Player Matchup

Anubis
Anubis
AdrY-1106
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,455 Elo+
Party 1
Neith
Neith
AngelCastillo7
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,736 Elo+
Solo
Loki
Loki
Main_Ease
Loki
Level 19
God Stats
10W - 9L
1,745 SR
Queue Stats
41W - 47L
1,368 Elo+
Solo
Mercury
Mercury
Prisma-Amine-Sam
Mercury
Level 23
God Stats
2W - 2L
1,873 SR
Queue Stats
28W - 30L
1,701 Elo+
Solo
Sobek
Sobek
Trunks935_
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,455 Elo+
Party 1
Team Averages
Level 22
1,624 SR
1,543 Elo+

VS

Team Averages
Level 20
1,530 SR
1,478 Elo+
Chang'e
Chang'e
Klanique
Chang'e
Level 25
God Stats
30W - 24L
1,789 SR
Queue Stats
93W - 77L
1,654 Elo+
Solo
Hachiman
Hachiman
LoZ_TP
Hachiman
Level 14
God Stats
3W - 4L
1,161 SR
Queue Stats
34W - 40L
1,395 Elo+
Solo
Cthulhu
Cthulhu
NesferQ
Cthulhu
Level 24
God Stats
4W - 0L
1,755 SR
Queue Stats
90W - 82L
1,430 Elo+
Party 2
Anubis
Anubis
Paulko17
Anubis
Level 12
God Stats
8W - 5L
1,612 SR
Queue Stats
18W - 18L
1,491 Elo+
Solo
Kali
Kali
ScurBoyQ
Kali
Level 25
God Stats
3W - 4L
1,334 SR
Queue Stats
89W - 94L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdrY-1106
Anubis
9
1 / 8 / 0
5,716
440
4,128
7,833
2,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 2 / 1
8,112
624
11,919
8,785
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
1
0 / 0 / 0
4,047
311
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 5 / 1
6,299
485
5,154
9,268
2,461
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
8
0 / 7 / 2
5,654
435
3,112
10,608
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Klanique
Chang'e
13
3 / 0 / 2
7,747
596
6,015
9,026
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
LoZ_TP
Hachiman
11
4 / 2 / 1
7,598
584
3,086
6,243
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
NesferQ
Cthulhu
10
0 / 1 / 7
7,097
546
3,580
10,434
6,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Paulko17
Anubis
12
5 / 5 / 2
7,636
587
8,321
9,162
3,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
13
10 / 1 / 1
8,692
669
5,083
10,250
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
9
Kills
22
22
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdrY-1106
Anubis
1
8
0
0.13
L
6
2
1
3.25
W
Chang'e
Klanique
Chang'e
3
0
2
4
W
Hachiman
LoZ_TP
Hachiman
4
2
1
2.25
L
Loki
0
0
0
0
W
Cthulhu
NesferQ
Cthulhu
0
1
7
3.5
W
Anubis
Paulko17
Anubis
5
5
2
1.2
L
2
5
1
0.5
W
Kali
10
1
1
10.5
L
Sobek
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
26,085
36,494
Taken
45,115
13,695
Mitigated
20,919
6,878
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdrY-1106
Anubis
4,128
863
0
1,039
7,833
2,942
158
4,159
3,674
22,420
0
L
11,919
5,453
0
4,959
8,785
2,993
1,139
4,783
4,002
0
42,801
W
Chang'e
Klanique
Chang'e
6,015
739
404
5,304
9,026
5,150
488
3,132
5,894
39,953
0
W
Hachiman
LoZ_TP
Hachiman
3,086
1,627
0
1,702
6,243
1,763
2,230
34
6,209
0
33,581
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
NesferQ
Cthulhu
3,580
521
0
2,920
10,434
6,569
519
94
10,340
19,029
0
W
Anubis
Paulko17
Anubis
8,321
968
0
3,972
9,162
3,705
1,252
2,566
6,596
38,654
0
L
5,154
2,417
0
0
9,268
2,461
447
2,764
6,504
0
29,386
W
Kali
5,083
2,564
0
6,038
10,250
3,732
0
1,414
8,836
0
42,997
L
Sobek
3,112
635
0
880
10,608
5,299
0
6,210
4,398
12,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
38,770
166
Minions Killed
330
0
Camps Cleared
0
922,277
Distance Traveled
1,102,240
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,716
440
36
3
0
181,420
1
L
Neith
8,112
624
74
6
0
222,754
1
W
Chang'e
7,747
596
86
7
0
217,284
2
W
Hachiman
7,598
584
68
5
0
217,631
1
L
Loki
4,047
311
0
0
0
11,493
0
W
Cthulhu
7,097
546
29
2
0
230,484
1
W
Anubis
7,636
587
68
5
0
174,716
0
L
Mercury
6,299
485
40
3
0
258,625
0
W
Kali
8,692
669
79
6
0
262,125
0
L
Sobek
5,654
435
16
1
0
247,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role