Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Eye_Of_Belial
Chaac
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 94L
1,935 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,645 Elo+

VS

Team Averages
Level 83
1,570 SR
1,615 Elo+
Skadi
Skadi
Fluncc
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,637 Elo+
Party 2
Horus
Horus
Riimuru_Tempest
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 224L
1,620 Elo+
Party 2
Chang'e
Chang'e
TheRealMurkey
Chang'e
Level 88
God Stats
3W - 2L
1,711 SR
Queue Stats
64W - 62L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
5 / 2 / 2
9,057
755
9,397
10,116
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
 
Izanami
12
0 / 1 / 8
8,276
690
9,637
10,151
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 2 / 3
8,421
702
13,603
12,285
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fluncc
Skadi
10
0 / 4 / 5
7,112
593
6,478
11,216
3,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 5
7,956
663
7,581
15,788
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
11
5 / 4 / 0
8,130
678
8,583
11,723
5,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
5
5
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
2
3
W
Izanami
 
Izanami
0
1
8
4
W
5
2
3
3.25
L
Skadi
Fluncc
Skadi
0
4
5
0.63
L
0
2
5
1.25
L
Chang'e
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
22,642
32,552
Taken
38,727
20,149
Mitigated
21,717
17,715
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,397
1,114
4,813
5,788
10,116
3,637
0
2,159
7,957
25,849
0
W
Izanami
 
Izanami
9,637
6,609
246
2,312
10,151
3,473
814
3,080
7,071
0
40,780
W
13,603
1,238
608
3,948
12,285
13,039
57
3,372
8,913
0
26,748
L
Skadi
Fluncc
Skadi
6,478
2,309
933
1,300
11,216
3,663
0
1,970
8,996
0
12,823
L
7,581
4,485
1,277
6,565
15,788
12,341
0
3,449
11,964
0
25,728
L
Chang'e
8,583
661
4,854
3,767
11,723
5,713
0
4,091
7,557
31,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
23,198
126
Minions Killed
100
0
Camps Cleared
0
686,495
Distance Traveled
670,212
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,057
755
25
2
0
242,352
3
W
Izanami
8,276
690
75
6
0
207,524
2
W
Chaac
8,421
702
26
2
0
236,619
0
L
Skadi
7,112
593
15
1
0
223,358
0
L
Horus
7,956
663
40
3
0
239,035
4
L
Chang'e
8,130
678
45
4
0
207,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role