Player Matchup

Nox
Nox
BenKenobi030
Nox
Level 14
God Stats
63W - 52L
1,448 SR
Queue Stats
301W - 312L
1,439 Elo+
Solo
Chiron
Chiron
MrAsfurix
Chiron
Level 12
God Stats
3W - 2L
1,471 SR
Queue Stats
30W - 17L
1,520 Elo+
Party 2
Mercury
Mercury
TeaJeay
Mercury
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Ra
Ra
iKinq
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ares
Ares
michael789
Ares
Level 29
God Stats
17W - 3L
2,018 SR
Queue Stats
30W - 18L
1,499 Elo+
Party 2
Team Averages
Level 43
1,631 SR
1,492 Elo+

VS

Team Averages
Level 18
1,694 SR
1,493 Elo+
Artemis
Artemis
C3s4r1999
Artemis
Level 18
God Stats
3W - 2L
1,831 SR
Queue Stats
56W - 67L
1,485 Elo+
Solo
Arachne
Arachne
KOUINKOUIN
Arachne
Level 26
God Stats
10W - 7L
1,635 SR
Queue Stats
105W - 87L
1,557 Elo+
Solo
Ymir
Ymir
Kano10
Ymir
Level 4
God Stats
2W - 4L
1,769 SR
Queue Stats
5W - 13L
1,551 Elo+
Solo
Vulcan
Vulcan
MachsVonHinten
Vulcan
Level 20
God Stats
11W - 13L
1,476 SR
Queue Stats
40W - 42L
1,458 Elo+
Party 1
Sol
Sol
Rorschach7697
Sol
Level 21
God Stats
4W - 5L
1,761 SR
Queue Stats
68W - 77L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
11,344
1,134
6,405
6,667
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MrAsfurix
Chiron
19
12 / 2 / 24
13,097
1,310
21,925
17,090
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TeaJeay
Mercury
17
14 / 5 / 12
12,716
1,272
19,599
12,922
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
17
3 / 6 / 14
10,271
1,027
6,897
10,243
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 24
12,746
1,275
12,359
15,985
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

225

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C3s4r1999
Artemis
18
3 / 4 / 11
11,602
1,160
17,616
10,163
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
KOUINKOUIN
Arachne
17
7 / 7 / 7
12,007
1,201
14,578
17,067
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Kano10
Ymir
16
0 / 13 / 8
10,229
1,023
4,082
19,504
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 8 / 5
11,082
1,108
17,643
14,335
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
9,440
944
3,956
11,731
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
38
Kills
17
17
Deaths
38
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Artemis
C3s4r1999
Artemis
3
4
11
2.13
L
Arachne
KOUINKOUIN
Arachne
7
7
7
1.5
L
Ymir
Kano10
Ymir
0
13
8
0.31
L
6
8
5
1.06
W
Chiron
MrAsfurix
Chiron
12
2
24
12
L
1
6
5
0.58
W
Mercury
TeaJeay
Mercury
14
5
12
4
W
Ra
3
6
14
1.67
W
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,185
Damage
57,875
62,907
Taken
72,800
44,810
Mitigated
34,829
10,255
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
128
0
0
6,667
4,017
0
1,868
4,753
37,154
0
L
Artemis
C3s4r1999
Artemis
17,616
6,858
0
0
10,163
4,461
0
3,631
6,532
0
53,812
L
Arachne
KOUINKOUIN
Arachne
14,578
10,567
0
1,909
17,067
7,408
0
5,542
11,525
0
32,546
L
Ymir
Kano10
Ymir
4,082
927
0
492
19,504
13,012
0
7,432
12,072
8,866
0
L
17,643
4,418
267
585
14,335
5,961
0
5,834
8,501
33,854
0
W
Chiron
MrAsfurix
Chiron
21,925
8,340
1,092
5,556
17,090
9,967
0
8,591
8,202
0
42,488
L
3,956
588
0
276
11,731
3,987
0
3,222
8,509
15,423
0
W
Mercury
TeaJeay
Mercury
19,599
14,693
0
1,424
12,922
6,474
0
2,935
9,883
0
33,309
W
Ra
6,897
1,341
321
654
10,243
5,421
0
4,007
6,028
33,091
0
W
12,359
532
0
1,208
15,985
18,931
0
7,323
8,360
22,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,174
Gold Earned
54,360
246
Minions Killed
174
11
Camps Cleared
6
901,093
Distance Traveled
914,680
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,344
1,134
90
9
6
182,357
0
L
Artemis
11,602
1,160
59
6
1
184,548
3
L
Arachne
12,007
1,201
38
4
3
212,673
1
L
Ymir
10,229
1,023
9
1
0
126,241
0
L
Vulcan
11,082
1,108
38
4
1
211,627
0
W
Chiron
13,097
1,310
49
5
0
185,261
0
L
Sol
9,440
944
30
3
1
179,591
0
W
Mercury
12,716
1,272
27
3
5
187,890
0
W
Ra
10,271
1,027
66
7
0
138,863
0
W
Ares
12,746
1,275
14
1
0
206,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role