Player Matchup

Heimdallr
Heimdallr
El_Brehmo
Heimdallr
Level 95
God Stats
6W - 5L
1,500 SR
Queue Stats
181W - 172L
1,444 Elo+
Party 2
Ares
Ares
Generalbabogeros
Ares
Level 103
God Stats
27W - 29L
1,280 SR
Queue Stats
380W - 399L
1,597 Elo+
Party 1
Agni
Agni
MightyMythos
Agni
Level 75
God Stats
1W - 1L
1,736 SR
Queue Stats
134W - 118L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
Zorkas123a
Sun Wukong
Level 100
God Stats
11W - 5L
1,912 SR
Queue Stats
250W - 239L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
taka_45_GR
Ao Kuang
Level 87
God Stats
19W - 12L
1,804 SR
Queue Stats
259W - 261L
1,513 Elo+
Party 1
Team Averages
Level 92
1,646 SR
1,493 Elo+

VS

Team Averages
Level 76
1,419 SR
1,377 Elo+
King Arthur
King Arthur
D4rk-16-Wol1
King Arthur
Level 70
God Stats
14W - 14L
1,611 SR
Queue Stats
135W - 139L
1,322 Elo+
Party 3
Ares
Ares
KingExKnight
Ares
Level 106
God Stats
7W - 6L
1,528 SR
Queue Stats
32W - 47L
1,411 Elo+
Party 3
Set
Set
Salty_kid02_
Set
Level 78
God Stats
1W - 1L
1,245 SR
Queue Stats
109W - 118L
1,281 Elo+
Party 3
Izanami
Izanami
ccccc98x
Izanami
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 57L
1,462 Elo+
Solo
Scylla
Scylla
heyzorblock
Scylla
Level 66
God Stats
9W - 13L
1,212 SR
Queue Stats
172W - 167L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El_Brehmo
Heimdallr
17
2 / 2 / 6
10,183
509
10,305
9,830
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 6
8,887
444
3,884
11,744
12,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 2
9,932
497
5,484
8,564
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zorkas123a
Sun Wukong
16
0 / 2 / 1
9,949
497
5,675
15,400
11,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
taka_45_GR
Ao Kuang
14
9 / 7 / 2
9,642
482
12,357
17,728
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rk-16-Wol1
King Arthur
19
1 / 0 / 2
10,870
544
9,585
10,424
7,211
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 4 / 8
10,899
545
11,075
14,363
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 3
9,933
497
4,612
11,568
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ccccc98x
Izanami
16
0 / 5 / 3
9,333
467
1,710
12,634
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
9 / 2 / 5
12,015
601
13,863
10,341
4,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
15
Kills
20
20
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D4rk-16-Wol1
King Arthur
1
0
2
2
L
Heimdallr
El_Brehmo
Heimdallr
2
2
6
2.5
L
2
5
6
1
W
8
4
8
3
L
2
4
2
0.75
W
2
4
3
0.88
L
Sun Wukong
Zorkas123a
Sun Wukong
0
2
1
0.25
W
Izanami
ccccc98x
Izanami
0
5
3
0.3
W
Scylla
9
2
5
5.75
L
Ao Kuang
taka_45_GR
Ao Kuang
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
40,845
63,266
Taken
59,330
42,366
Mitigated
37,085
13,489
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D4rk-16-Wol1
King Arthur
9,585
427
0
1,460
10,424
7,211
0
2,030
7,974
0
74,123
L
Heimdallr
El_Brehmo
Heimdallr
10,305
4,051
0
1,033
9,830
5,839
23
4,460
5,370
0
80,266
L
3,884
244
0
1,434
11,744
12,555
32
7,610
4,134
15,865
0
W
11,075
680
0
1,584
14,363
12,609
689
5,846
8,285
24,723
0
L
5,484
361
0
1,438
8,564
3,108
0
4,749
3,815
67,405
0
W
4,612
2,056
0
1,718
11,568
7,700
0
3,554
7,927
0
82,311
L
Sun Wukong
Zorkas123a
Sun Wukong
5,675
517
0
6,327
15,400
11,294
0
0
15,148
0
62,466
W
Izanami
ccccc98x
Izanami
1,710
440
231
3,159
12,634
4,816
2,550
3,017
9,573
0
60,971
W
Scylla
13,863
867
0
4,091
10,341
4,749
677
6,085
4,014
99,104
0
L
Ao Kuang
taka_45_GR
Ao Kuang
12,357
3,955
0
3,257
17,728
9,570
0
8,119
9,609
41,847
8,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
53,050
525
Minions Killed
614
0
Camps Cleared
0
1,717,517
Distance Traveled
1,994,277
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,870
544
154
8
0
371,681
4
L
Heimdallr
10,183
509
141
7
0
354,399
4
L
Ares
8,887
444
15
1
0
333,175
0
W
Ares
10,899
545
13
1
0
375,316
4
L
Agni
9,932
497
139
7
0
338,624
2
W
Set
9,933
497
135
7
0
400,807
0
L
Sun Wukong
9,949
497
157
8
0
338,512
1
W
Izanami
9,333
467
143
7
0
425,680
4
W
Scylla
12,015
601
169
8
0
420,793
2
L
Ao Kuang
9,642
482
73
4
0
352,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role