Player Matchup

Persephone
Persephone
Canazark
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,629 Elo+
Party 1
Achilles
Achilles
Cianoith
Achilles
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 88L
1,682 Elo+
Party 1
Ra
Ra
MrBaumfaeller
Ra
Level 6
God Stats
1W - 4L
1,216 SR
Queue Stats
2W - 7L
1,379 Elo+
Solo
Danzaburou
Danzaburou
TyoMLi
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Nemesis
Nemesis
lucazura
Nemesis
Level 8
God Stats
2W - 1L
1,721 SR
Queue Stats
88W - 63L
1,453 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,567 Elo+

VS

Team Averages
Level 12
1,633 SR
1,526 Elo+
Guan Yu
Guan Yu
Edimit
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Raizex03
Sun Wukong
Level 8
God Stats
6W - 5L
1,583 SR
Queue Stats
12W - 13L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
Shadowparsa
Nu Wa
Level 20
God Stats
48W - 28L
1,608 SR
Queue Stats
176W - 189L
1,480 Elo+
Solo
Artemis
Artemis
UnbigLow
Artemis
Level 21
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 15L
1,529 Elo+
Party 2
Scylla
Scylla
Walflo
Scylla
Level 6
God Stats
2W - 1L
1,750 SR
Queue Stats
9W - 10L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Canazark
Persephone
20
7 / 5 / 7
14,555
1,120
22,117
14,754
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Cianoith
Achilles
20
10 / 8 / 6
14,619
1,125
26,804
34,027
29,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
0 / 10 / 11
11,910
916
10,441
16,900
10,771
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TyoMLi
Danzaburou
19
1 / 16 / 8
11,968
921
8,962
24,017
8,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Nemesis
lucazura
Nemesis
20
6 / 8 / 11
14,054
1,081
23,521
32,122
12,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Edimit
Guan Yu
20
11 / 1 / 24
15,190
1,168
13,573
19,761
37,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Raizex03
Sun Wukong
20
6 / 5 / 29
13,031
1,002
16,556
22,450
19,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 6 / 22
14,114
1,086
26,267
16,925
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
UnbigLow
Artemis
20
13 / 7 / 26
15,420
1,186
44,869
23,822
11,265
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Walflo
Scylla
20
9 / 5 / 26
14,456
1,112
12,329
15,585
6,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
174
24
Kills
47
47
Deaths
24
43
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Persephone
Canazark
Persephone
7
5
7
2.1
L
Achilles
Cianoith
Achilles
10
8
6
1.63
W
Guan Yu
Edimit
Guan Yu
11
1
24
23
L
0
10
11
0.55
W
Sun Wukong
Raizex03
Sun Wukong
6
5
29
4.1
W
8
6
22
3.17
L
Danzaburou
TyoMLi
Danzaburou
1
16
8
0.31
W
Artemis
UnbigLow
Artemis
13
7
26
3.71
W
Scylla
Walflo
Scylla
9
5
26
4.4
L
Nemesis
lucazura
Nemesis
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,845
Damage
113,594
121,820
Taken
98,543
66,770
Mitigated
80,903
18,931
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Canazark
Persephone
22,117
2,912
115
2,063
14,754
4,223
0
5,609
9,141
61,615
0
L
Achilles
Cianoith
Achilles
26,804
8,226
0
3,340
34,027
29,876
0
11,476
22,229
0
51,336
W
Guan Yu
Edimit
Guan Yu
13,573
2,829
2,902
4,049
19,761
37,053
0
7,279
12,482
0
28,408
L
10,441
1,484
3,387
1,012
16,900
10,771
0
4,674
12,226
43,953
0
W
Sun Wukong
Raizex03
Sun Wukong
16,556
3,453
0
4,561
22,450
19,821
0
9,153
13,297
0
43,608
W
26,267
8,137
557
2,265
16,925
6,292
0
5,687
11,238
67,534
0
L
Danzaburou
TyoMLi
Danzaburou
8,962
2,820
0
366
24,017
8,945
0
7,233
16,784
0
37,536
W
Artemis
UnbigLow
Artemis
44,869
30,572
0
5,576
23,822
11,265
0
5,336
18,486
0
63,481
W
Scylla
Walflo
Scylla
12,329
1,375
0
0
15,585
6,472
0
5,103
10,482
27,880
0
L
Nemesis
lucazura
Nemesis
23,521
15,336
0
8,648
32,122
12,955
0
9,280
22,842
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,106
Gold Earned
72,211
281
Minions Killed
259
6
Camps Cleared
10
1,204,904
Distance Traveled
1,115,226
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,555
1,120
91
7
1
226,830
0
L
Achilles
14,619
1,125
43
3
1
271,309
3
W
Guan Yu
15,190
1,168
35
3
0
259,639
0
L
Ra
11,910
916
75
6
0
237,234
2
W
Sun Wukong
13,031
1,002
68
5
1
224,165
0
W
Nu Wa
14,114
1,086
63
5
7
196,225
1
L
Danzaburou
11,968
921
34
3
2
197,535
0
W
Artemis
15,420
1,186
44
3
2
207,596
0
W
Scylla
14,456
1,112
49
4
0
227,601
0
L
Nemesis
14,054
1,081
38
3
2
271,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role