Player Matchup

Sun Wukong
Sun Wukong
AmaSigh
Sun Wukong
Level 15
God Stats
2W - 2L
1,414 SR
Queue Stats
116W - 77L
1,594 Elo+
Party 2
Agni
Agni
Gufumun
Agni
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
62W - 38L
1,594 Elo+
Party 2
Yemoja
Yemoja
Juncu1606
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 2
Team Averages
Level 12
1,543 SR
1,589 Elo+

VS

Team Averages
Level 49
1,405 SR
1,475 Elo+
Hachiman
Hachiman
KSDRTZ1488
Hachiman
Level 28
God Stats
5W - 3L
1,431 SR
Queue Stats
24W - 25L
1,530 Elo+
Party 1
Hera
Hera
SadGuy15
Hera
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
281W - 328L
1,404 Elo+
Solo
Terra
Terra
Skyson1488
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmaSigh
Sun Wukong
11
2 / 2 / 7
7,984
726
6,031
9,180
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Gufumun
Agni
12
3 / 0 / 5
8,492
772
8,360
6,862
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Juncu1606
Yemoja
12
5 / 0 / 2
9,138
831
8,136
7,305
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KSDRTZ1488
Hachiman
9
0 / 2 / 2
6,632
603
5,836
9,811
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
10
0 / 5 / 2
6,907
628
5,972
7,916
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
10
2 / 3 / 0
7,229
657
4,106
9,675
5,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AmaSigh
Sun Wukong
2
2
7
2.75
W
Agni
Gufumun
Agni
3
0
5
5.5
W
Yemoja
Juncu1606
Yemoja
5
0
2
6
L
Hachiman
KSDRTZ1488
Hachiman
0
2
2
0.5
L
Hera
0
5
2
0.2
L
Terra
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
15,914
23,347
Taken
27,402
13,646
Mitigated
12,882
8,849
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AmaSigh
Sun Wukong
6,031
1,266
0
1,179
9,180
5,928
203
3,988
5,192
0
18,380
W
Agni
Gufumun
Agni
8,360
527
0
2,236
6,862
2,075
777
2,471
4,391
47,726
0
W
Yemoja
Juncu1606
Yemoja
8,136
978
2,034
3,400
7,305
5,643
157
4,079
3,226
28,667
0
L
Hachiman
KSDRTZ1488
Hachiman
5,836
2,335
0
1,994
9,811
4,147
0
6,607
2,904
0
19,203
L
Hera
5,972
898
0
1,345
7,916
2,846
0
5,026
2,544
30,424
0
L
Terra
4,106
525
1,244
1,596
9,675
5,889
0
4,333
4,925
13,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
20,768
142
Minions Killed
100
0
Camps Cleared
0
643,919
Distance Traveled
584,277
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,984
726
36
3
0
214,701
3
W
Agni
8,492
772
81
7
0
217,441
3
W
Yemoja
9,138
831
25
2
0
211,777
2
L
Hachiman
6,632
603
28
3
0
181,677
1
L
Hera
6,907
628
53
5
0
178,618
2
L
Terra
7,229
657
19
2
0
223,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role