Player Matchup

Odin
Odin
Bigmoneyjose
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,581 Elo+
Party 1
Bellona
Bellona
Matute8080
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,459 Elo+
Solo
Kali
Kali
SetsLastStand
Kali
Level 29
God Stats
1W - 1L
1,805 SR
Queue Stats
37W - 39L
1,507 Elo+
Solo
Nu Wa
Nu Wa
SmuGGzee
Nu Wa
Level 21
God Stats
5W - 4L
1,717 SR
Queue Stats
69W - 67L
1,539 Elo+
Party 1
Olorun
Olorun
shadowqueen123
Olorun
Level 5
God Stats
2W - 5L
1,304 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,495 Elo+

VS

Team Averages
Level 26
1,555 SR
1,550 Elo+
Hel
Hel
Deckedhyperion
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sdoggatron
Cu Chulainn
Level 24
God Stats
12W - 13L
1,500 SR
Queue Stats
177W - 168L
1,718 Elo+
Solo
Bacchus
Bacchus
SerketofLight
Bacchus
Level 29
God Stats
2W - 0L
1,781 SR
Queue Stats
29W - 22L
1,577 Elo+
Solo
Awilix
Awilix
Theakston16
Awilix
Level 27
God Stats
56W - 38L
1,493 SR
Queue Stats
84W - 76L
1,455 Elo+
Solo
Apollo
Apollo
bibiyuzu
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,693
438
4,079
9,306
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Matute8080
Bellona
12
3 / 2 / 2
6,785
522
5,651
8,336
6,908
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 1
6,674
513
4,232
7,730
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SmuGGzee
Nu Wa
9
1 / 5 / 2
5,721
440
6,581
5,063
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 11 / 1
5,623
433
2,439
11,343
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 0
9,401
723
5,755
7,172
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Sdoggatron
Cu Chulainn
12
2 / 2 / 1
7,038
541
6,663
11,005
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
11
2 / 1 / 9
7,453
573
4,847
7,713
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
13
2 / 3 / 3
7,369
567
3,745
9,451
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
bibiyuzu
Apollo
14
8 / 0 / 3
8,069
621
8,586
9,327
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
25
25
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
11
1
0
11
L
Bellona
Matute8080
Bellona
3
2
2
2
W
Cu Chulainn
Sdoggatron
Cu Chulainn
2
2
1
1.25
W
Bacchus
2
1
9
6.5
L
2
2
1
1.25
L
Nu Wa
SmuGGzee
Nu Wa
1
5
2
0.4
W
Awilix
2
3
3
1.17
W
Apollo
bibiyuzu
Apollo
8
0
3
9.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
29,596
41,778
Taken
44,668
19,920
Mitigated
23,463
4,988
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,079
451
0
656
9,306
4,364
0
3,012
6,294
0
20,799
W
5,755
585
1,095
4,839
7,172
2,466
1,069
1,021
6,151
52,347
0
L
Bellona
Matute8080
Bellona
5,651
1,072
0
1,186
8,336
6,908
0
732
7,304
0
29,679
W
Cu Chulainn
Sdoggatron
Cu Chulainn
6,663
726
0
4,718
11,005
6,058
25
1,134
9,871
0
37,544
W
Bacchus
4,847
1,011
306
1,349
7,713
6,348
554
2,762
4,951
19,341
0
L
4,232
2,145
0
1,751
7,730
4,122
0
2,290
5,242
0
37,068
L
Nu Wa
SmuGGzee
Nu Wa
6,581
1,476
0
0
5,063
1,030
0
1,387
3,676
24,912
0
W
Awilix
3,745
1,930
342
2,430
9,451
3,477
287
1,391
8,060
0
32,762
W
Apollo
bibiyuzu
Apollo
8,586
5,435
0
3,866
9,327
5,114
1,952
2,712
6,615
0
60,071
L
2,439
1,295
100
1,295
11,343
3,496
1,318
3,181
8,112
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
39,330
227
Minions Killed
403
0
Camps Cleared
0
1,215,602
Distance Traveled
1,312,643
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,693
438
31
2
0
275,973
3
W
Hel
9,401
723
110
8
0
278,128
3
L
Bellona
6,785
522
65
5
0
246,384
0
W
Cu Chulainn
7,038
541
69
5
0
271,091
0
W
Bacchus
7,453
573
36
3
0
263,814
1
L
Kali
6,674
513
63
5
0
253,802
1
L
Nu Wa
5,721
440
33
3
0
221,579
2
W
Awilix
7,369
567
78
6
0
270,423
0
W
Apollo
8,069
621
110
8
0
229,187
3
L
Olorun
5,623
433
35
3
0
217,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role