Player Matchup

Neith
Neith
Kunaiixxx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
MijoGaspatcho
Cerberus
Level 11
God Stats
21W - 21L
1,362 SR
Queue Stats
46W - 36L
1,432 Elo+
Party 1
Ymir
Ymir
NiftiestBiscuit
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 64L
1,722 Elo+
Party 1
Susano
Susano
QillerB
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Skruiks2
Agni
Level 18
God Stats
2W - 2L
1,535 SR
Queue Stats
17W - 14L
1,487 Elo+
Solo
Team Averages
Level 9
1,479 SR
1,528 Elo+

VS

Team Averages
Level 18
1,485 SR
1,543 Elo+
Heimdallr
Heimdallr
GOTTEM69420
Heimdallr
Level 30
God Stats
10W - 10L
1,528 SR
Queue Stats
164W - 180L
1,434 Elo+
Solo
Yemoja
Yemoja
LordNM
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 127L
1,617 Elo+
Solo
Nemesis
Nemesis
MoonFangShy
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PlayArtMattiun
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,649 Elo+
Solo
Izanami
Izanami
Yakeez
Izanami
Level 15
God Stats
7W - 6L
1,399 SR
Queue Stats
146W - 146L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kunaiixxx
Neith
15
4 / 9 / 1
9,713
463
11,232
16,015
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MijoGaspatcho
Cerberus
14
1 / 7 / 2
8,855
422
10,135
20,011
17,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 14 / 3
7,979
380
7,175
29,612
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
QillerB
Susano
14
3 / 13 / 3
9,416
448
10,466
21,308
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
3
0 / 6 / 1
5,905
281
0
4,008
351

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GOTTEM69420
Heimdallr
15
10 / 5 / 14
11,077
527
13,611
13,620
6,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
LordNM
Yemoja
16
6 / 0 / 29
12,439
592
13,696
17,780
21,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MoonFangShy
Nemesis
3
0 / 0 / 0
6,717
320
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 1 / 3
13,915
663
8,938
16,107
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Yakeez
Izanami
19
27 / 3 / 13
13,546
645
37,612
26,215
13,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
8
Kills
48
49
Deaths
9
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GOTTEM69420
Heimdallr
10
5
14
3.4
L
Neith
Kunaiixxx
Neith
4
9
1
0.5
W
Yemoja
LordNM
Yemoja
6
0
29
20.5
L
Cerberus
MijoGaspatcho
Cerberus
1
7
2
0.29
W
Nemesis
MoonFangShy
Nemesis
0
0
0
0
L
0
14
3
0.11
W
5
1
3
6.5
L
Susano
QillerB
Susano
3
13
3
0.35
L
Agni
0
6
1
0.08
W
Izanami
Yakeez
Izanami
27
3
13
11.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
73,857
90,954
Taken
73,722
50,944
Mitigated
58,302
12,365
Healing
35,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GOTTEM69420
Heimdallr
13,611
6,110
1,100
1,814
13,620
6,413
1,435
3,493
10,077
0
39,125
L
Neith
Kunaiixxx
Neith
11,232
6,199
0
3,884
16,015
5,555
489
4,317
11,648
0
56,692
W
Yemoja
LordNM
Yemoja
13,696
4,118
5,147
5,454
17,780
21,772
2,327
4,833
12,797
38,428
0
L
Cerberus
MijoGaspatcho
Cerberus
10,135
433
0
3,892
20,011
17,020
868
1,724
17,987
41,987
0
W
Nemesis
MoonFangShy
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
7,175
1,913
0
2,912
29,612
20,872
0
4,439
25,135
25,158
0
W
8,938
1,215
0
9,308
16,107
16,628
3,080
2,929
12,828
0
97,103
L
Susano
QillerB
Susano
10,466
3,277
0
1,677
21,308
7,146
247
2,726
18,486
0
35,085
L
Agni
0
0
0
0
4,008
351
0
490
3,518
0
0
W
Izanami
Yakeez
Izanami
37,612
28,026
0
12,446
26,215
13,489
4,959
5,430
20,710
0
116,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
57,694
274
Minions Killed
431
0
Camps Cleared
0
1,507,735
Distance Traveled
1,413,992
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,077
527
40
2
0
381,995
0
L
Neith
9,713
463
104
5
0
349,589
1
W
Yemoja
12,439
592
51
2
0
340,445
4
L
Cerberus
8,855
422
95
5
0
402,743
0
W
Nemesis
6,717
320
0
0
0
0
0
L
Ymir
7,979
380
25
1
0
414,575
0
W
Tyr
13,915
663
175
8
0
359,443
0
L
Susano
9,416
448
50
2
0
340,395
3
L
Agni
5,905
281
0
0
0
433
0
W
Izanami
13,546
645
165
8
0
332,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role