Player Matchup

Tsukuyomi
Tsukuyomi
Aw3som3J13
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,641 Elo+
Party 3
Ymir
Ymir
DevilMayCry750
Ymir
Level 7
God Stats
4W - 2L
1,490 SR
Queue Stats
11W - 14L
1,370 Elo+
Party 2
Thoth
Thoth
EmiyaNP5
Thoth
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,351 Elo+
Party 2
Neith
Neith
HoneyGene
Neith
Level 13
God Stats
3W - 0L
1,566 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo
Osiris
Osiris
TonyRoc9
Osiris
Level 64
God Stats
58W - 76L
1,328 SR
Queue Stats
92W - 122L
1,342 Elo+
Party 3
Team Averages
Level 20
1,477 SR
1,421 Elo+

VS

Team Averages
Level 9
1,494 SR
1,353 Elo+
Xing Tian
Xing Tian
ComeHereBOYYYY
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,216 Elo+
Party 1
Chang'e
Chang'e
Jimiester
Chang'e
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 28L
1,276 Elo+
Solo
Artemis
Artemis
Sakerita
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
hitterhilt
Nemesis
Level 7
God Stats
31W - 17L
1,469 SR
Queue Stats
39W - 34L
1,271 Elo+
Party 1
Thor
Thor
thesimpledrew
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aw3som3J13
Tsukuyomi
15
4 / 0 / 2
9,855
580
3,936
8,223
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
1 / 1 / 15
9,794
576
5,936
9,359
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
EmiyaNP5
Thoth
7
0 / 3 / 1
6,822
401
2,210
2,372
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Neith
HoneyGene
Neith
16
19 / 1 / 2
11,522
678
15,835
8,520
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TonyRoc9
Osiris
15
5 / 1 / 5
9,950
585
8,267
10,293
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ComeHereBOYYYY
Xing Tian
10
0 / 8 / 1
6,340
373
2,370
15,092
6,507
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Jimiester
Chang'e
11
3 / 6 / 1
7,110
418
5,813
9,580
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sakerita
Artemis
3
0 / 2 / 0
4,771
281
471
1,770
170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
hitterhilt
Nemesis
10
1 / 8 / 0
6,592
388
3,165
13,544
4,424
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 8 / 0
6,896
406
1,352
12,058
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
29
Kills
5
6
Deaths
32
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aw3som3J13
Tsukuyomi
4
0
2
5
L
Xing Tian
ComeHereBOYYYY
Xing Tian
0
8
1
0.06
W
1
1
15
8.5
W
Thoth
EmiyaNP5
Thoth
0
3
1
0.17
W
Neith
HoneyGene
Neith
19
1
2
20
L
Chang'e
Jimiester
Chang'e
3
6
1
0.58
L
Artemis
Sakerita
Artemis
0
2
0
0
W
Osiris
TonyRoc9
Osiris
5
1
5
7.5
L
Nemesis
hitterhilt
Nemesis
1
8
0
0.13
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
13,171
38,767
Taken
52,044
22,676
Mitigated
18,203
14,251
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aw3som3J13
Tsukuyomi
3,936
623
0
5,710
8,223
2,786
1,161
527
7,681
0
59,892
L
Xing Tian
ComeHereBOYYYY
Xing Tian
2,370
213
0
0
15,092
6,507
150
1,396
13,696
24,501
0
W
5,936
563
330
2,002
9,359
6,674
295
2,178
7,028
28,283
0
W
Thoth
EmiyaNP5
Thoth
2,210
0
0
0
2,372
558
180
642
1,624
11,414
0
W
Neith
HoneyGene
Neith
15,835
8,935
0
4,024
8,520
3,430
10,249
2,650
5,758
0
71,213
L
Chang'e
Jimiester
Chang'e
5,813
595
277
2,435
9,580
3,239
264
3,581
5,999
29,615
0
L
Artemis
Sakerita
Artemis
471
257
0
146
1,770
170
0
86
1,684
0
2,725
W
Osiris
TonyRoc9
Osiris
8,267
2,784
0
2,185
10,293
9,228
3,435
1,761
8,493
0
48,788
L
Nemesis
hitterhilt
Nemesis
3,165
1,421
0
719
13,544
4,424
138
1,495
12,049
0
18,707
L
1,352
645
0
2,636
12,058
3,863
0
1,588
10,470
0
34,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
31,709
406
Minions Killed
197
0
Camps Cleared
0
1,214,043
Distance Traveled
1,133,059
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,855
580
116
7
0
261,322
0
L
Xing Tian
6,340
373
32
2
0
244,302
2
W
Ymir
9,794
576
36
2
0
300,117
4
W
Thoth
6,822
401
20
1
0
116,458
0
W
Neith
11,522
678
132
8
0
258,607
4
L
Chang'e
7,110
418
60
4
0
275,129
1
L
Artemis
4,771
281
5
0
0
45,425
1
W
Osiris
9,950
585
102
6
0
277,539
3
L
Nemesis
6,592
388
34
2
0
301,179
0
L
Thor
6,896
406
66
4
0
267,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role