Player Matchup

Achilles
Achilles
Dathrohann
Achilles
Level 14
God Stats
4W - 2L
1,394 SR
Queue Stats
12W - 9L
1,568 Elo+
Party 1
Bacchus
Bacchus
Sadfacenojutsu
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,556 Elo+
Solo
Hachiman
Hachiman
Totonlock
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,568 Elo+
Party 1
Mercury
Mercury
betyuxli
Mercury
Level 27
God Stats
7W - 5L
1,777 SR
Queue Stats
212W - 134L
1,696 Elo+
Solo
Anubis
Anubis
thebadplayer1
Anubis
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 71L
1,745 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,627 Elo+

VS

Team Averages
Level 19
1,558 SR
1,668 Elo+
Anhur
Anhur
Arthusq
Anhur
Level 24
God Stats
19W - 3L
1,832 SR
Queue Stats
170W - 58L
1,803 Elo+
Solo
Tyr
Tyr
FakExKikito
Tyr
Level 29
God Stats
1W - 3L
1,894 SR
Queue Stats
174W - 171L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Supertoxin135
Ao Kuang
Level 28
God Stats
24W - 15L
1,276 SR
Queue Stats
459W - 475L
1,618 Elo+
Solo
He Bo
He Bo
krekta4
He Bo
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 27L
1,578 Elo+
Solo
Cthulhu
Cthulhu
甜橙橙橙
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dathrohann
Achilles
14
5 / 2 / 1
8,270
551
5,298
10,829
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 1 / 7
8,074
538
4,957
7,034
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Totonlock
Hachiman
14
5 / 2 / 2
8,095
540
6,528
9,478
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
betyuxli
Mercury
16
8 / 1 / 8
9,689
646
8,438
11,349
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 2 / 7
10,048
670
16,228
10,928
6,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arthusq
Anhur
10
2 / 8 / 1
6,226
415
8,334
11,156
2,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 2
8,571
571
7,004
14,044
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Supertoxin135
Ao Kuang
12
4 / 6 / 3
7,747
516
7,852
12,139
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
krekta4
He Bo
12
0 / 6 / 0
6,684
446
1,957
8,165
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
甜橙橙橙
Cthulhu
10
0 / 5 / 2
6,343
423
4,405
11,836
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
28
Kills
8
8
Deaths
28
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arthusq
Anhur
2
8
1
0.31
W
Achilles
Dathrohann
Achilles
5
2
1
2.75
L
2
3
2
1
W
1
1
7
4.5
L
Ao Kuang
Supertoxin135
Ao Kuang
4
6
3
0.92
W
Hachiman
Totonlock
Hachiman
5
2
2
3
W
Mercury
betyuxli
Mercury
8
1
8
12
L
He Bo
krekta4
He Bo
0
6
0
0
W
9
2
7
6.25
L
Cthulhu
甜橙橙橙
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
29,552
49,618
Taken
57,340
26,466
Mitigated
22,034
21,102
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arthusq
Anhur
8,334
3,036
0
2,014
11,156
2,921
0
4,700
6,431
0
28,051
W
Achilles
Dathrohann
Achilles
5,298
1,221
0
3,090
10,829
9,205
0
3,220
7,259
0
26,638
L
7,004
886
0
5,993
14,044
8,880
0
4,416
9,228
130
41,260
W
4,957
776
0
1,831
7,034
4,545
908
2,650
4,384
19,301
0
L
Ao Kuang
Supertoxin135
Ao Kuang
7,852
2,705
0
2,140
12,139
3,506
10
4,863
7,226
34,604
0
W
Hachiman
Totonlock
Hachiman
6,528
3,196
0
5,592
9,478
2,495
2,044
2,382
7,096
0
54,908
W
Mercury
betyuxli
Mercury
8,438
2,949
0
3,955
11,349
3,722
0
1,990
9,264
0
65,482
L
He Bo
krekta4
He Bo
1,957
193
0
1,081
8,165
2,083
0
2,859
5,281
45,673
0
W
16,228
1,144
0
6,634
10,928
6,499
0
3,924
6,796
73,887
0
L
Cthulhu
甜橙橙橙
Cthulhu
4,405
138
331
508
11,836
4,644
0
4,347
7,464
22,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
35,571
404
Minions Killed
318
0
Camps Cleared
0
1,411,863
Distance Traveled
1,367,900
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,226
415
46
3
0
243,884
1
W
Achilles
8,270
551
66
4
0
252,726
0
L
Tyr
8,571
571
81
5
0
319,273
0
W
Bacchus
8,074
538
24
2
0
285,097
6
L
Ao Kuang
7,747
516
61
4
0
277,761
5
W
Hachiman
8,095
540
98
7
0
272,633
5
W
Mercury
9,689
646
112
7
0
348,311
3
L
He Bo
6,684
446
85
6
0
239,004
4
W
Anubis
10,048
670
104
7
0
253,096
0
L
Cthulhu
6,343
423
45
3
0
287,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role