Player Matchup

Hel
Hel
TurnedSnow7
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 102L
1,521 Elo+
Solo
King Arthur
King Arthur
iAteMikasaAss
King Arthur
Level 27
God Stats
9W - 10L
1,509 SR
Queue Stats
153W - 151L
1,579 Elo+
Solo
Skadi
Skadi
iManPlayz3114
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,167 Elo+
Solo
Eset
Eset
igarakii
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,359 Elo+
Solo
Thor
Thor
wes112
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 97L
1,500 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,425 Elo+

VS

Team Averages
Level 23
1,539 SR
1,486 Elo+
Fenrir
Fenrir
GG_ExT3r1or
Fenrir
Level 7
God Stats
8W - 7L
1,689 SR
Queue Stats
90W - 142L
1,612 Elo+
Solo
Loki
Loki
Poloballer15
Loki
Level 28
God Stats
2W - 4L
1,208 SR
Queue Stats
10W - 12L
1,154 Elo+
Solo
Olorun
Olorun
kor won7633
Olorun
Level 24
God Stats
9W - 4L
1,695 SR
Queue Stats
86W - 69L
1,598 Elo+
Solo
Cerberus
Cerberus
papachongo03450
Cerberus
Level 27
God Stats
7W - 6L
1,604 SR
Queue Stats
116W - 143L
1,578 Elo+
Solo
Chaac
Chaac
wafflebuter
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,313
486
4,036
8,908
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iAteMikasaAss
King Arthur
12
7 / 1 / 2
8,002
616
8,283
7,588
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 4 / 2
6,105
470
5,557
7,561
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
7
1 / 4 / 1
5,260
405
4,294
5,523
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
wes112
Thor
7
0 / 6 / 1
4,969
382
2,254
6,400
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 4
6,287
484
3,541
7,782
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 4
7,532
579
2,908
6,852
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
13
10 / 1 / 1
8,481
652
9,055
8,519
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
10
3 / 1 / 4
6,799
523
5,619
12,378
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 5
6,087
468
4,021
6,247
3,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
21
22
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
6
4
0.67
W
4
1
4
6
L
1
7
2
0.29
L
King Arthur
iAteMikasaAss
King Arthur
7
1
2
8
L
1
4
2
0.5
L
Eset
1
4
1
0.38
W
Olorun
10
1
1
10.5
W
Cerberus
3
1
4
5
W
2
1
5
4.5
L
Thor
wes112
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
25,144
35,980
Taken
41,778
13,858
Mitigated
16,944
7,935
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,541
772
0
500
7,782
2,377
558
721
6,786
0
18,083
W
2,908
327
0
3,256
6,852
2,103
512
848
5,979
0
32,464
L
4,036
269
321
2,316
8,908
2,834
1,078
5,480
3,428
22,360
0
L
King Arthur
iAteMikasaAss
King Arthur
8,283
1,198
0
2,820
7,588
5,563
0
2,263
5,325
0
40,198
L
5,557
2,650
0
1,216
7,561
1,979
80
3,020
4,541
0
21,966
L
Eset
4,294
1,175
0
441
5,523
1,709
35
1,914
3,609
19,261
0
W
Olorun
9,055
4,912
0
4,761
8,519
3,280
1,880
2,456
5,993
47,272
0
W
Cerberus
5,619
46
0
3,386
12,378
5,492
314
2,859
9,469
26,762
0
W
4,021
808
161
2,181
6,247
3,692
126
1,446
4,776
0
15,214
L
Thor
wes112
Thor
2,254
733
0
821
6,400
1,773
164
1,997
4,403
0
10,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
35,186
204
Minions Killed
286
0
Camps Cleared
0
1,190,710
Distance Traveled
1,262,356
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,287
484
38
3
0
275,116
0
W
Loki
7,532
579
71
5
0
266,146
0
L
Hel
6,313
486
38
3
0
248,455
0
L
King Arthur
8,002
616
77
6
0
243,372
7
L
Skadi
6,105
470
38
3
0
219,248
1
L
Eset
5,260
405
32
2
0
233,678
1
W
Olorun
8,481
652
88
7
0
236,075
0
W
Cerberus
6,799
523
62
5
0
245,108
0
W
Chaac
6,087
468
27
2
0
239,911
0
L
Thor
4,969
382
19
1
0
245,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role