Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LynRomanhoft
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Bellona
Bellona
OiramT27
Bellona
Level 46
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 7L
1,604 Elo+
Solo
Freya
Freya
centeno07
Freya
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 148L
1,512 Elo+
Solo
Sobek
Sobek
faisal_3nzy
Sobek
Level 73
God Stats
0W - 2L
1,300 SR
Queue Stats
49W - 50L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
redneb4
Tsukuyomi
Level 79
God Stats
0W - 2L
1,301 SR
Queue Stats
30W - 26L
1,453 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,494 Elo+

VS

Team Averages
Level 94
1,489 SR
1,436 Elo+
Artio
Artio
Cembz
Artio
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
503W - 523L
1,461 Elo+
Solo
Cthulhu
Cthulhu
TheHumbleHawk
Cthulhu
Level 104
God Stats
19W - 7L
1,240 SR
Queue Stats
299W - 300L
1,478 Elo+
Solo
Sobek
Sobek
ZooGamer23
Sobek
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
338W - 291L
1,421 Elo+
Solo
Ah Puch
Ah Puch
the_family2526
Ah Puch
Level 85
God Stats
2W - 1L
1,705 SR
Queue Stats
170W - 179L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDr IcEBooMx
Tsukuyomi
Level 109
God Stats
9W - 10L
1,500 SR
Queue Stats
846W - 866L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LynRomanhoft
Ah Muzen Cab
20
9 / 9 / 13
13,603
716
27,149
22,869
10,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OiramT27
Bellona
18
4 / 7 / 12
11,682
615
13,580
23,847
23,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
centeno07
Freya
20
6 / 6 / 16
13,703
721
24,929
28,356
13,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 3 / 17
11,993
631
8,084
27,049
23,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tsukuyomi
redneb4
Tsukuyomi
20
9 / 13 / 10
13,934
733
31,024
23,987
10,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cembz
Artio
17
2 / 11 / 19
11,862
624
15,036
29,037
25,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
20
6 / 5 / 24
15,120
796
23,984
26,819
44,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
20
4 / 4 / 19
13,425
707
11,444
26,441
32,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 6 / 17
15,353
808
32,707
24,359
15,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
xDr IcEBooMx
Tsukuyomi
20
10 / 6 / 23
14,661
772
23,852
24,822
16,769
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
140
31
Kills
38
38
Deaths
32
68
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Artio
Cembz
Artio
2
11
19
1.05
L
Ah Muzen Cab
LynRomanhoft
Ah Muzen Cab
9
9
13
1.72
L
Bellona
OiramT27
Bellona
4
7
12
1.43
W
Cthulhu
6
5
24
3.6
W
Sobek
4
4
19
3.38
L
Freya
centeno07
Freya
6
6
16
2.33
L
3
3
17
3.83
L
Tsukuyomi
redneb4
Tsukuyomi
9
13
10
1.08
W
16
6
17
4.08
W
Tsukuyomi
xDr IcEBooMx
Tsukuyomi
10
6
23
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,766
Damage
107,023
126,108
Taken
131,478
81,567
Mitigated
133,419
40,283
Healing
49,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cembz
Artio
15,036
2,170
3,002
4,097
29,037
25,033
155
7,392
21,645
21,912
0
L
Ah Muzen Cab
LynRomanhoft
Ah Muzen Cab
27,149
11,358
842
3,961
22,869
10,421
616
16,021
6,848
0
53,191
L
Bellona
OiramT27
Bellona
13,580
2,061
2,819
4,115
23,847
23,830
192
14,419
9,428
0
23,821
W
Cthulhu
23,984
2,029
5,534
5,160
26,819
44,229
411
6,083
20,736
54,933
0
W
Sobek
11,444
613
3,481
9,026
26,441
32,194
682
6,049
20,392
20,881
0
L
Freya
centeno07
Freya
24,929
7,977
1,100
12,456
28,356
13,185
456
18,258
10,098
49,621
0
L
8,084
1,272
1,794
9,293
27,049
23,249
0
19,341
7,708
14,048
0
L
Tsukuyomi
redneb4
Tsukuyomi
31,024
5,246
1,162
2,741
23,987
10,882
0
15,132
8,855
0
55,051
W
32,707
2,026
2,925
7,222
24,359
15,194
1,224
5,201
19,158
47,899
0
W
Tsukuyomi
xDr IcEBooMx
Tsukuyomi
23,852
5,422
2,216
6,449
24,822
16,769
2,674
8,288
16,216
0
52,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,915
Gold Earned
70,421
198
Minions Killed
202
0
Camps Cleared
0
1,428,268
Distance Traveled
1,609,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,862
624
17
1
0
302,785
0
L
Ah Muzen Cab
13,603
716
56
3
0
213,640
0
L
Bellona
11,682
615
11
1
0
311,796
0
W
Cthulhu
15,120
796
58
3
0
300,960
0
W
Sobek
13,425
707
27
1
0
350,104
0
L
Freya
13,703
721
82
4
0
257,081
0
L
Sobek
11,993
631
14
1
0
336,684
1
L
Tsukuyomi
13,934
733
35
2
0
309,067
0
W
Ah Puch
15,353
808
44
2
0
318,897
0
W
Tsukuyomi
14,661
772
56
3
0
336,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role