9W - 10L
1,706 SR
Queue Stats
493W - 465L
1,542 Elo+
Solo
Fenrir
Fenrir
LoboXv
Fenrir
Level 69
God Stats
18W - 18L
1,664 SR
Queue Stats
429W - 419L
1,503 Elo+
Solo
Team Averages
Level 96
1,577 SR
1,468 Elo+

VS

Team Averages
Level 79
1,599 SR
1,406 Elo+
Horus
Horus
RebornDude
Horus
Level 108
God Stats
8W - 9L
1,811 SR
Queue Stats
58W - 62L
1,496 Elo+
Solo
Izanami
Izanami
RexLeonum369
Izanami
Level 67
God Stats
1W - 8L
1,513 SR
Queue Stats
7W - 20L
1,171 Elo+
Party 1
Baba Yaga
Baba Yaga
ThatsScrubtastik
Baba Yaga
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,352 Elo+
Solo
Mercury
Mercury
abyssalpriest
Mercury
Level 66
God Stats
0W - 2L
1,686 SR
Queue Stats
3W - 24L
1,500 Elo+
Party 1
Bacchus
Bacchus
puffyd50
Bacchus
Level 113
God Stats
6W - 6L
1,484 SR
Queue Stats
233W - 232L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 4
12,148
607
12,018
12,584
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 9
10,443
522
4,318
13,115
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Daredevilase
Xbalanque
16
2 / 0 / 10
10,209
510
6,548
10,547
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 7
12,678
634
10,031
12,629
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LoboXv
Fenrir
18
10 / 4 / 8
12,078
604
12,589
14,791
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 4 / 2
9,208
460
8,246
16,234
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RexLeonum369
Izanami
13
0 / 7 / 0
8,100
405
4,430
11,837
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
13
0 / 7 / 0
7,941
397
9,195
13,664
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
0 / 5 / 0
7,054
353
458
6,557
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
puffyd50
Bacchus
12
3 / 6 / 2
8,844
442
6,103
14,916
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
29
Kills
7
8
Deaths
29
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
2
1
9
6.5
W
Xbalanque
Daredevilase
Xbalanque
2
0
10
7
W
7
0
7
10.5
W
Fenrir
LoboXv
Fenrir
10
4
8
3.5
L
Horus
4
4
2
1.25
L
Izanami
RexLeonum369
Izanami
0
7
0
0
L
Baba Yaga
0
7
0
0
L
Mercury
0
5
0
0
L
Bacchus
puffyd50
Bacchus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
28,432
63,666
Taken
63,208
34,348
Mitigated
36,083
34,937
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,018
5,414
0
5,228
12,584
7,849
3,810
4,176
8,306
0
72,929
W
4,318
785
0
3,298
13,115
10,769
713
1,959
11,135
24,256
0
W
Xbalanque
Daredevilase
Xbalanque
6,548
2,224
519
6,654
10,547
4,156
3,330
3,842
6,685
0
57,968
W
10,031
242
4,554
8,160
12,629
5,470
1,501
5,986
6,263
100,483
0
W
Fenrir
LoboXv
Fenrir
12,589
2,936
0
6,524
14,791
6,104
1,536
2,950
11,733
0
59,603
L
Horus
8,246
3,834
718
3,632
16,234
7,777
684
3,194
12,571
0
44,599
L
Izanami
RexLeonum369
Izanami
4,430
2,818
0
1,962
11,837
7,777
2,279
1,340
10,475
0
61,147
L
Baba Yaga
9,195
329
0
3,588
13,664
5,548
198
6,050
7,294
45,413
0
L
Mercury
458
68
0
352
6,557
1,798
687
348
6,184
0
10,667
L
Bacchus
puffyd50
Bacchus
6,103
901
0
1,832
14,916
13,183
0
2,893
11,658
33,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
41,147
524
Minions Killed
360
0
Camps Cleared
0
1,949,622
Distance Traveled
1,537,364
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,148
607
122
6
0
383,904
0
W
Khepri
10,443
522
38
2
0
389,982
0
W
Xbalanque
10,209
510
98
5
0
354,873
2
W
Ra
12,678
634
169
8
0
425,206
4
W
Fenrir
12,078
604
97
5
0
395,657
1
L
Horus
9,208
460
100
5
0
283,859
4
L
Izanami
8,100
405
106
5
0
284,609
3
L
Baba Yaga
7,941
397
75
4
0
293,362
3
L
Mercury
7,054
353
34
2
0
355,543
3
L
Bacchus
8,844
442
45
2
0
319,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role